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We now return to your (ir)regularly scheduled badassery.

Magnificent! I shall break out the champagne at once!
- 7 (77.8%)
'Bout fuckin' time, you sporadic bastard...
- 1 (11.1%)
Aww, no more tranzizzled text? :(
- 1 (11.1%)

Total Members Voted: 9


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Author Topic: Slaves to DZA: God of Everything: Chapter I: The Chosen Ones: Day 2  (Read 92308 times)

Zanzetkuken The Great

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Re: Slaves to DZA: God of Everything: Chapter I: The Chosen Ones: Day 2
« Reply #525 on: December 01, 2012, 05:58:09 pm »

What Zan said, but only do it for the beginning of the action the next turn, ie: TorZon finishes assimillating the corpse and looks to the cold boxes. This could take a while...
Or: Zanzetkuken begins to pool mana for the dragon, though it will take a while.

With travel, it could be:
[Insert_Chosen_One] has just passed [Location]...
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Child of Armok

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Re: Slaves to DZA: God of Everything: Chapter I: The Chosen Ones: Day 2
« Reply #526 on: December 02, 2012, 07:31:33 am »

"Sh*t. Shade come here! You guys, get in the shadow! Ythil gaîn mihil!! (Shadow, protect me!)"
Run back into the building, lock the door and brake the handle and the lock, put the lights out and tell the prisoners who are free to stand in the darkest place and create a shadow barrier at the door and the windows to stop anything from coming through.
Keep freeing prisoners and tell them to stand in the dark place as well until the police is about to break through the door and the barrier.  Then, run to the group of prisoners and teleport away with them to the nearest sanctuary


((Yes, i'm creating my own language))
« Last Edit: December 02, 2012, 07:38:48 am by Child of Armok »
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Kestrel_6

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Re: Slaves to DZA: God of Everything: Chapter I: The Chosen Ones: Day 2
« Reply #527 on: December 02, 2012, 09:46:36 am »

"Why so much escorting? I already went through here as an XCOM Squaddie. There is really no point."

You could incapacitate both of them, easy. Why don't you?

"Shut up, Calculative"

He's Right. YOU SHULD SMASH THEM ALL!

Since when were you welcome?

When you took vengeance apon that Ma-

JUST SHUT UP EVERYONE! LEAVE! Except Memory. You can stay.

Great. Now I'm back on the slippery-slope. I could really do with that War that I was gonna go to in a week.
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Kestrel, ITS A TRAP! It's luring you into false security! DON'T FALL FOR IT!!
Tomb of Horrors can pretty much be summarized by "ackbar.jpg"

Parsely

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Re: Slaves to DZA: God of Everything: Chapter I: The Chosen Ones: Day 2
« Reply #528 on: December 02, 2012, 12:33:18 pm »

Search for a hidden pathway leading under the shrine. Try to sense the source of the noise.
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Vgray

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Re: Slaves to DZA: God of Everything: Chapter I: The Chosen Ones: Day 2
« Reply #529 on: December 02, 2012, 05:34:18 pm »

Read the newspaper.
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King DZA

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Re: Slaves to DZA: God of Everything: Chapter I: The Chosen Ones: Day 2
« Reply #530 on: December 05, 2012, 02:57:31 pm »

So, minute updates to confirm the initiation of more time-consuming actions? I can do that.


With travel, it could be:
[Insert_Chosen_One] has just passed [Location]...

I suppose I could mention whenever a Chosen One passes through a settlement or other place of interest, which would also give the option to stop and do other things while travelling long distances.

Hisir Namedene

Hisir bolts back into the residential building, with Shade following close behind. He quickly uses the small key to lock the doors, before repeatedly jamming one of his throwing knives into the keyhole in an effort to render the internal locking mechanisms inoperative. It takes him a couple minutes, but the Chosen One manages to snap the handles off of the doors as well.

He returns to the hall with the released prisoners, and decides that he will turn the lights off so that he can try his hand at some shadow manipulation. Which would be fine, except for the minor problem of not knowing how to turn the lights off; breaking every light in the hall one by one would take an unreasonable amount of time, and there doesn't appear to be any sort of control to shut them off in this portion of the building.

