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Author Topic: Crossing the Bright Void 2 - A Space Pirate RTD: Sieging a Space Station  (Read 25161 times)

adwarf

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Re: Crossing the Bright Void 2 - A Space Pirate RTD|Turn 1.3: Ambush!!!!!!!
« Reply #135 on: March 17, 2013, 01:58:49 pm »

Miniturn: Deniard Wilkins (Spinal_Taper)
Quickly lifting your gun above your head you fire a trio of bullets into the ceiling, flecks of stone shower down on you, as you watch the woman stops in her tracks and turns to face you with a questioning look on her face. Before she can speak you swagger your way over beside her and speak up,

"Hey, pardon me, miss, but I've got some questions you haven't answered quite yet. You know my name, care to share yours?"

Her smile turns into a small grin as she answers you,

"I wasn't expecting you to actually stop me, since you did I guess I'll let you keep that package and give you a small hint. The man who gave you the job was trying to get you killed, he's probably already in the Silver District getting his small mansion as we speak. As for you question, my name is Leica, is there anything else you wanna ask? You're entertaining indeed but I have things I have to do all the same.
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Spinal_Taper

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Re: Crossing the Bright Void 2 - A Space Pirate RTD|Turn 1.3: Ambush!!!!!!!
« Reply #136 on: March 17, 2013, 06:32:21 pm »

"About the guy who's kind of trying to kill me. Anything else you can tell me, or just that he's rich and powerful?"
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adwarf

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Re: Crossing the Bright Void 2 - A Space Pirate RTD|Turn 1.3: Ambush!!!!!!!
« Reply #137 on: March 17, 2013, 06:59:14 pm »

Miniturn: Deniard Wilkins (Spinal_Taper)
"Its not a single man trying to kill you, that man was paid by the UM governor that oversees this planet, they're trying to crack down on the rebels and gangs in the region by hiring various people to assign 'jobs' to mercenaries and other less reputable people. When one of my informants I had watching you saw one such fellow give you a job I set up this. But I really must be going, we'll talk again soon but till then remember you're mine."

With that she turns and walks out leaving you slightly confused.
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adwarf

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Re: Crossing the Bright Void 2 - A Space Pirate RTD|Turn 1.3: Ambush!!!!!!!
« Reply #138 on: March 22, 2013, 04:55:53 pm »

Synopsis of 'Story' so Far
Robert has been tasked by the military commander of his organization to sneak aboard the UM Defense Station Phalanx within the next few days before the UM's First Fleet arrives to put down the growing rebellion in the region. He has also been tasked with gaining the cooperation of the player characters 'gang' in order to help steal some vital data that is held upon the Phalanx, in order to help reach this objective the players who go are to be escorted by a squad of six men and a group of two. The team of six will take over the stations Command Center and distract the UM forces aboard the station while sabotaging all the systems they can to allow for a clean getaway, the group of two on the other hand will escort them to the database and then disappear to some distant part of the ship following their orders as well.

Deniard has managed to discover a plot ran by the United Mankind Governor ruling the planet of Valgon IV that has various merchants offering jobs to likely candidates to slowly wipe out any source of rebellion on the planet. He found this out from a woman named Leica who orchestrated and oversaw and attempt on Deniard's life to test him in some way, she has a strange attachment to him and seems to see him as a possession.

Durand, sent on a mission by his 'Lord' to hunt down and kill the man known as the Crimson Reaper, has made a deal with Nigel Tweed, owner of the most respected and used Protection Firm and the only one that is held within the confines of the Silver District. This deal is an agreement that Durand would get a copy of the nav charts aboard the UM Defense Station Phalanx in exchange for the possible location of this famed assassin the Crimson Reaper. In preparation for his adventure aboard the station Durand went about gathering as much information about the station as he could before finding a solution about how to get aboard. What he found was that section C of the station was heavily damaged by a storm of debris or something similar which rendered the drone defences and the like useless on that part of the ship. He also found that a group of guards on board the ship pilfered and hid two exosuits that were in the care of the station's maintenance crew and hid them in storage facility D of the same deck. The final bit of useful data he gained was a map showing the location of several of the maintenance and weapon lockers aboard the station.

