So the last topic on dogs I found with a search was super old, so forgive me if this has been done to death in the past.
I've only had limited experience breeding dogs/war dogs, but have to admit I've been less than impressed so far. Are they in need of some love or is this grudge of mine born of noobishness?
From what I can gather, they're apparently good against unarmoured targets only. So I thought to myself, "Fair enough if they can't kill an enraged metal dragon with laser eyes, but a pack of them should do okay against bog-standard lanky Kobolds."
After waiting a whole year for my dogs to mature so they'd breed (and additionally the training time to convert the originals into War Dogs), I decided to test them out by tying up a lone Goblin in a cell, completely disarming him (including clothes/armour), and then sending two War Dogs against him simultaneously.
Checking out the War Dog description, both were "gigantic", with no negative description. Gigantic slavering beasts with huge teeth versus malnourished unarmed prisoner. I think you can see where this is going
Anyway, long story short I watched as both dogs bit the Gobbo over and over again, the Gobbo simply threw punches. After a while one dog was vomiting. The other broke it's tail and got stunned. Then one bled to death. Then the other sustained a leg injury, followed by an artery being opened, then it died too.
This just seems kind of stupid to me. I could have sent a completely inexperienced Dwarf Recruit into the same situation, and the Goblin would likely have been dead without even causing an injury. Worse still, the loss of the dogs was enough to make their "owners" seriously unhappy, even more so than the usual happiness hit upon losing Urist McNewbmigrant.
I'm not sure if I'll bother training up any more of them since it just seems like a waste of resources. The one useful application they have is spotting thieves in the first place, and even then a standard Dwarf milling about is just as good if not better (because they will run away instead of getting slaughtered after spotting the thief).
Does anyone else think they need a little bit of a boost or some auxilary function (other than being butcherable!) that'd make them more useful?