The Moderator(s)

The Moderator catches an uneasy glance from each of the soldiers as they continue to escort him through the facility. Seems that talking to oneself isn't a very good way of earning 'Trustworthy Person' points.

Sir Havel the Unyielding

While assiduously investigating throughout the shrine, the Chosen One happens upon what sounds like a hollow spot just beneath one of the large stone tiles that make up the shrine floor. Sir Havel wedges the blade of his zweihander under the stone tile and carefully lifts it, revealing a hidden staircase leading deep into the Earth...

The voice can be heard coming from the depths. The Chosen One senses that the voice's owner is a follower of Lunus, which is one good sign at least. However, it still leaves a lot left to be explained...

Jorn Darkmane

Jorn picks up the newspaper and begins to skim through different sections of it as he continues on his stroll...

Sports, classifieds, a couple local and global news stories, coupons and advertisements for various businesses in the area, some mildly humorous comic strips...there's certainly a wide range of info contained within the newspaper's pages, though at a glance, none of it seems particularly useful. Perhaps the Chosen One would have a better chance of finding something interesting if he was more specific about what he was looking for?

Estimated time passed: 5 minutes.

17:15 remain.
« Last Edit: December 06, 2012, 02:56:13 pm by King DZA »
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Child of Armok

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Re: Slaves to DZA: God of Everything: Chapter I: The Chosen Ones: Day 2
« Reply #531 on: December 05, 2012, 03:09:29 pm »

Jump on the ceiling and stick on side of the halberd in it so he keeps hanging there for a sec or 5 and let the blade swing over the ceiling and destroye very lamp; After that go on as before.
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Vgray

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Re: Slaves to DZA: God of Everything: Chapter I: The Chosen Ones: Day 2
« Reply #532 on: December 05, 2012, 07:33:36 pm »

Search for anything that could possibly be linked to the Chosen Ones. Or anything else unusual.
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Kestrel_6

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Re: Slaves to DZA: God of Everything: Chapter I: The Chosen Ones: Day 2
« Reply #533 on: December 06, 2012, 12:23:39 am »

"Yeah, don't worry about that. Just another crack-up. Tell me, which of you two believes aliens exist?"
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Kestrel, ITS A TRAP! It's luring you into false security! DON'T FALL FOR IT!!
Tomb of Horrors can pretty much be summarized by "ackbar.jpg"

Parsely

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Re: Slaves to DZA: God of Everything: Chapter I: The Chosen Ones: Day 2
« Reply #534 on: December 06, 2012, 10:41:57 pm »

Keep my blade shouldered and approach the man. Greet him, but maintain your distance.
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Vgray

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Re: Slaves to DZA: God of Everything: Chapter I: The Chosen Ones: Day 2
« Reply #535 on: December 11, 2012, 04:42:23 pm »

Reach out with your mind. Attempt to contact the Boggart. "Boggart! Get me a bird, some gunpowder, and a horse. And don't forget the salt!


(I have a crazy idea for a summoning...I hope Boggarts have hammerspace pockets or something.)
« Last Edit: December 11, 2012, 04:44:26 pm by Vgray »
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King DZA

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Re: Slaves to DZA: God of Everything: Chapter I: The Chosen Ones: Day 2
« Reply #536 on: December 11, 2012, 05:22:17 pm »

Hisir Namedene

((I'm having trouble understanding what it is exactly you want Hisir to do...but because he rolled fairly well, I'll just say it succeeded.))

Broken glass rains down onto the floor as the lights of the prison hall are shattered by Hisir's halberd. It's not pitch black, due to the small amounts of light coming though some of the cell windows, but it should be dark enough to at least give the Chosen One a little more of an edge over his adversaries.
Hisir drops back onto the ground, and attempts concentrate the darkness around the windows and doorways of the hall in order to delay the entry of any authorities. Somewhat disappointingly, though he was able to influence the shadows to some extent, the result appears subpar at best; other than making the hall darker and harder to see into, the shadow barriers probably won't be of much help. His shadow manipulation skills must be rusty...or maybe shadows just aren't a very good material to make barricades out of in the first place.

The police forces can be heard just outside the building, organizing themselves and surrounding the area. With the already-released inmates huddled together in a dark corner of the hall, Hisir makes an effort to free as many more as possible, before any pesky officers of the law decide to make an unwelcome entrance...

