At Brenwicke's Books...Sigmund looks around for some kind of book he could set on fire, picking up a volume titled "I Was Too Afraid To Ask", quite a thick book to be sure.
"Keep him on the floor, and, I don't know, break his arms!"He then stabs the book with his harpoon and sets it on fire. The book responds by suddenly combusting with nearly explosive rapidity!
[Sigmund dodge roll: 2]
Sigmund then discovers that his breeches are somewhat flammable!
[Store non-flammability roll: 5]
Luckily, though, the rest of the scraps just land on the floor, smoldering away without setting anything else on fire.
[Sigmund self-extinguishing roll: 1]
As the flames rapidly spread, Sigmund feels a panicked scream bubbling inside him as he runs right into the back room. He bounces right into
Kevin, who isn't overly bothered or even set on fire, strangely enough, then into
Scott and the guard!
[Scott non-flammability roll: 2]
[Guard non-flammability roll: 5]
This has the unfortunate effect of setting Scott on fire in addition to all his previous troubles. The guard, however, appears to be impeccably non-flammable. Damn him and his inordinately useful makeover!
[Scott endurance roll: 4]
Scott yells as the flames spread along his back, trying furiously to get free!
[Grapple: Scott vs. Six-Armed Guard: 2 vs. 5+
1]
As he tries vainly to kick his way out, the guard tightens his grip, giving the hug Scott's receiving a decidedly more unpleasant character!
[Scott endurance roll: 5]
Man, is he glad he doesn't need to breathe. He is, however, glad to notice that the mushroom appears to be having quite an effect on the six-armed guard - black veinlike lines appear to be spreading all over his body, going up to his face, even. He stumbles, slumping up against the wall and letting go of Scott as the world appears to spin away from him rapidly.
Kevin sees this as an admission of weakness, and charges at the man!
[Trip: Kevin vs. Six-Armed Guard: 5+1 vs. 2-
1]
The guard is totally unprepared for an attack right now, and is easily sent to the ground by the guisarme-wielding jester.
Niklas, supposing that the arm-breaking can now commence, walks up to the guard.
[Called Shot: Niklas vs. Six-Armed Guard: 5-1 vs. 2-
1-
1]
He winds up a mighty punch, then smashes one of his chair-hands right into the man's right upper elbow, which holds his sword! The joint is entirely smashed, and the arm releases the sword, which falls to the ground!
[Sigmund endurance roll: 3]
Sigmund, meanwhile, spends his time screaming bloody murder as he runs in circles, being all on fire and whatnot. That looks like it'll be difficult to extinguish.
On the deck of the shrieking ship of Shriekpot...Morton tries to reassure the somewhat infirm Erin that everything's going to be alright.
"Indeed, as good Sir Captain said, you will be in your room shortly.""Yeah..."He walks down the stairs over to the crew quarters and looks around for Erin's quarters. Fortunately, she proves helpful in that respect - looks like she's not completely out of it.
The quarters look a bit bare - there's a bed, a chest and an end table, but that's pretty much it. Morton takes a moment to think about how exactly to remove her now that she's on top of him. He could just roll her off, or perhaps lift her and gently put her down if he's feeling very gentlemanly.
"All you need is a bit of rest, and you'll be back in tip top shape, good Mage Erin.""Ugh... wha?"He also wonders if he knows any tea that'd help with a hangover. He supposes he does - it requires a good deal of nightshade, though.
In the streets of the City of the Dead...Darren is a bit humbled to be in the presence of an actual author, floating head though she may be.
"You wrote some books? Thought you were smart, but that proves it. What got you so interested in stuff like that anyway?""Well, it's kind of difficult to explain, but... I like knowing a place, the why and how of things. I also like to investigate, to find out how everything fits together. And history is all a great mystery, you know. Most people know bits and pieces and have only little mementos of things gone by. And what I do is find out what they know and what they have, and piece it all together. It's great fun once you get into it."She pauses, then looks into the distance, bobbing her head in an indicative fashion.
"Over there used to be the city hall," she says, pointing out a giant pile of rubble that part of the ceiling seems to have collapsed upon.
"The poor mayor still haunts the place. Listen," she explains. At this point, Darren notices a rather loud wailing coming from the ruins. In fact, it sounds like it is also joined by a whole lot of weaker voices as well.
"I think that's how he makes speeches now."