Spoiler: Note (click to show/hide)
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Spinal_Taper

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Re: Crossing the Bright Void 2 - A Space Pirate RTD|Turn 1.3: Ambush!!!!!!!
« Reply #139 on: March 24, 2013, 11:48:08 am »

"Huh. Well then. That certainly was an encounter."
Deniard walked off with the package slung under one of his arms, kicking a can as he went towards his destination.
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Tavik Toth

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Re: Crossing the Bright Void 2 - A Space Pirate RTD|Turn 1.3: Ambush!!!!!!!
« Reply #140 on: March 24, 2013, 12:47:53 pm »

Wait for others to arrive.
((Also, who is the gangs leader?))
« Last Edit: March 24, 2013, 03:50:37 pm by Tavik Toth »
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adwarf

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Re: Crossing the Bright Void 2 - A Space Pirate RTD|Turn 1.3: Ambush!!!!!!!
« Reply #141 on: March 24, 2013, 03:39:34 pm »

Wait for others to arrive.

((Also, who is the gangs leader?))
((You don't need to repost that action since no turn has occurred and those not on side quests are already considered to be waiting for the others to arrive. As for the gangs leader there isn't one, its a democracy but if you guys wanna pick a leader you can.))
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Tavik Toth

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Re: Crossing the Bright Void 2 - A Space Pirate RTD|Turn 1.3: Ambush!!!!!!!
« Reply #142 on: March 24, 2013, 03:50:19 pm »

Wait for others to arrive.

((Also, who is the gangs leader?))
((You don't need to repost that action since no turn has occurred and those not on side quests are already considered to be waiting for the others to arrive. As for the gangs leader there isn't one, its a democracy but if you guys wanna pick a leader you can.))

((Oh.))
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Caellath

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Re: Crossing the Bright Void 2 - A Space Pirate RTD|Turn 1.3: Ambush!!!!!!!
« Reply #143 on: March 25, 2013, 11:32:40 am »

((Edited my action.))
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"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

adwarf

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Turn 2: Thus the war began ...

Durand Mondegan (Caellath)

With a plan in mind you quickly turn your search to another subject, the next shuttle up to Phalanx station, you quickly find that there is in fact a shuttle bound for the station leaving in the next hour. However you also find that the it will be transporting a numerous new recruits to join the UM forces stationed to defend it, shutting the terminal down you pull your cloak close around you as you hurry down the hallway thinking of how you might get aboard the shuttle.

As you leave the mansion an idea hits you as you see one of many pairs of UM soldiers stationed at a guard-post across the street from you, fading into the shadows of a nearby alleyway you make your way further down the street. The guard-post you stop at is just like any other at first glance, but when you take a closer look several bottles of drink are scattered about the alleyway behind it and both of the guards seem to be fairly drunk from the way they sway every now and then.

Picking up a rock you toss it at a light nearby, it hits home and you watch as the glass inside shatters while sparks flutter down to the ground. The two guards jump at the noise before turning around with their guns raised high as they advance down the alleyway looking left and right, when they reach the mouth the two fan out, one goes to check the shattered glass while the other moves towards you his gun now holstered. About a foot from you the guard looks directly at you, clearly confused by something as he speaks,

"Hey Dalin come here and look at th ..."

The man never has a chance to finish as your fist connects with his temple sending him stumbling sideways, your on him within seconds as you flash out landing a kick straight across the other side of his face. You watch the man's eyes roll up into the back of his head before he crumples into a heap against a nearby wall, within seconds the other guard is on you with a knife in hand. The soldier gets in two lucky blow that might have proven fatal had your power armor not spurred to life and stopped the blade just short of you, as the soldier looks on surprised you lash smashing your fist into his face. You feel something break as the blow connects, and blood begins to pour down his nose as you push the man away from you.

Taking a few steps to further the distance between the two of you before beginning to circle your opponent looking for an opening, which you quickly find as the man stumbles while trying to keep you at a distance. You close the space between you in seconds, taking advantage of the situation you grab his head between your hands and bring his face down upon your knee with all the strength you can muster. The two soldiers now unconscious, you take the uniform of the younger of the two, one 'Dalin Khekov', before searching thought the rest of their stuff trying to decide what to take.

Code: (Looted UM Sentry Equipment) [Select]
2 Mk. III 'Liberator' [Atk: 4, Atk. Speed: 2, Ammo: 10/10]
2 XRZ Pistol Model 1 [Atk: 1, Atk. Speed: 4, Ammo: 12/12]
A Bottle of Whiskey
A Bottle of Gin
42 Credits


Spoiler: Durand's Status (click to show/hide)

Isara Nindarin Velias, Robert, Jack Hansan, Deniard Wilkins (Tiruin, 10ebbor10, Tavik Toth, Spinal_Taper)

As the last person walks into the tiny cavern (Deniard), the meeting begins in earnest, only four of you stand in that dimly lit cavern to listen to Robert's proposition as he has proclaimed it. Robert gives you all a quick break down of the mission (see Robert's section of the Synopsis) as well as explaining about your pay if you aid them, a whooping 2000 credits with which to do as you see fit. After that Deniard steps forward and explains what he'd learned that day (see Deniard section of the Synopsis), by the time he is done you all have a terrible feeling in the pit of your stomach as you look about trying to decide what course of action to take.

