i allways have a problem leaving my first city since i get setteled to much (unless there's fungels nearby in which case i die soon)
can some one give me the basics on vehicel building?
Find a welder, hack saw, and wrench, and hit up a few Electronics Stores for batteries - if you've got skill in electronics, you can double the battery capacity of your welder, which is convenient. You'll also want something to protect you from the rain, like a raincoat, blanket, or (my preferred) Fur Trench Coat. A few levels in Mechanics will also help, but you can kinda fudge that.
First, you want to find a vehicle in nearly working order, or get lucky and find a working vehicle. EVERY vehicle you find on common roads are ruined. Garages, parking lots, and lesser places like farms and whatnot have a chance to spawn functional vehicles - garages also spawn plenty of car parts. If you find a working vehicle, drive it over to a nearby wreck, within 2 tiles, and start disassembling the wreck (this will give you Mechanics skill, which can help). The parts are placed at your feet, so you can turn around and start applying them to your vehicle. What you're mainly after are steel frames and steel plating - frames are used to extend the chassis and make storage, while plating is used for armor and roof tiles. Try to avoid making Boards or other impassable tiles until you're more experienced with how vehicles work, as zombies will bash them down.
A handy vehicle to start with is the Quad Bike. It has a sideways H shape, and those small gaps can be filled with frames and storage or solar support. I personally took a quad bike and put batteries and solar panels to either side of the seat, and replaced the fuel engine with an electric. Gas engines make noise, though you can equip a muffler, while electric motors are a LOT quieter, and don't even need a muffler (somewhere on the order of 15 noise for average gas and 2 for electric!). It's also decent to get a solar car wreck and replace whatever is broken, because you need 6 levels in Mechanics to install a solar panel and that's beyond many players.
Personally, I'm looking for a bus to modify, so I'll be hitting up schools soon!
Intergrated Toolsets are better. With a metabolic interchange, you've got a multitool that can be powered by wolf meat.
I've actually not tried using the Integrated Toolset for vehicle work lately, but I assume it works. Metabolic Interchange sounds like a good one, but if you're a new player then it will kill you. You CANNOT turn it off, and it will constantly drain your hunger down as long as your batteries aren't full. For a lot of players who just try to get the highest batteries and aren't conservative as they use energy to do a lot of things, and don't get very lucky with wolves, this can starve you just about to death.
Solar, however, is INCREDIBLY useful. So useful, in fact, that you may consider putting two sets of controls on your vehicle, one under a roof and one outside!