Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 5 6 [7]

Author Topic: Nazca Lines of the Mind: An Early Digital Age Roleplaying Game (1 slot open)  (Read 8645 times)

Zanzetkuken The Great

  • Bay Watcher
  • The Wizard Dragon
    • View Profile
Re: Nazca Lines of the Mind: An Early Digital Age Roleplaying Game (2 slots open)
« Reply #90 on: September 04, 2012, 06:22:49 pm »

Notgoodnotgoodnotgoodnotgoodnotgood!

Actions
1)Fight the control with everything! Xhowever many times it takes.
2)Fight 'Gus' return to 1 until 'Gus' is defeated (unconscious).
3)Remove the signature.
4)Drive away, fast but still obeying traffic laws and remaining under speed limit.
5)Leave town, heading NW.
Logged
Quote from: Eric Blank
It's Zanzetkuken The Great. He's a goddamn wizard-dragon. He will make it so, and it will forever be.
Quote from: 2016 Election IRC
<DozebomLolumzalis> you filthy god-damn ninja wizard dragon

Evil Marahadja

  • Bay Watcher
    • View Profile
Re: Nazca Lines of the Mind: An Early Digital Age Roleplaying Game (2 slots open)
« Reply #91 on: September 07, 2012, 03:06:07 am »

1. Remove the Windscreen-horn from the car. Examine it.
2. Eat some tasty breakfast.
3. Get into your van, start some awesome music.
4. Start to drive south, to Italy!
Logged

lawastooshort

  • Bay Watcher
  • goodness what
    • View Profile
Re: Nazca Lines of the Mind: An Early Digital Age Roleplaying Game (2 slots open)
« Reply #92 on: September 07, 2012, 12:36:13 pm »

I would like to submit this character please:
Spoiler: Ellie Petersen (click to show/hide)
Anything I should change/add/remove?
Logged

10ebbor10

  • Bay Watcher
  • DON'T PANIC
    • View Profile
Re: Nazca Lines of the Mind: An Early Digital Age Roleplaying Game (2 slots open)
« Reply #93 on: September 07, 2012, 12:49:17 pm »

Spoiler (click to show/hide)

Spoiler: Stats (click to show/hide)

Spoiler: Assets (click to show/hide)

Actions:
1. Pack stuff for convention
2. Run over the details of the contract. Do they bring us the rockets and payload, or do we manufacture it? Are we paid for expenses, or is the contract all in. Also, what kind of rockets are they using? Basically the stuff we need to know to prevent the rocket from exploding on the launchpad.

Not really much to do.
Logged

Wayward Device

  • Bay Watcher
  • Has no dealings with the incarnations of gods
    • View Profile
Re: Nazca Lines of the Mind: An Early Digital Age Roleplaying Game (2 slots open)
« Reply #94 on: September 07, 2012, 01:34:13 pm »

K, turn inbound.

@lawastooshort: Glad to have you with us! Ellie Petersen is in and will have her intro in the next turn. Prepare for disturbing adventures in the not so distant future!
Logged
or maybe Valve goes out of business because they invested too heavily in something which then fails - like, say, human civilization.
Alternatively, initiate strife to refuse additional baked goods, and then abscond.

Wayward Device

  • Bay Watcher
  • Has no dealings with the incarnations of gods
    • View Profile
Re: Nazca Lines of the Mind: An Early Digital Age Roleplaying Game (2 slots open)
« Reply #95 on: September 07, 2012, 04:32:50 pm »

1)Fight the control with everything! Xhowever many times it takes.
2)Fight 'Gus' return to 1 until 'Gus' is defeated (unconscious).
3)Remove the signature.
4)Drive away, fast but still obeying traffic laws and remaining under speed limit.
5)Leave town, heading NW.

Spoiler (click to show/hide)
What do you do now?
1. Remove the Windscreen-horn from the car. Examine it.
2. Eat some tasty breakfast.
3. Get into your van, start some awesome music.
4. Start to drive south, to Italy!
Spoiler (click to show/hide)
What do you do now?

1. Pack stuff for convention
2. Run over the details of the contract. Do they bring us the rockets and payload, or do we manufacture it? Are we paid for expenses, or is the contract all in. Also, what kind of rockets are they using? Basically the stuff we need to know to prevent the rocket from exploding on the launchpad.
Spoiler (click to show/hide)
What do you do now?

Ellie Petersen
Spoiler (click to show/hide)
What do you do now?
« Last Edit: September 07, 2012, 08:30:18 pm by Wayward Device »
Logged
or maybe Valve goes out of business because they invested too heavily in something which then fails - like, say, human civilization.
Alternatively, initiate strife to refuse additional baked goods, and then abscond.

Zanzetkuken The Great

  • Bay Watcher
  • The Wizard Dragon
    • View Profile
Re: Nazca Lines of the Mind: An Early Digital Age Roleplaying Game (1 slot open)
« Reply #96 on: September 07, 2012, 08:20:06 pm »

I must say, there is nothing that can be said of that other than...amazing.

