Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 46 47 [48] 49 50 ... 111

Author Topic: The Bay12 RPG - Made in RPG Maker VX! - Back again by popular demand!  (Read 233982 times)

Darvi

  • Bay Watcher
  • <Cript> Darvi is my wifi.
    • View Profile
Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #705 on: November 07, 2012, 06:15:54 pm »

I'm all for making it worthless. That way he gets what he wants but it doesn't unbalance the game. Everybody wins!

Also I think I have it now. Currently playtesting.

E:Nope, crashed :/
Logged

Zanzetkuken The Great

  • Bay Watcher
  • The Wizard Dragon
    • View Profile
Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #706 on: November 07, 2012, 06:17:30 pm »

It's just flat out too hard to balance/impliment.

'hard to balance'
I think I had said earlier that my char would join the party late-game.

'Impliment'
There is already the transformation coding, and Sunlance is already working.

Anything else?
Logged
Quote from: Eric Blank
It's Zanzetkuken The Great. He's a goddamn wizard-dragon. He will make it so, and it will forever be.
Quote from: 2016 Election IRC
<DozebomLolumzalis> you filthy god-damn ninja wizard dragon

Dermonster

  • Bay Watcher
  • Break the world, see what falls out.
    • View Profile
Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #707 on: November 07, 2012, 06:18:49 pm »

I find the concept kind of stupid.
Logged
I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

USEC_OFFICER

  • Bay Watcher
  • Pulls the strings and makes them ring.
    • View Profile
Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #708 on: November 07, 2012, 06:20:51 pm »

No sprites done yet, but I have a portrait now!



Ah yeah. Looking good.
Logged

Darvi

  • Bay Watcher
  • <Cript> Darvi is my wifi.
    • View Profile
Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #709 on: November 07, 2012, 06:22:19 pm »

AAAAAAH IT'S STARING INTO MY LACK OF A SOUL.
Logged

USEC_OFFICER

  • Bay Watcher
  • Pulls the strings and makes them ring.
    • View Profile
Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #710 on: November 07, 2012, 06:23:48 pm »

Mission Complete.
Logged

Furtuka

  • Bay Watcher
  • High Priest of Mecha
    • View Profile
Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #711 on: November 07, 2012, 06:25:59 pm »

I look at that and think "Robot Spathi"
Logged
It's FEF, not FEOF

USEC_OFFICER

  • Bay Watcher
  • Pulls the strings and makes them ring.
    • View Profile
Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #712 on: November 07, 2012, 06:31:07 pm »

Ironically I've gone exactly far enough in Ur-Quan Masters to know what you're talking about. I should probably get around to posting the LP for that or something.
Logged

freeformschooler

  • Bay Watcher
    • View Profile
Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #713 on: November 07, 2012, 06:39:31 pm »

Quick crummy character concept sketch gogogogo

Logged

Furtuka

  • Bay Watcher
  • High Priest of Mecha
    • View Profile
Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #714 on: November 07, 2012, 06:48:22 pm »


I likey
Logged
It's FEF, not FEOF

Dermonster

  • Bay Watcher
  • Break the world, see what falls out.
    • View Profile
Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #715 on: November 07, 2012, 06:51:20 pm »

Is the girl going to be Urist like the original Urist?
Logged
I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

Neonivek

  • Bay Watcher
    • View Profile
Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #716 on: November 07, 2012, 07:09:11 pm »

If the main characters are people displaced from boatmurdered then perhaps they should start in the story telling section. Which is the closest to a coherant world scape.

Also Dermonster apperantly does "Roll to dodge" most of the time. Putting his hometown there would make the most sense.

Darvi spending the most time in general discussion but the second most time in Community stories.

Err wait... I should redo my thinking. since I just found out there is "most posts" and "Most time"
« Last Edit: November 07, 2012, 07:12:25 pm by Neonivek »
Logged

Darvi

  • Bay Watcher
  • <Cript> Darvi is my wifi.
    • View Profile
Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #717 on: November 07, 2012, 07:13:48 pm »

I made a map, that could help.
Logged

freeformschooler

  • Bay Watcher
    • View Profile
Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #718 on: November 07, 2012, 07:25:51 pm »

If the main characters are people displaced from boatmurdered then perhaps they should start in the story telling section. Which is the closest to a coherant world scape.

Really doesn't matter. Any Dwarven civ could work. Actually I don't care, these are just concepts.



Possible other ideadumps:

Spoiler (click to show/hide)
« Last Edit: November 07, 2012, 07:53:23 pm by freeformschooler »
Logged

Neonivek

  • Bay Watcher
    • View Profile
Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #719 on: November 07, 2012, 07:29:09 pm »

I think the male and female mains should be essentially the same.

The question should be if they should be characters in their own right... If they are the viewpoint or if they are our foil.
Logged
Pages: 1 ... 46 47 [48] 49 50 ... 111