> I even posted the way to have your hunters switch up their weaponry to make use of the piles of rifles and medium caliber bullets
Ah, if I remember it was to unassign bbs from hunters and assign them medium (or small) calibre bullets and they just pick the right weapons for it.
> it is more often due to bleeding out from the sheer amount of lead you've filled them with, than with the damage of the weaponry its self.
I've had at least one enemy take a hail of bullets with multiple hits, then still have the strength to crawl away bleeding and leaving a bloody path behind. That was concentrated fire from 2+ ranged ponies with rifles. Potshots just did a few wounds and bruises.
> none of my Unicorns learn anything other than the odd healing spell. They don't need to.
I divided my Unicorn population more or less evenly among the schools of magic. It took a spreadsheet and lots of micro-management. Of course doctors got restoration and magical CMs got everything. Anyway, it was somewhat rewarding to see bind and the like being sometimes used in combat, but all the stronger enemies were immune and anything not immune died pretty quickly anyway with the kind of army I had by the time I had spell hologems.
But yeah, Unicron Shield wall FTW. Maybe having shields in the game is a bit much, but I hapily abuse that mechanic.
> Also, I really like the mental image of chainsaw ponies in power armour, so bonus.
I don't. There was that case of SRs using tools to cut through Littlepip's stable doors, but I dislike melee weapons in anything that has modern (or futuristic) firearms save maybe DUNE. I think ranged weapons should pretty much dominate the battlefield, if availiable.
As for chainsaws: IRL they look scary and can rend flesh and bone, but they get dulled easily against anything metal, like nails or tree spikes (to the point where tree spiking is an actual way to sabotage wood cutting). So a chainsaw would be pretty useless against anything like a car or someone in full metal armour. And they're damn unwieldy too. (One of my pet peeves with WH40k is why they don't make armour ouf of the same seemingly indestructible stuff they use for chainswors, so that they're at least immune to their own weapons, but I have a lot of pet peeves with WH40k)
But then FoE is a game and having rippers and chainsaws is OK, I'm just not enthusiastic about it.