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Poll

You're in the Navy! Yay! :D So would you like to..?

..each be the captain of your OWN unique vessel?
- 4 (80%)
..be individual officers aboard the SAME vessel?
- 1 (20%)

Total Members Voted: 5


Pages: 1 2 [3] 4 5 6

Author Topic: Kriegsmarine 2100  (Read 6137 times)

Parsely

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Re: Kriegsmarine 2100
« Reply #30 on: December 31, 2012, 04:37:24 pm »

((Considering the fact that we all will have unique ships, will we be allowed to customize the class of ship, or some of the weapons systems it is equipped with?))
Yes. :)

Also, can you guys be a bit more specific about your race? :( GreatWyrm is fine.

Assuming I'm still a non-waitlister, of course.
Why can't Brazilians be Caucasian?
Political reasons. Mostly because they don't like the flood of white refugees swarming their borders.
« Last Edit: December 31, 2012, 04:41:17 pm by GUNINANRUNIN »
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scapheap

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Re: Kriegsmarine 2100
« Reply #31 on: December 31, 2012, 05:43:48 pm »

Is that(edit to post) fine?
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Parsely

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Re: Kriegsmarine 2100
« Reply #32 on: December 31, 2012, 07:09:57 pm »

Is that(edit to post) fine?
Yep. Everyone is good now.

I'll have the next stage of our setup ready in a jiff. Also, my fault GreatWyrm. I meant to include a choice of being either a vessel captain or a marine. Which would you like?
« Last Edit: December 31, 2012, 07:14:27 pm by GUNINANRUNIN »
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GreatWyrmGold

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Re: Kriegsmarine 2100
« Reply #33 on: December 31, 2012, 08:13:10 pm »

I'll have the next stage of our setup ready in a jiff. Also, my fault GreatWyrm. I meant to include a choice of being either a vessel captain or a marine. Which would you like?
Marine.
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Parsely

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Re: Kriegsmarine 2100
« Reply #34 on: January 03, 2013, 02:04:33 am »

- OREOSOME -

Choose from the following:
Multi-Role Light Frigate - Extremely agile and heavily armed for its class. Comes equipped with torpedos and SAMs in addition to its standard guns, making this a very versatile ship. Its cargo capacity and range is limited compared to most vessels. Can support an Information Warfare Suite.

Medium Barge - Can carry enough cargo to pay for itself after only a single trip, and only needs a small crew to keep fully operative. The standard model unfortunately comes only lightly armed, and is unlikely to fend off anything larger than a corvette. Not particularly quick, and possessing close to no manoeuvrability, but has massive fuel capacity, allowing for lengthy sorties. VTOL craft may land on the deck provided the proper facilities are fitted prior to embarkment. Without an escort or some form of protection, this vessel is highly vulnerable to attack.

- scapheap -

Good morning Captain, welcome to Kiel, and the 1st U-boat Flotilla.

You shake the Admiral's hand and utter a greeting in return before you follow him into his office. He takes a seat behind his desk and offers you to do likewise. You plop down into the straight-backed chair opposite the admiral, and he pours you cold brandy from the glass decanter resting beside his placard (ADM Schweitzer).

So, Dreadwater, tell me more about yourself.

He takes a drag from the cigarette between his fingers and chuckles whilst gesturing towards a large manilla folder resting on his desk, which is already littered with dozens of documents.

I regret that I have yet to finish reading your dossier. I'm sure the rest your past is quite..colourful, though to be sure, I'd very much rather hear it from the legend himself.

- Xantolos -

You lean back in your leather recliner and stare lazily about your office. Dim morning light shines through a single four-paned window and you let out a quiet sigh. Not much has happened these past few days, nor during the rest of your "tour" here at the Uta military harbour. You hear a subdued rap at the door of your office. Probably the desk sergeant looking to drop off another stack of orders to approve. You let out another sigh. Whatever it takes to get out of this hole and back to the sea.

- GreatWyrmGold -

You hug the side of the chopper tightly as the props punch the air, lifting the craft off the ground and sending it soaring across the deck of the carrier and towards the coast. Hundreds of identical gunships lift off in unison and fall into position beside yours. You keep your boots planted firmly on the skids of the helicopter, lest you slip. Your partner Raśl nudges you and motions towards his left ear, the one with his communications unit mounted on it. Apparently you forgot to turn yours on, otherwise you would have been able to hear him.
« Last Edit: January 03, 2013, 02:06:48 am by GUNINANRUNIN »
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Xantalos

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Re: Kriegsmarine 2100
« Reply #35 on: January 03, 2013, 02:06:50 am »

Straighten up, then say "Yes?"

