Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Poll

You're in the Navy! Yay! :D So would you like to..?

..each be the captain of your OWN unique vessel?
- 4 (80%)
..be individual officers aboard the SAME vessel?
- 1 (20%)

Total Members Voted: 5


Pages: 1 2 3 [4] 5 6

Author Topic: Kriegsmarine 2100  (Read 6119 times)

Xantalos

  • Bay Watcher
  • Your Friendly Salvation
    • View Profile
Re: Kriegsmarine 2100
« Reply #45 on: January 03, 2013, 03:17:12 am »

Kill them, but disable the one with the E-Warfare device. Shoot him in the gut or something instead of the head/torso. If attack is succesfull successful, question the trooper as to what he's doing here.
Herp derp I suck at spelling sometimes. Or maybe it's my sticky keyboard.
Damn sticky keys.
Logged
Sig! Onol
Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
Quote from: Toaster
((The Xantalos Die: [1, 1, 1, 6, 6, 6]))

Parsely

  • Bay Watcher
    • View Profile
    • My games!
Re: Kriegsmarine 2100
« Reply #46 on: January 03, 2013, 03:22:15 am »

Kill them, but disable the one with the E-Warfare device. Shoot him in the gut or something instead of the head/torso. If attack is succesfull successful, question the trooper as to what he's doing here.
Herp derp I suck at spelling sometimes. Or maybe it's my sticky keyboard.
Damn sticky keys.
So, try to take out the five guys with your SMG?
Logged

Xantalos

  • Bay Watcher
  • Your Friendly Salvation
    • View Profile
Re: Kriegsmarine 2100
« Reply #47 on: January 03, 2013, 03:27:19 am »

...
...
...
...loading...
...
...
...
*previous_command=overwritten*
*new_command=attempt_to_sneak_past*
*if condition=out_of_range = y, raise_alarm*

Ignoring my herp pseudoprogramming language, new order is to attempt to sneak past them, raising the alarm once a fair distance away. If spotted, spray random fire in their general direction and get away from them.
Logged
Sig! Onol
Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
Quote from: Toaster
((The Xantalos Die: [1, 1, 1, 6, 6, 6]))

scapheap

  • Bay Watcher
  • I'm a good guy...girl. My horse just eat souls.
    • View Profile
Re: Kriegsmarine 2100
« Reply #48 on: January 03, 2013, 03:38:05 am »

"True my past is colourful, the crimson cutlass they called me." Mark laughed "I love seeing the look on people faces when they find out I'm only be the cabin boy since with a title like that they think it would belong to the captain."

Mark weaved his hands behind his head "But I guess that end now with this meeting."
Logged
You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game

OREOSOME

  • Bay Watcher
  • Novice GM.
    • View Profile
Re: Kriegsmarine 2100
« Reply #49 on: January 03, 2013, 07:10:42 am »

I choose the Multirole Frigate.
Logged
Ow! How the fuck do eldritch abominations bitchslap people?
With our pimp tentacles, obviously.

GreatWyrmGold

  • Bay Watcher
  • Sane, by the local standards.
    • View Profile
Re: Kriegsmarine 2100
« Reply #50 on: January 03, 2013, 09:19:39 am »

Activate communications device without falling, although with my luck I'll get a 1 and be out of the running before I see another PC.
Logged
Sig
Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Parsely

  • Bay Watcher
    • View Profile
    • My games!
Re: Kriegsmarine 2100
« Reply #51 on: January 08, 2013, 10:31:38 pm »

- OREOSOME -

You stand on the bridge, your officers arrayed before you and awaiting your first orders. You stand ramrod straight, sizing them up with a hawkish glare. There are four men total. Your Chief Deck Officer, the man in charge of keeping the crew in line, the Chief Engineer, the son of a bitch who keeps this tub afloat, your First Watch Officer, the guy who makes sure every order you issue is followed to the letter, and oversees the duties of all your other officers and junior officers, and your number one egghead, the E-Warfare Consultant, a man who can answer just about any question you have about new-age tech. He also oversees your early warning and countermeasure systems (radar, radio, sonar, point defence, you name it). You can tell just by looking at these men that they are all hardened veterans with years of experience in their various fields, as well as loyalty thicker than destroyer plating.

- scapheap -

[6] How intriguing! Well, considering how experienced a commander you are, how would you feel about taking over my worst boat? They just finished their repairs after their latest training accident. The last C.O. was burnt so badly that we couldn't even recognise the poor bastard! Oh, don't worry, he'll be good as new once they finish putting all his skin back on! Ha! I'll take your silence as a 'yes'? Don't worry, I'm sure that you'll whip them into shape in no time. In fact, you can get started sooner than you think! You're shipping out tonight! Congratulations Captain!

The deck rolls beneath your feet as you stand atop the conning tower, gazing miserably back at the harbour as it shrinks past the horizon. You glance downward as you hear the hatch leading to the interior of the U-boat utter a squeal as it creaks open and see a stern faced young man, your first watch officer, poke his head through and snap a sharp salute with one hand.

We've finished the final preparations for our voyage, the Con is ready for you Captain.

