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Research Topic!

Xeno-Biology
- 7 (29.2%)
Alien Materials
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Weapon Fragments
- 6 (25%)

Total Members Voted: 24


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Author Topic: X-COM: Enemy Unknown  (Read 7575 times)

Dsarker

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X-COM: Enemy Unknown
« on: November 05, 2012, 06:42:48 am »


So, fresh from my first completed* game of X-COM: Enemy Unknown, I was deliberating with myself. "What should I do," I asked, "to make this even more fun? !!FUN!! would also be good, too...Ah! I have it! I should display my efforts to Bay12, so that they can criticise me."

So, without further ado, I'd like to start this. I'll update as often as I can**, with a couple of differences from the normal game I'd play. I'm going to make the tactical decisions, but the strategy (which country we go in to help, what we research, what we make, etc) I will be leaving to you. I will also be giving you the exclusive*** naming rights for the cannon fodder we're sending in to this mad brawl!

Now, with nothing else left to go for, your first decision, oh great Bay12!

What continent shall we start in?

As for soldiers, we should have 12 to start with. If you want, I can customise them up for you too, make them look all pretty-like.

*Completed as in none of the team survived.
**UFOs can and will be engaged when spotted, but with alien abductions, the choice of territory to help will be yours.
***One of them may be taken by me.

Spoiler: Roll of Honour (click to show/hide)
« Last Edit: November 20, 2012, 02:32:58 am by Dsarker »
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Dsarker is the trolliest Catholic
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[Dsarker is] a good for nothing troll.
You do not convince me. You rationalize your actions and because the result is favorable you become right.
"There are times, Sember, when I could believe your mother had a secret lover. Looking at you makes me wonder if it was one of my goats."

a1s

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Re: X-COM: Enemy Unknown
« Reply #1 on: November 05, 2012, 11:36:01 am »

Question withdrawn.
United States- let's hit those aliens where it counts (in the UFOs)
« Last Edit: November 05, 2012, 11:41:27 am by a1s »
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LordSlowpoke

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Re: X-COM: Enemy Unknown
« Reply #2 on: November 05, 2012, 11:39:26 am »

ANTARCTICA

That, or Oceania. And soldier me as that one person with the lowest amount of reaction points~ Gender doesn't matter.
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Zangi

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Re: X-COM: Enemy Unknown
« Reply #3 on: November 05, 2012, 11:49:23 am »

Question: You are playing this vanilla?  It is updated to the latest version?  What difficulty level?
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a1s

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Re: X-COM: Enemy Unknown
« Reply #4 on: November 05, 2012, 12:05:29 pm »

Question: You are playing this vanilla?
whaat? There are mods out already? Where can one get them?
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Zangi

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Re: X-COM: Enemy Unknown
« Reply #5 on: November 05, 2012, 12:21:11 pm »

Question: You are playing this vanilla?
whaat? There are mods out already? Where can one get them?
http://xcom.nexusmods.com/

Mind you, you gotta do stuff so that the mods work with steam right now.  You can't play multiplayer while the mods are in.
Basically blocking the call home function: Link to Link Found Here
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All life begins with Nu and ends with Nu...  This is the truth! This is my belief! ... At least for now...
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Dsarker

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Re: X-COM: Enemy Unknown
« Reply #6 on: November 05, 2012, 06:11:13 pm »

At the moment, I have been planning on playing this vanilla, possibly on normal or classic.

If you can recommend some mods that would work well, I'm always happy to try them out.
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Dsarker is the trolliest Catholic
Quote
[Dsarker is] a good for nothing troll.
You do not convince me. You rationalize your actions and because the result is favorable you become right.
"There are times, Sember, when I could believe your mother had a secret lover. Looking at you makes me wonder if it was one of my goats."

Khenal

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Re: X-COM: Enemy Unknown
« Reply #7 on: November 05, 2012, 06:14:16 pm »

Urist McUrist, the most cannon-fodder soldier you can make.  And start in... Africa!
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Psalms01

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Re: X-COM: Enemy Unknown
« Reply #8 on: November 05, 2012, 08:19:27 pm »

I desire any soldier, first name P, last name Rettokan. They well hang in the back of the squad, only ‘over-watch,’ no direct shooting until they gets promoted. He will engage enemies if he is last left, or if one is within three spots near him or an ally. Give him a medkit, he well use it on himself first and foremost, otherwise only uses it to revive a downed squad mate.

