@Arclance,
Great, yes that sounds perfect. I'll start tagging my files with something... YESORCFORT and REMOVEIFORCFORT? We can always change them later by mass find & replace.
@Meph
Toggling Tiaga Orc creature & entity files, and discarding the Merchant's Guild, are both fine. But there are a couple more things to get input from you and the team beyond those. There are a number of other changes that are not really Orc specific, but they are still very important to orcs' fortresses.
the ones that come to mind without my notes were;
* progress_triggers for Dwarf and Elf entities' aggression
* changing REACTION:ELF so not all their weapons were mithril
* trade goods and entity ethics tweaks to make evil humanoid races more diverse
* perhaps in the new version: controlling the war & peace states of the new enemy races wrt Orc (maybe greenskins would be friends but Anubites not, etc.)
And some smaller things too, like the distinct graphic sprites for good vs. evil humanoids. But these are all in the changelog and comments, we don't need to go through it all right now. Also, if we have the toggle system, then I can be responsive to fix small issues that are reported in the Orc Fortress thread, and you can decide later at your convenience whether my fix was correct and you want to merge it in to the main mod.
@ Rumrusher, no, in all versions so far of Orc Fortress including v0.2.0 both Dwarves and Tiaga Orcs should be CIV_CONTROLLABLE, and you can select between them by choosing entities in the embark screen. What problem are you having exactly? Are you already familiar with the general idea of toggling between entities on embark? Rarely one or the other race dies out, although I haven't seen this except in Pocket sized worlds. (maybe take this discussion to the Orc Fort thread)... This mechanic may change in the future because I think that Meph prefers it the other way, that only one civ be controllable per world gen.
ed: Also then we can use nice tailored flavor text. But I would never remove Dwarves from play entirely, they are the main enemy when you play as Orcs
.