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Author Topic: Feudalism Redux  (Read 15116 times)

Loud Whispers

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Re: Feudalism Redux
« Reply #45 on: September 18, 2012, 02:08:21 pm »

May I take a shot at adding my own fiefdom somewhere down the line? A PM alerting me to my call would also be nice if so

adwarf

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Re: Feudalism Redux
« Reply #46 on: September 18, 2012, 02:20:56 pm »

I'll claim the map after Edio is done.
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Tellemurius

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Re: Feudalism Redux
« Reply #47 on: September 18, 2012, 02:39:07 pm »

Ill take it after Elu, which is (?) in line?  Who has map?
That's a good question. If Tellemurius was taking the map (since he agreed to go after Kamin), he should have posted to say so.

i did posted that im after Kamin

pisskop

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Re: Feudalism Redux
« Reply #48 on: September 18, 2012, 02:41:51 pm »

Ill take it after Elu, which is (?) in line?  Who has map?
That's a good question. If Tellemurius was taking the map (since he agreed to go after Kamin), he should have posted to say so.

i did posted that im after Kamin

You didn;t get the map yet?
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Pisskop's Reblancing Mod - A C:DDA Mod to make life a little (lot) more brutal!
drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
PKs DF Mod!

Tellemurius

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Re: Feudalism Redux
« Reply #49 on: September 18, 2012, 02:53:12 pm »

nope

Teneb

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Re: Feudalism Redux
« Reply #50 on: September 18, 2012, 03:03:02 pm »

Then it's your turn. Grab it.
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Monstrous Manual: D&D in DF
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Zrk2

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Re: Feudalism Redux
« Reply #51 on: September 18, 2012, 03:03:16 pm »

The family would be "von Schliesen."

Bloody ninjas!
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He's just keeping up with the Cardassians.

pisskop

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Re: Feudalism Redux
« Reply #52 on: September 18, 2012, 03:13:20 pm »

Ill be off all rest of day, so skip me till tomorrow.  Ill jump in front of line or w.e.  I just want a riverspot or coastal spot.  Directly off the water.  And maybe a forest
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Pisskop's Reblancing Mod - A C:DDA Mod to make life a little (lot) more brutal!
drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
PKs DF Mod!

Tellemurius

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Re: Feudalism Redux
« Reply #53 on: September 18, 2012, 03:13:22 pm »

Alright im taking the map

Loud Whispers

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Re: Feudalism Redux
« Reply #54 on: September 18, 2012, 03:18:36 pm »

Alright im taking the map
If no one else objects, I will nab it next

Kadzar

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Re: Feudalism Redux
« Reply #55 on: September 18, 2012, 03:24:27 pm »

The family would be "von Schliesen."

Bloody ninjas!
Alright, added.
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GreatWyrmGold

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Re: Feudalism Redux
« Reply #56 on: September 18, 2012, 04:30:30 pm »

Right well. I dunno what I am going to add quite yet. But I did fool around a bit with the lake thing. Tell me what you think GreatWyrmGold

Spoiler: Not the current map (click to show/hide)
Pretty good...recolor the buildings into a dark gray, basalty color, and I'll be good.
Out of curiosity, why did someone remove the entire forest?

I removed it because it did not make sense. Why would you add something you had no intention of using? If people want to make a forest they will. If you want to make a forest for some reason do so. But I felt something that we did not need was another meaningless blob.

And of course, when I resized the map it no longer made any sense at all.
I thought that a forest would add to the atmosphere...but you have good points, too.
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Tellemurius

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Re: Feudalism Redux
« Reply #57 on: September 18, 2012, 05:49:39 pm »

ok im halfway done with the map, holy god my paint skills sucks i hope someone fixes this up :P

Zrk2

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Re: Feudalism Redux
« Reply #58 on: September 18, 2012, 05:50:41 pm »

ok im halfway done with the map, holy god my paint skills sucks i hope someone fixes this up :P

I'm looking forward to butchering it too!
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He's just keeping up with the Cardassians.

Tidal

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Re: Feudalism Redux
« Reply #59 on: September 18, 2012, 06:37:57 pm »

. . . Or I could just do my turn tomorrow. ;P
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