As you wait Isara turns on the TV on the far side of the corner and you all pay it half a mind as you think about what to do, on the screen you see the visage of Tom Grenich, the current Prime Minister of the planet of Valgon IV. As you listen he says,

"Be calmed citizens of Valgon IV, we powers of the United Mankind have agreed on a course of action to be taken on this planet, we wish for you all to prosper and grow so that none may suffer. As of this day I declare to you that I shall strive to make lives better, as of this day the UM declares that all gang activity on this planet is the highest of illegal activities and all who cooperate in such activities shall be put to death as traitors to the government and prosperity of this planet.

Those who step forward this day and help us end this threat will be spared, rewarded, and honored. Those who refuse to give in will be crushed in order to ensure the prosperity of our people. Today, people of Valgon IV I promise you freedom ...."

Suddenly the man pauses in his speech as people begin to point at the massive screen behind him, it flickers to black and then moments later the black is replaced by the face of what looks to be some demon. The face of whoever it is on the screen is covered by a place mask with red eyes and crimson horns jutting out from the top, as you all watch awed and confused by what is happening the man speaks,

"Some of you may know who I am, yet most of you do will not. For those who do not know I am the Crimson Reaper, the man who has declared war on the UM when no one else dared stand up to fight them. Do not listen to the lies of this silver-tongued bastard before you, the only people he cares about are himself and those who pay him to keep his mouth shut before the other members of the UM government. I must take my leave now but I declare this to you, the actual people of Valgon IV I will free you from the oppression of the tyrannical UM. Stand with me and fight for today begins our war for freedom, rise in rebellion my brothers and sisters for soon we shall shatter the shackles the UM has placed upon us and even the stars will fear our might!

With that the TV crackles out and you all are left confused staring at the blank screen. What did that mean, and what should you do? such few choices, but all have the chance to smash your dreams to so many shards ...

Spoiler: Isara's Status (click to show/hide)

Spoiler: Robert's Status (click to show/hide)

Spoiler: Jack's Status (click to show/hide)

Spoiler: Deniard's Status (click to show/hide)



Spoiler: GM Note (click to show/hide)
« Last Edit: July 14, 2013, 06:02:30 pm by adwarf »
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Tavik Toth

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Jack looks at everyone with a look of final decision: "I guess its time. I am with sneaking onto the space station."

I am with sneaking on to the space station.
« Last Edit: March 27, 2013, 01:21:52 pm by Tavik Toth »
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adwarf

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I am with rebelling and/or obtaining a ship hopefully capable of carrying most of out craft.

Your current decision would be whether to sneak aboard the space station, sorry if that wasn't clear. The TV scene was just me making sure you guys knew a big event just happened, it won't effect you just yet. ^.^
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Spinal_Taper

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"Ah, damn. This is not my day, is it?"
Deniard stopped and thought for a moment. He paced around the room with his brow furrowed.
"Well, I think we're going to be hunted down anyway, so let's make sure we'll go down in a fast wreck."
To the station!
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adwarf

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Sorry guys, but I am now announcing this officially dead (well more a possibly permanent hiatus). I just can't find the inspiration to continue running this at the moment, I may start this back up in a few months when summer breaks come along, but it was fun while I ran it and I hope you all enjoyed its even in its extreme shortness.
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Tiruin

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((Soooo sorry D:))

Isara put up her poker face; while the man's words were persuasive, including that of Zelnar, is was a healthy way to keep an open perspective by adding a bit of doubt to anything - except for those who you'd trust your life with. Zelnar's arguments were the ones that won off, anyway.

She glanced at the others, they agreed wholeheartedly without much communication with those gathered around them - maybe they saw something she didn't? Or just wanted to do something...Hmm.

It was in best intention that she decided to burn the bridge when she got there. Maybe even literally.

"Then we're into this together. You, me, and everything else."

Let's do that station.

[Darn'it :/. I had this post saved up in notepad when I saw it this morning...Well D:]
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