Send recon drones and surveyor units into the cavern.
[1] The surveyor units are rappelled down into the cave, the darkness consuming them, until their night vision flickers on. The cave is wide, mushrooms and plants growing wide and stubbily. Vines hang from the ceiling.
There's a flash of blue, and you lose contact with the drones and units.
Build and man two fleets, using the money the planetary governors sent and some of Asgard's own. Once the construction is finished, these fleets are to patrol the Vanaheim system.
Propose reforms in the Asgardian Confederacy, where the planets capable of building fleets are responsible of the Confederacy's foreign policy, but are also responsible to protect and serve the best interest of the planets which are unable to defend themselves.
Magnus contacts Hayes and the others using the Interfeed, since he has some a few things to deal with in Asgard that request his attention
{~} The ships will be done in the Solarian Fall.
[9+2-2] Considering your the only one within the Confederacy that can build Fleets, the other members are hesitant, but with a single glare, they crumple to your wishes. At a meeting, the all sign the contract that legalizes such an action,
condensing nine votes down to one.[~] The conversation has occurred.
Provide assistance to the rescue efforts in the underground.
[6-2] You set to work with the rest of the soldiers, digging through the rubble with the rest. Bubblegum is using a pneumatic drill to work her way through the walls to provide oxygen holes to those trapped. The farms are still active, nothing but aesthetic damages and a few loose cows. As your working, there's a sudden shift from above you, and a large chunk of rubble breaks free from the rest, falling suddenly.
[9-1] You roll sense the rubble falling, your muscles tensing in an instant, ready to dodge away.
[5] You manage to just barely be missed by the falling stone, laying on the ground and panting. Versen hauls you to your feet, giving you a nod and setting to back to work with a barked command.
[1] Work is hard, and you don't make much progress finding people, [3] and Bubblegum's drill breaks about half-way through the hole, making her swear loudly and try to pull the heavy bit from the wall of earthen stone.
(All ships capable of doing so send transports with troops and engineers over to both clear the upper decks of mutants, and fix (temporarily) the great big medium-sized hole torn into the side of the ship.)
[6] There's a moment of silence over the comm, before the fleet mobilizes, boarding and repair ships emerging, heading toward the hole in the ship.
[8] It's a quick patch, but the jimmy-rig a large airlock where the ports used to be, the boarding parties emerging from their ships. Fighting breaks out, as they discover the mutants.
[8+2 vs 7+2] The initial fight is a victorious one for your cause, casualties are taken on both sides, as well as wounded, but your raiders and boarders take a number of decks back after bloody, pitched battles.
[10+2 vs 10+1] Your men continue to clear the decks of the mutants, fighting tooth and nail, blade and gun against the tentacles and spines. The lizard creatures hiss, falling to concentrated waves of death.
[3+2 VS 7+1] As they progress lower and lower, a sudden ambush emerges from the shadows, your boarders getting torn apart by the attack, retreating back to a recently secured deck.
[5+1 vs 9+1] The mutant hordes emerge, crashing against the upper decks and re-taking many of them, cutting through your people like so much goo. Body parts, blood, and gore litter the hallways and corridors of your ship, a smear of red and green.
[10 vs 6+1] With fierce determination, the survivors press on, axes and swords a-hacking through tentacles and scaly flesh, forming lines of men that crash through the decks, leaving shelless mutants in so many pieces.
[10 vs 6] Then they begin to mop up, isolating the last Dragon in a food storage room, for their king to fight later. They hunt down any isolated mutants they can find, scanning the decks over and over again.
[~] You've reclaimed the Hiveship, but at great cost, two regiments worth of boarders and pirates have been loss, either put down in their death throes or killed as re-risen mutants. Squads of your people armed with makeshift, super-heated flame-throwers begin to sanitize the decks. {-2 regiments lost}
[7] But your people are hardy, the survivors, ones with minor mutations and physical scars are stronger for the experience, skilled in the art of making makeshift weapons, fighting in claustrophobic hallways and surviving against greater odds than comfortable. {1 heavy regiment gained}
A scan of Oberon system (Valerian home system) is to be done in search of any minerals or colonial sites. Same is to be done in neighbouring star systems if possible.
Valerian Navy initiates a secret project, codenamed "Pegasus". A form of FTL communications separate and secure from Interfeed is to be found and researched.
Contact Hayes and meet him in person while I'm still on Voandrath, if not, through usual Interfeed channels while on Valeria.
[4] There is a number of planets within the Oberon system, but all habitable ones are heavily populated and controlled by Federation approved governments. [1] A single planet however, takes this scouting project as an act of aggression, demanding compensation for such an act. [2+1] Three units of resources, or they declare war.
[2] Unfortunately, progress is ever so slow on the project, and any attempt to leech off the Interfeed's clever design is met with large problems, such as the frequency transmitter...exploding due to heavy electrical misuse. {-5 Pegasus Project}
[2] The Valarian Navy's labs are comprised by a group of college students wishing for a tour, the word of the project leaking heavily across the Interfeed, luckily, no one bats an eye at the information, the news fading quickly.
"Well, unfortunately Ministers don't have as much power as they'd like. You're limited to a small Fed-Fleet, access to the Spy academy in Voandrath, as well as a pay of five Acredits. You'll be working with several others, including Isabelle, who's Minister of Policing and Security. I trust there won't be a problem between you two?"