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Author Topic: Roll to Mutate: An Adventure in Change. Turn 14: Raise Thread  (Read 20416 times)

Caerwyn

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Re: Roll to Mutate: An Adventure in Change. Turn 7: Can You Hear Me Now?
« Reply #105 on: November 23, 2012, 05:27:56 pm »

Huh? Uh, nose, please.
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Jatha

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Re: Roll to Mutate: An Adventure in Change. Turn 7: Can You Hear Me Now?
« Reply #106 on: November 23, 2012, 05:42:08 pm »

Magnus will develop a new sense of smell, please.
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Unholy_Pariah

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Re: Roll to Mutate: An Adventure in Change. Turn 7: Can You Hear Me Now?
« Reply #107 on: November 23, 2012, 06:17:13 pm »

GS-057-A breaks free of its cocoon after its fangs finish growing

(Ill take hearing)
« Last Edit: November 23, 2012, 06:58:12 pm by Unholy_Pariah »
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Clearly running multiple missions at the same time is a terrible idea.  The epic battle to see which team can cock it up worse has escalated again.

And Larry kinda gets blueballed in all this; just left with a raging bone spear and no where to put it.

GreatWyrmGold

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Re: Roll to Mutate: An Adventure in Change. Turn 7: Can You Hear Me Now?
« Reply #108 on: November 23, 2012, 06:26:18 pm »

(In liquid hmm? Are we air breathers?)
Yup. Your solution is a liquid breathing medium I heard of once or twice. Don't ask me why these nuts used it...

((Sight sense, please.))
You already have sight; do you want hearing or smell? Or I guess I could figure out some balancing factor for you instead putting a point into Sense...
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[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Jatha

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Re: Roll to Mutate: An Adventure in Change. Turn 7: Can You Hear Me Now?
« Reply #109 on: November 23, 2012, 07:51:29 pm »

When finished mutating, look around.
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borno

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Re: Roll to Mutate: An Adventure in Change. Turn 7: Can You Hear Me Now?
« Reply #110 on: November 23, 2012, 08:07:44 pm »

((Oh, whoops. Smell then, please.))
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GreatWyrmGold

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Re: Roll to Mutate: An Adventure in Change. Turn 7: Can You Hear Me Now?
« Reply #111 on: November 23, 2012, 08:40:50 pm »

Behe will now enter a cocoon, to become smarter!
Pinky tastes the liquid then tries to figure out what sort of place he is in.
HP tries to eat these creatures, mainly by jumping on one of their fingers and tearing some skin off to eat![/i]

-----

Behe curls up and enters a metamorphic state.
Pinky tastes the liquid. It is bitter. Pinky is in a dark place full of liquid.
H.P. leaps clumsily at the creatures, due to its lack of limbs, but manages to bite off the finger of one who grabs at it! (+1 Fullness, +4 Mutation Points) These creatures seem to provide your genome with an extra mutagenic boost!

The creatures grab Magnus and Wave-Reader, and close their hands over H.P. as it dodges into their grasp. The beings with hearing note that the loud sound stops, is replaced by a swifter, low, reverberating sound, and then restarts.

-----

Spoiler: H.P. (click to show/hide)
Spoiler: Magnus (click to show/hide)
Spoiler: Wave-Reader (click to show/hide)
Spoiler: GS (click to show/hide)
Spoiler: Behe (click to show/hide)
Spoiler: Pinky (click to show/hide)
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[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

tryrar

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Re: Roll to Mutate: An Adventure in Change. Turn 8: 5 of 9-5
« Reply #112 on: November 23, 2012, 08:47:35 pm »

...Hey GWG, I just thought of a cool mutation to have. Instead of eyes or other conventional senses, how about something like ultrasonic navigation?(You know, like bats?)
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

GreatWyrmGold

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Re: Roll to Mutate: An Adventure in Change. Turn 8: 5 of 9-5
« Reply #113 on: November 23, 2012, 08:52:08 pm »

I've been thinking about nonstandard senses--echolocation, electric sense, infrared, stuff like that. I just need to guesstimate a cost.
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[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

tryrar

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Re: Roll to Mutate: An Adventure in Change. Turn 8: 5 of 9-5
« Reply #114 on: November 23, 2012, 09:07:53 pm »

well, if I may, in the case of echolocation, at least, you'd probably need some sort of hearing first(or at least a hearing analogue, like say an organ that vibrates when hit by high frequency sound wave?)
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

GreatWyrmGold

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Re: Roll to Mutate: An Adventure in Change. Turn 8: 5 of 9-5
« Reply #115 on: November 23, 2012, 09:15:24 pm »

Obviously.
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[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

borno

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Re: Roll to Mutate: An Adventure in Change. Turn 8: 5 of 9-5
« Reply #116 on: November 23, 2012, 09:37:45 pm »

HP refuses to be defeated! It decides to sink its fangs into the hands that are holding it, attempting to make them drop it!
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Wwolin

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Re: Roll to Mutate: An Adventure in Change. Turn 8: 5 of 9-5
« Reply #117 on: November 23, 2012, 09:45:30 pm »

Upon finishing metamorphosis, the Wave-Reader emerges from its cocoon and attempts to eat whatever is left of it.
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I meant we'd start stabbing the walls and floor for points and not just for science.

Caerwyn

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Re: Roll to Mutate: An Adventure in Change. Turn 8: 5 of 9-5
« Reply #118 on: November 23, 2012, 10:54:47 pm »

Continue to meta-morph
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Unholy_Pariah

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Re: Roll to Mutate: An Adventure in Change. Turn 8: 5 of 9-5
« Reply #119 on: November 24, 2012, 12:07:52 am »

hunt down and devour another fuzzy, if i see any bugs en route eat them too
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Clearly running multiple missions at the same time is a terrible idea.  The epic battle to see which team can cock it up worse has escalated again.

And Larry kinda gets blueballed in all this; just left with a raging bone spear and no where to put it.
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