Armor highlights are red for now.

I want to go to Africa.
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Flying Dice

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Re: X-COM: Enemy Unknown
« Reply #9 on: November 05, 2012, 08:26:57 pm »

Requesting a dorfing whenever practical as Angron the Angreh. Preference for shotgun-armed assault, so feel free to pass me by until a free one pops up. If you're willing to take in-battle personalities: Attack Attack Attack.

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Impending Doom

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Re: X-COM: Enemy Unknown
« Reply #10 on: November 05, 2012, 08:37:06 pm »

Victor DeVry, an up close, in-your-face shotgunner. And we should start in Africa.
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Dsarker

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Re: X-COM: Enemy Unknown
« Reply #11 on: November 05, 2012, 08:39:24 pm »

That's a consensus - Africa Base is a go. Next post will have the details of the first mission, and the first soldierings.
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Dsarker is the trolliest Catholic
Quote
[Dsarker is] a good for nothing troll.
You do not convince me. You rationalize your actions and because the result is favorable you become right.
"There are times, Sember, when I could believe your mother had a secret lover. Looking at you makes me wonder if it was one of my goats."

Dsarker

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Re: X-COM: Enemy Unknown
« Reply #12 on: November 05, 2012, 09:37:27 pm »

Operation: Cryptic Dawn

Spoiler (click to show/hide)

Strike One, commanded by Private Lady Slowpoke, was landed near targeted zone.

Spoiler (click to show/hide)

After securing a perimeter, Strike One advanced until contact with two (2) X-Rays.

Spoiler (click to show/hide)

X-Rays took cover, and attacked Strike One. Private Isabel Murray sustained light wounds to the shoulder and torso. Private Lady Slowpoke shot and wounded X-Ray 1. Private Patricia Rettokan reacted to X-Ray 2 breaking cover, and shot and killed her target. Private Anna Peters moved forward, spotting two additional X-Rays. Flanking one, she took down X-Ray 3 in a volley of fire. The remaining X-Rays attacked, but no more hits or injuries were sustained. Private Isabel Murray took down X-Ray 1, and Private Lady Slowpoke killed X-Ray 4. All in all, a successful mission.

Spoiler (click to show/hide)

Strike One returned to base. Private Isabel Murray was given a look-over by our medical team, and given a 9 day stay in the infirmary. All requested specialised training, and based on mission performance, each received their request.

Spoiler (click to show/hide)

We recovered several artifacts, and Dr Vahlen recommended several research paths.

Spoiler (click to show/hide)
Spoiler (click to show/hide)

The following three soldiers asked for pictures to be added to the X-COM wall of fame.

Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)





Well, my favoured strategic council. What to research first?
« Last Edit: November 05, 2012, 09:44:03 pm by Dsarker »
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Quote from: NewsMuffin
Dsarker is the trolliest Catholic
Quote
[Dsarker is] a good for nothing troll.
You do not convince me. You rationalize your actions and because the result is favorable you become right.
"There are times, Sember, when I could believe your mother had a secret lover. Looking at you makes me wonder if it was one of my goats."

Furtuka

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Re: X-COM: Enemy Unknown
« Reply #13 on: November 05, 2012, 09:49:19 pm »

Very fitting name for the first operation.
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Psalms01

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Re: X-COM: Enemy Unknown
« Reply #14 on: November 05, 2012, 09:53:28 pm »

“Survivability is key, let’s research alien materials,” said with a smile while poking an X-ray's corpse, “Maybe we will do a better job at using it then these guys.” ~Attributed to Squaddie Patricia Rettokan while handing the corpses over to research team.
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Victoria intus Amicitia; Amor et Patientiam; Salve ad Armentum.
-Psalms01, your Adoring Omnidimensional Overlord.
> Dues Ex Magma!
> "Nah, we're fine. We have too much food anyway, bad thoughts from seeing vermin never killed nopony, refuse stockpile is less clogged, and cats are safely tucked away in a cage." -Maklak
> Dwarfy Proverb: "Every-dwarf grows there beard to different lengths."
> Psalms tries to type, but the words are deflected by the Google Docs' +broken code+! -Telgin
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