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Author Topic: LP Civ4:C2C (6050 BC - Slightly delayed)  (Read 146307 times)

Jarod Cain

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Re: LP Civ4:C2C (8287 BC - The Second Violent Migration Begins)
« Reply #435 on: August 21, 2012, 11:47:43 pm »

Capture Persepolis, but burn down Susa first. We can deal with the instability if needed.
Pretty much this, it's time to civilize the Persians and place them where they belong. The bottom of our new Caste System. Let our temples run red, so that we may shake the foundations of creation.
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« Last Edit: August 21, 2012, 11:49:46 pm by Jarod Cain »
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Karnewarrior

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Re: LP Civ4:C2C (8287 BC - The Second Violent Migration Begins)
« Reply #436 on: August 22, 2012, 12:14:22 am »

This is going 100% contrary to plan.

Let it be known that advisor Karne is certain we shall all fall down in doom and gloom, never to be seen again in history. Let it also be known that he is in favor of Crumpet thursdays and higher pay for wisemen and teachers.
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EuchreJack

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Re: LP Civ4:C2C (8287 BC - The Second Violent Migration Begins)
« Reply #437 on: August 22, 2012, 12:56:06 am »

This is going 100% contrary to plan.

Let it be known that advisor Karne is certain we shall all fall down in doom and gloom, never to be seen again in history. Let it also be known that he is in favor of Crumpet thursdays and higher pay for wisemen and teachers.

So it will follow the Dwarf Fortress Model.  EuchreJack approves!

*EuchreJack also favors fine beer and crude humor.*

NRDL

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Re: LP Civ4:C2C (8287 BC - The Second Violent Migration Begins)
« Reply #438 on: August 22, 2012, 03:58:04 am »

Um...could you place units in stacks like that in vanilla Civ 4? 
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Frumple

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Re: LP Civ4:C2C (8287 BC - The Second Violent Migration Begins)
« Reply #439 on: August 22, 2012, 04:02:51 am »

Yes? I think so, anyway. It's certainly been like that in all the mods. Still haven't played vanilla :P

You might be thinking of civ5. I think that changed in that'un.
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Aqizzar

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Re: LP Civ4:C2C (8287 BC - The Second Violent Migration Begins)
« Reply #440 on: August 22, 2012, 07:37:04 am »

Um...could you place units in stacks like that in vanilla Civ 4?

In every Civ game, and for that matter pretty much every 4X game ever made, the basic rule of warfare is "how many cheap units can you converge on one tile in an unending blob?"  Civ 5 decided to break away from that model to mixed results depending on who you ask.

Now I'll admit, I've never seen a stack that fucking big in Civ 4, except maybe one time when I found an AI city on a three-tile island.

Anyway, let's burn Susa to the ground and see if we can find that other city.  Make sure to keep sending reinforcements up the coast.
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Satarus

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Re: LP Civ4:C2C (8287 BC - The Second Violent Migration Begins)
« Reply #441 on: August 22, 2012, 07:53:13 am »

Attack the weaker cities and burn them to the ground.  Then take the capitol.  If you need more units for the final city assault, you can do it without trying to hold a city that wants to revolt against you.
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MetalSlimeHunt

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Re: LP Civ4:C2C (8287 BC - The Second Violent Migration Begins)
« Reply #442 on: August 22, 2012, 08:22:37 am »

Does Caveman2Cosmos keep the normal Ghandi AI? This will be very important if we run into him and he survives to post-WWII tech.
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10ebbor10

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Re: LP Civ4:C2C (8287 BC - The Second Violent Migration Begins)
« Reply #443 on: August 22, 2012, 01:06:58 pm »

To be fair, Caveman to Cosmos gives a pretty nice bonus for surrounding you enemy. (Surrounding on 3 tiles something of 40%, so a complete blockade might be the thing you need.)

Also, when can we build a Hero? Heroes are awesome.
Also, are you playing with cities retain their original culture on? While fun, it can break the game a bit if you conquer lot's of 1 city former barbarian civilizations. (You get lots of different cultures, giving you a serious benefit.)
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Neonivek

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Re: LP Civ4:C2C (8287 BC - The Second Violent Migration Begins)
« Reply #444 on: August 22, 2012, 01:10:54 pm »

To be fair, Caveman to Cosmos gives a pretty nice bonus for surrounding you enemy. (Surrounding on 3 tiles something of 40%, so a complete blockade might be the thing you need.)

Also, when can we build a Hero? Heroes are awesome.
Also, are you playing with cities retain their original culture on? While fun, it can break the game a bit if you conquer lot's of 1 city former barbarian civilizations. (You get lots of different cultures, giving you a serious benefit.)

Nowhere close. The prehistoric Era all leads to the classical era with the first building that was actually in the base game.
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Korbac

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Re: LP Civ4:C2C (8287 BC - The Second Violent Migration Begins)
« Reply #445 on: August 22, 2012, 06:12:08 pm »

Um...could you place units in stacks like that in vanilla Civ 4?
In every Civ game, and for that matter pretty much every 4X game ever made, the basic rule of warfare is "how many cheap units can you converge on one tile in an unending blob?"

In theory, this is counterbalanced by the fact that those with many weaker stacks can cover more land, but all that usually results in is the weaker stacks initially taking more ground, and then getting smashed piecemeal by the deathstack, which accrues massive xp bonuses.
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stabbymcstabstab

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Re: LP Civ4:C2C (8287 BC - The Second Violent Migration Begins)
« Reply #446 on: August 22, 2012, 07:47:03 pm »

Its best to lead with a few smaller stacks to take over out lining towns then a fewer larger stacks to  garrison captured towns and capture larger inner towns.
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Satarus

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Re: LP Civ4:C2C (8287 BC - The Second Violent Migration Begins)
« Reply #447 on: August 23, 2012, 07:36:19 am »

Yeah, death stacks are a fact of life in Civ 4.  You pretty much gotta take it out with some suicide cats and then finish the job with your death stack.
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10ebbor10

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Re: LP Civ4:C2C (8287 BC - The Second Violent Migration Begins)
« Reply #448 on: August 23, 2012, 07:46:00 am »

Things tend to change a tiny bit once you get a hero (Strength:11 unit, and can have a whole lot of usefull upgrades), and start to exploit the surrounding bonus.

Another usefull things is the mechanic of combat promisions, which gives random promotions to units surviving against the odds.
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Boksi

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Re: LP Civ4:C2C (8287 BC - The Second Violent Migration Begins)
« Reply #449 on: August 23, 2012, 11:51:41 am »

There won't be an update today, but hopefully there will be tomorrow. School's started, you see.
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