- Xantolos -

[5] You quietly remove your boots and wait to make your escape. One man utters a low swear and fumbles a small pile of documents he was sifting through, spilling them across the floor. The few moments they all spend glancing in his direction are all the opportunity you need to pad softly across the linoleum floor and out the hole where the front door used to be. You round the corner of the building, bursts of automatic weapons fire still clattering in the distance. You slip your boots back on without bothering to lace them and sprint across the intersection to the alarm box you spied across the way. You yank the cover open and pull the small red switch inside. Nothing happens.

- GreatWyrmGold -

You flick the communicator on and hear a brief rush of static flood both your eardrums. You give him a thumbs up and he nods an affirmative before letting his gaze wander out back out over the wide expanse of ocean beneath you. You have about ten minutes until you reach the shore. If there's any questions you have for the rest of your team, or if you want to check your gear, now is the time.
« Last Edit: January 08, 2013, 10:34:42 pm by GUNINANRUNIN »
Logged

GreatWyrmGold

  • Bay Watcher
  • Sane, by the local standards.
    • View Profile
Re: Kriegsmarine 2100
« Reply #52 on: January 08, 2013, 10:35:39 pm »

I'll check my gear and remember what I got sent here for. As well as the plan we, of course, went over before dropping.
Logged
Sig
Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Xantalos

  • Bay Watcher
  • Your Friendly Salvation
    • View Profile
Re: Kriegsmarine 2100
« Reply #53 on: January 08, 2013, 10:37:51 pm »

"Feck. Gonna have to get out of here."
Where am I in position to the harbor? How long would it take me to get there, and are there any hostiles patrolling there?
Also, try to remember standard protocol for this.
Logged
Sig! Onol
Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
Quote from: Toaster
((The Xantalos Die: [1, 1, 1, 6, 6, 6]))

scapheap

  • Bay Watcher
  • I'm a good guy...girl. My horse just eat souls.
    • View Profile
Re: Kriegsmarine 2100
« Reply #54 on: January 09, 2013, 03:49:32 am »

See what, if any, my orders are.
Logged
You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game

OREOSOME

  • Bay Watcher
  • Novice GM.
    • View Profile
Re: Kriegsmarine 2100
« Reply #55 on: January 09, 2013, 07:13:54 am »

Look over requests for an Escort Ship, if any.
Logged
Ow! How the fuck do eldritch abominations bitchslap people?
With our pimp tentacles, obviously.

Parsely

  • Bay Watcher
    • View Profile
    • My games!
Re: Kriegsmarine 2100
« Reply #56 on: January 11, 2013, 09:34:14 pm »

- OREOSOME -

You finish your inspection and give a nod of approval, allowing the men to stand at ease. The E-W Tech approaches you at once and salutes before handing you a sheaf documents. You return the salute and thank him before allowing him to return to the rank. You dismiss the officers, allowing them to return to their responsibilities, and then retire to the command chair and peruse the contracts.

You see a few requests for a single vessel to patrol various areas. (Patrol Job - Pay: 1,000,000 USD/Month+Risk multiplier; Duration: At your discretion.; Risk: At your discretion. (1-5. Your total pay is multiplied by your total pay at the end of the contract))
There are a number of clients asking for extra support for their task forces. (Escort Job - Pay: 10,000,000 USD; Duration: One (1) Month; Risk: 2)

- scapheap -

You climb downwards into the control room, briefly greeting the command crew as they all turn from their consoles. You see a few looks of disappointment from the various seamen as you make your way to the radio room to see if you have received any encrypted transmissions. The radioman looks up from his headset momentarily and you give him an expectant look. He pauses shortly before a flash of understanding crosses his face. He frowns and shakes his head before returning to his duties.

- Xantolos -

You think it would take you only a few minutes to make it to your boat at the pier. The crew should be on full alert by now and preparing to cast off as soon as you get aboard. If you get aboard.
You can't think of any procedures or contingencies for a precision strike on a maritime port.

- GreatWyrmGold -

Choose from the following:

Combat Role
(determines your starting gear and responsibilities during tactical combat situations)
Combat Engineer, Designated Marksman, Close-Quarters-Battle Technician (CQBTs)

Meaningless Decision That I Will Later Use to Torment You
Light, Medium, Heavy
Logged

OREOSOME

  • Bay Watcher
  • Novice GM.
    • View Profile
Re: Kriegsmarine 2100
« Reply #57 on: January 11, 2013, 09:38:40 pm »

Take the escort job.
Logged
Ow! How the fuck do eldritch abominations bitchslap people?
With our pimp tentacles, obviously.

GreatWyrmGold

  • Bay Watcher
  • Sane, by the local standards.
    • View Profile
Re: Kriegsmarine 2100
« Reply #58 on: January 11, 2013, 09:48:23 pm »

Light Combat Engineer.
Logged
Sig
Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Xantalos

  • Bay Watcher
  • Your Friendly Salvation
    • View Profile
Re: Kriegsmarine 2100
« Reply #59 on: January 11, 2013, 10:15:11 pm »

Head to the ship, staying out of sight of any hostiles.
Logged
Sig! Onol
Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
Quote from: Toaster
((The Xantalos Die: [1, 1, 1, 6, 6, 6]))
Pages: 1 2 3 [4] 5 6