Jorn Darkmane
Once finished with going through the contents of the overstuffed laundry bag, Jorn does a final assessment of everything that his boggart brought back to him:
A small bird, an assortment of random books, a wide variety of pretty (in the boggart's opinion, at least) rocks, several cooking pots, a few handfuls of silverware, a bag of potatoes, bag of apples, a couple of bananas, a carton of eggs, a half-carton of milk, small containers of a number of different spices (cayenne pepper, black pepper, garlic powder, and (most importantly) salt), two screwdrivers, a rusty crowbar, some (mostly unbroken) light bulbs, a soccer ball, an alarm clock, two wallets, a cellphone, a...uhm...'adult toy', a pair of working boots, four pairs of socks, an old leather coat, half a box of shotgun shells, a can of coffee grounds, a houseplant, a family portrait, a harmonica, a lighter, a pack of cigarettes, a small set of finely crafted toy horses, a horseshoe, a (living) frog, and one very aloof domestic cat. Judging by all of the elegant and expensive looking bling that the boggart is now adorned with, there's a good chance it raided someone's jewelry box as well.
The Moderator(s)
"...Twenty Questions?"
Hisir Namedene
Hisir and his posse step out into the hall, and proceed to spend a good amount of time snooping throughout the residence.
From what they can tell, a dining area, kitchen, and a spacious living room (where the front door to the building is also found) make up the central area of the house. The Chosen One also locates another staircase that leads up to a second floor, which contains a bedroom, study, and bathroom.
Having walked through most the household without running into any inhabitants of it, Hisir & friends return to the hall to continue with their exploration. Since it's now obvious that the area they originated in was the house's basement, and the bedroom across from it's doorway doesn't hold anything particularly eye-catching, the next place down the hall to check out is the room with the soft humming noise coming from it.
Hisir walks up to the closed door of the room, and reaches out to turn the doorknob. Just before he can, however, the doorknob does so on its own. Time almost seems to slow down when he and the fugitives instantly realize that such a phenomenon that can only mean one thing:
The house is haunted The door is being opened from the other side.
Estimated time passed: 25 minutes.
16:10 remain.