The Chosen One successfully releases three more prisoners from their confinement, but is interrupted while he works on breaking open the next cell by the sound of a flurry of footsteps rushing through the building. Shade begins to growl once more as the footsteps rapidly approach their location.
Hisir runs toward the liberated inmates and prepares to make a hasty retreat with them to the nearest refuge via the wonder of teleportation. When suddenly, the Chosen One is hit by the unfortunate realization that he has no means of teleporting himself, let alone the prisoners, anywhere.

Jorn Darkmane
((goddamn it, Vgray. Right as I was proofreading. :P))

Jorn reads through the paper, but finds nothing he can confirm as related to the other Chosen Ones inhabiting the planet. Not very surprising. Though he has no way of knowing what kind of trouble his fellow participants may be getting themselves into, the warlock deduces that it will likely take some time for news of their shenanigans to spread. On the bright side, local gas prices have apparently dropped by nearly 10¢.

As for unusual happenings, according to another local news story, a baby was taken from a nearby neighborhood home just over two days ago. The perpetrators were soon located, but each of them suffered a mysterious death shortly after being apprehended by police. The infant has thus far yet to be found. Needless to say, the authorities are requesting that anyone with details about the crime file a report at the nearest county police station.

Suddenly, the Chosen One is struck with a brilliant summoning idea, and focuses his mind to inform his boggart of what supplies he will need...

The Moderator(s)

One of the soldiers chuckles at the Chosen One's inquiry. "It's hard not to believe in something you've been ordered to-" Before he can finish his sentence, a stern look from his comrade causes him to abruptly stop speaking.

Several more minutes of silent walking go by before the trio finally stops in front of a very secure looking door. One of the soldiers steps forward and enters a short code using the small keypad to the side of the door. It immediately slides open, revealing an extensive room that The Moderator quickly concludes to be one of the facility's development departments; the place is bustling with Black Maple staff members hard at work hauling around equipment, reviewing blueprints, and constructing all sorts of different prototype technology.
The Moderator is lead over to his work area, which has most all the requested supplies laid out on a long, metal table; they even remembered to set out a sandwich for him. He is told to begin whenever he's ready, and that the vest will be brought to a special in-facility shooting range for testing once finished.

Sir Havel the Unyielding

Sir Havel descends the staircase, which is soon found out to lead into long, narrow tunnel. It's a tight fit (this secret passageway definitely wasn't made with the thought that it'd someday be traversed by any ten-foot tall stone warriors in mind), but with the praying undoubtedly coming from somewhere at the other end of it, the Chosen One has little choice but to push onward.

The tunnel eventually brings Sir Havel to a small chamber, well-lit by candlelight, where a man sits on the floor with his back to the Chosen One. Judging by his attire, he must be the head keeper of the shrine.
There looks to be a number of sacred artifacts set out around the shrinekeeper, but before the Chosen One gets the chance to examine any of them more closely, his attention is drawn away by something far more disturbing; scattered about the chamber floor are the skeletal remains of several other followers of Lunus. The level of decay of the corpses and their garments suggests that their end came long ago.

Cautiously, Sir Havel offers a simple greeting to the head shrinekeeper. After ending his prayer, the shrinekeeper slowly rises to his feet, and without turning around, utters a most unusual phrase. "So, the time has finally come..."

Estimated time passed: 20 minutes.

16:55 remain.

Parsely

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Re: Slaves to DZA: God of Everything: Chapter I: The Chosen Ones: Day 2
« Reply #537 on: December 11, 2012, 09:35:11 pm »

The devotion of Lunus' followers fills me with pride.
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Child of Armok

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Re: Slaves to DZA: God of Everything: Chapter I: The Chosen Ones: Day 2
« Reply #538 on: December 12, 2012, 07:30:38 am »

(( Oke, i will try to explain better.  And i forget i don't have all my powers yet.  :-\))

Ask Sirith to teleport you.
« Last Edit: December 12, 2012, 11:35:06 am by Child of Armok »
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Vgray

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Re: Slaves to DZA: God of Everything: Chapter I: The Chosen Ones: Day 2
« Reply #539 on: December 12, 2012, 11:14:30 am »

Find a place to do the ritual. Wait for the Boggart.
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