((If I know anything about storytelling, this will be no usual meeting.))
« Last Edit: January 03, 2013, 02:10:24 am by Xantalos »
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Parsely

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Re: Kriegsmarine 2100
« Reply #36 on: January 03, 2013, 02:11:44 am »

- Xantolos -

You hear a low mumbling emanating from the other side of the door. Odd. Normally the sergeant would've let himself in. You scowl, irritated at the notion that they might have replaced your favourite aide. You glance at the sidearm on your desk and contemplate shooting the son of a bitch the second he walks through the door.
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Xantalos

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Re: Kriegsmarine 2100
« Reply #37 on: January 03, 2013, 02:14:18 am »

"You can come in."
Resist temptation to shoot entree.
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XANTALOS, THE KARATEBOMINATION
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Parsely

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Re: Kriegsmarine 2100
« Reply #38 on: January 03, 2013, 02:18:20 am »

- Xantolos -

The door bursts open and two SMG toting men in uniforms you don't recognise tumble through the entryway. Your trigger finger twitches as time slows to a crawl.
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Xantalos

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Re: Kriegsmarine 2100
« Reply #39 on: January 03, 2013, 02:20:53 am »

Grab sidearm and shoot one or both of them beofre ducking behind the desk, preferably in the thicker area that won't be shredded by SMG fire.
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Sig! Onol
Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
Quote from: Toaster
((The Xantalos Die: [1, 1, 1, 6, 6, 6]))

Parsely

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Re: Kriegsmarine 2100
« Reply #40 on: January 03, 2013, 02:34:37 am »

- Xantolos -

[5] You snatch up your pistol and double-tap the two soldiers before either can even begin to raise their weapons. They crumple into a heap halfway into the doorway, blood pouring from what remains of their heads. You suddenly notice the shouts and automatic weapons fire echoing through the open door. The ground shudders as you feel the building being rocked by an explosion. [3] You examine the pair of corpses, and find that their patches have been torn off. They're obviously commandos, though by whom they're headed, you haven't the slightest clue. The distant clatter of gunfire begins to grow louder.
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Xantalos

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Re: Kriegsmarine 2100
« Reply #41 on: January 03, 2013, 02:37:39 am »

Look out the window to see if any hostiles are entering the building still, and then advance out the door to cover, peering out first to see if there are any hostiles. Make sure you take cover where you're not flanked.
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Sig! Onol
Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
Quote from: Toaster
((The Xantalos Die: [1, 1, 1, 6, 6, 6]))

Parsely

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Re: Kriegsmarine 2100
« Reply #42 on: January 03, 2013, 02:56:54 am »

- Xantolos -

[5] You glance out the window, and find that the inner courtyard has yet to be breached. Either its a small strike force or the rest of the men are really giving them hell. You holster your sidearm and snag an SMG along with a spare clip and peek out the doorway to make sure the hall is clear before making your way down it, checking your new weapon whilst you do so and making sure its silencer is properly fitted. Luckily your office is at the end of the row, and you make sure to check any others you pass on your way to the lobby. None of the other rooms, all of which were unoccupied at the time of the assault, have been disturbed, which only means one thing: they knew exactly where to find you. How they managed to get past the administrative building's security staff in full military kit was another question entirely. You decide to dwell on the implications of these disturbing new findings later on as you finally reach the end of the hall, and find a five-man squad of leaf-green troops ransacking the front desk. They seem to be preoccupied with invading the base's security files, as one of the commandos focuses on the secretary's desktop monitor whilst tapping commands into a small portable E-Warfare rig wrapped about his stomach.

« Last Edit: January 03, 2013, 02:58:50 am by GUNINANRUNIN »
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Xantalos

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Re: Kriegsmarine 2100
« Reply #43 on: January 03, 2013, 03:06:42 am »

Do I have any grenades? If so, hurl one into the group and distract them with SMG fire until it goes off. If not, kill them, but disable the one with the E-Warfare device. Shoot him in the gut or something instead of the head/torso. If attack is succesfull, question the trooper as to what he's doing here.
Oh, and raise the alarm.
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Sig! Onol
Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
Quote from: Toaster
((The Xantalos Die: [1, 1, 1, 6, 6, 6]))

Parsely

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Re: Kriegsmarine 2100
« Reply #44 on: January 03, 2013, 03:12:44 am »

Do I have any grenades?
Nope. You were filling out papers in your office moments ago remember? One of those fellas you killed earlier *might* have one, but of course you'd have to run back to check.

Kill them, but disable the one with the E-Warfare device. Shoot him in the gut or something instead of the head/torso. If attack is succesfull successful, question the trooper as to what he's doing here.
Do you still want to do this, or do you have another idea? If so just copy-paste.
« Last Edit: January 03, 2013, 03:14:15 am by GUNINANRUNIN »
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