Actions
1)Remove signature.
2)
Quote
The second set of images shows you carrying the little girl to the car, putting a giant bandage on her and driving away to safety.
3)Leave town.[/b]
Logged
Quote from: Eric Blank
It's Zanzetkuken The Great. He's a goddamn wizard-dragon. He will make it so, and it will forever be.
Quote from: 2016 Election IRC
<DozebomLolumzalis> you filthy god-damn ninja wizard dragon

lawastooshort

  • Bay Watcher
  • goodness what
    • View Profile
Re: Nazca Lines of the Mind: An Early Digital Age Roleplaying Game (1 slot open)
« Reply #97 on: September 08, 2012, 02:55:23 pm »

1) Get washed. Basin in caravan will do.
2) Put kettle on for tea.
3) Get dressed.
4) Make tea, roll cigarette, smoke it with tea while looking over work instructions for the day.
5) Grab whatever's lying around that doesn't need cooking to eat and head out to work in pick up. Presuming it's a work day. Otherwise work out a ride in the forest for the day!

Logged

Wayward Device

  • Bay Watcher
  • Has no dealings with the incarnations of gods
    • View Profile
Re: Nazca Lines of the Mind: An Early Digital Age Roleplaying Game (1 slot open)
« Reply #98 on: September 10, 2012, 09:55:08 am »

1)Remove signature.
2)
Quote
The second set of images shows you carrying the little girl to the car, putting a giant bandage on her and driving away to safety.
3)Leave town.[/b]
Spoiler (click to show/hide)
What do you do now?

1) Get washed. Basin in caravan will do.
2) Put kettle on for tea.
3) Get dressed.
4) Make tea, roll cigarette, smoke it with tea while looking over work instructions for the day.
5) Grab whatever's lying around that doesn't need cooking to eat and head out to work in pick up. Presuming it's a work day. Otherwise work out a ride in the forest for the day!

Spoiler (click to show/hide)
What do you do now?
 
Logged
or maybe Valve goes out of business because they invested too heavily in something which then fails - like, say, human civilization.
Alternatively, initiate strife to refuse additional baked goods, and then abscond.

10ebbor10

  • Bay Watcher
  • DON'T PANIC
    • View Profile
Re: Nazca Lines of the Mind: An Early Digital Age Roleplaying Game (1 slot open)
« Reply #99 on: September 10, 2012, 10:25:56 am »

I wil:

1. Find a cheap but respectable Hotel, if possible not to far away
2. Check Emails, not that I expect anything new
3. Buy a paper, see if anything special happened lately or something.
4. Sleep
Logged

lawastooshort

  • Bay Watcher
  • goodness what
    • View Profile
Re: Nazca Lines of the Mind: An Early Digital Age Roleplaying Game (1 slot open)
« Reply #100 on: September 11, 2012, 02:17:25 am »

And I will:

1. Put the mountain bike in the back of the pick up. Drive to somewhere nice for a quick morning ride.

2. Get back in time to brew a nice pre-lunch cup of tea. Make lunch.

3. Check supplies and if necessary head to the nearest village to buy some vegetables and pasta, that kind of thing. If not necessary, then chop a bit of wood for an evening fire.
Logged

Zanzetkuken The Great

  • Bay Watcher
  • The Wizard Dragon
    • View Profile
Re: Nazca Lines of the Mind: An Early Digital Age Roleplaying Game (1 slot open)
« Reply #101 on: September 11, 2012, 11:34:06 am »

1) Clean off clothing and sword.
2) Create a (sterile) bandage for the girl.
3) See if you can learn anything from the girl.
4) Smash the GPS and Call devices, and disable the laptop's internet.  Can't have people tracking my whereabouts.
5) Drive South-east.
Logged
Quote from: Eric Blank
It's Zanzetkuken The Great. He's a goddamn wizard-dragon. He will make it so, and it will forever be.
Quote from: 2016 Election IRC
<DozebomLolumzalis> you filthy god-damn ninja wizard dragon

Evil Marahadja

  • Bay Watcher
    • View Profile
Re: Nazca Lines of the Mind: An Early Digital Age Roleplaying Game (1 slot open)
« Reply #102 on: September 11, 2012, 11:51:38 am »

1. Try to remember you italian.
2. Greet the guard polite.
3. Find somewhere to sleep during the day. Remote as always.
4. Give your friend a call next morning.
Logged

Zanzetkuken The Great

  • Bay Watcher
  • The Wizard Dragon
    • View Profile

(attempting revival of game, would've tried earlier, but was too lazy.)
Logged
Quote from: Eric Blank
It's Zanzetkuken The Great. He's a goddamn wizard-dragon. He will make it so, and it will forever be.
Quote from: 2016 Election IRC
<DozebomLolumzalis> you filthy god-damn ninja wizard dragon
Pages: 1 ... 5 6 [7]