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Author Topic: Roll through the Keep of Bloodstained Dreams (86 -Story time over)  (Read 48153 times)

Knight Otu

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Re: Roll through the Keep of Bloodstained Dreams (85 - )
« Reply #585 on: January 19, 2013, 02:46:39 pm »

((Ooh... I will easily take Resistant Creations and hesitantly take fragmentary sentences and dust zombie.))


"Mmm, fascinating, but a bit inefficient, don't you think? I suppose not everyone can drain the essence from their foes like I can, but still.

Also, do you know what would be making that racket up ahead? 'The Dance of Souls Embattled' or somesuch?"

Continue down path.
Perhaps a bit inefficient, but my master seemed to like it in some situations. Besides, you didn't expect me to grant access to something like a terminal flame just yet, did you?
You reach the end of the corridor, reaching a large room in which Trael and Rorgrin are battling a large bone wurm thing.
I admit, I don't know what that is.

((ARGH, SOrry for not posting Knight! D:))

[I'll leave Baradine to level his character up...if he ever returns :/]

"Its the harp! The harp is the source of the illusions!"

"That's mighty interesting. Now get away from the skeleton!"

"What?"

"Move!"

Rorrim shall get out of the skeleton's damage zone and try to open the door at the throne if possible.

Baradine shall...err, evade the skeleton if it can collapse that far, and then try to speak with the female dwarf. If no reply, then try casting a spark at the harp.


| You jump to safety by jumping into the open door.

| Baradine tries to avoid the collapsing skeleton by jumping away, but trips... | ... yet miraculously remains unscathed as the bones tumble around him, with the skull landing squarely on the harp. He feels a blast of cold hitting the skull, shattering it. "I guess the harp is trapped after all."

----

JUMP ONTO THE WYRM
|
You jump onto the wurn thing, feeling some bones cracking below your foot |, causing it to slip under a tangle of other osseous material.

|

Trael watches Rorgrin duplicate his previous maneuver. "Would be better if you used your weapon rather than you foot", the skeleton advises.

The wurm lets loose a fell roar, and necrotic power washes over Trael, Rorgrin, and Zalgus. Though the latter two flinch at the wave (Trael being unable to flinch), the three feel no worse than before.

Enemies - Wurm of Bones Melee to Trael, 8 damage dealt

----

Level-up for Trael after the battle... if he survives. :devil:

I'll probably change the workings of level-up in the future.

----

Spoiler: Zalgus (IronyOwl) (click to show/hide)


Spoiler: Trael (Yoink) (click to show/hide)

Spoiler: Rorrim (Tiruin) (click to show/hide)


On the floor:
    Lightning trap room: A rock
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Loud Whispers

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I think a recap episode is in order :P

CHARGE THE WYRM!

IronyOwl

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"Well, I suppose I'll have to find out then."

Club wyrm with staff.
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Tiruin

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"Good blazes I- uhh." Rorrim examines his surroundings, in detail.

"Well, I suppose I'll have to find out then."

Club wyrm with staff.
((You're not with Rorgrin but in the Giant skeleton room thing.))

"Interesting. A trapped illusion. I wonder if-"

Baradine shall now attempt to study the harp in detail, acquiring it if there seems to be no defenses.

Is it cursed?
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IronyOwl

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((You're not with Rorgrin but in the Giant skeleton room thing.))
You reach the end of the corridor, reaching a large room in which Trael and Rorgrin are battling a large bone wurm thing.
((I was, then I went through the throne's doorway.))
Logged
Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Knight Otu

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I think a recap episode is in order :P

Probably. I'll try to precede the next turn with one. Perhaps Yoink also posts in the meantime.
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Loud Whispers

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Yoink is still in cyber limbo it seems :P

Yoink

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((Sorry guys, on holiday and such. Back to normal after the 5th of Feb.))


>Scowl at Rorrim, then leap dramatically towards the wyrm and cleave a decent chunk off the damn thing.
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Booze is Life for Yoink

To deprive him of Drink is to steal divinity from God.
you need to reconsider your life
If there's any cause worth dying for, it's memes.

Knight Otu

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"They say that, once upon a time..."

"Will this be a story about that ship speaking in green?" - "Shh!"

"No, you're too young for one of those. Now, 'that once upon a time...'"

"Or one about those mushroom brothers?" - "Shh! Shh!"

"Absolutely not, you're much too young for those. Where have you even heard about them? Anyway... 'once upon a time, there was a Keep of Bloodstained Dreams...'"

"... Are you sure we're old enough for that?" - "Shush!"

"Yes. Now, if I may..."

"Five brave men set out to find the keep and conquer its secrets. These were Zalgus the necromancer sage, Rorgrin the calm, Trael the driven skeleton (plus Larry), Rorrim the mercenary, and Baradine the spellblade. They had reached the path to the keep, finding a slab memorializing some of those killed by the keep's dark influence, and a few promptly went about to try and desecrate it."

"Were they attacked by ghosts?!"

"No. They actually failed utterly to unearth the slab. They then came across a barricade, made of wagons and bones, and Trael somehow recognized that an enemy of his was part of the barricade, while Rorrim took a slab-like stone from it along. Zalgus for his part found a strange potion. They soon came to the gate of the keep, finding it barred. Several of them climbed the mountains that seemed fused onto the keep's walls, dropping down to the courtyard to unbar the gate. Beyond the courtyard, in the main keep, they were assailed by ghouls, whom they quickly dispatched. This is where the group first separated truly, and first heard the name Prodith."

"They split up?" - "This is one of the stories where everyone dies, isn't it?"

"Quiet now. Rorgrin took it to himself to explore the keep's walls, finding nothing of interest. Trael went down, opening a stone door any mortal would have found ominous. Zalgus, Baradine, and Rorrim, for their part, spoke with a priest named Drilaaywen..." - "eep" - "...once a priest of Tiamat..." - "uh oh" - "... and now a tortured undead. Actually, Rorrim went into her quarters beforehand and found her shrine, attracting Tiamat's attention in some way.

Drilaaywen told them she could only die if Prodith, a lich, were to be killed, and that Prodith dwelled somewhere under the keep, which actually used to be a tower long ago. Trael meanwhile stumbled upon black slimes, and moved past them into the nearest door, which happened to lead to a mostly-empty library. Rorrim, Baradine, and Zalgus soon also came upon the black puddings, as did Rorgrin. Zalgus nearly died to the monsters, but was saved, mostly thanks to his and Baradine's magic and Baradine's sword mastery.

The library proved interesting nonetheless. The five found an inscription containing various contradictions from some kind of narrator..." - "oohh, that could be a terror!" - "... and I will talk to your parents about your reading habits, but yes, they also found books that hinted that there was a supernatural evil captured below the keep, and that a Dance of Souls had a relation to the keep. They also soundly trashed the library in the process. Trael had already moved ahead, of course, into a room with statues of extraplanar evils and, though they did not know at the time, the Dance of Souls Triumphant, a headless statue showing the heads of those they defeated in some fashion. In that room, he found a hidden staircase taking him down to a garden..."

"A garden? How's that supposed to work? Weren't they underground?" - "Shush, it's magic, somehow." - "Bah, stupid magic."

"... a garden illuminated by a magic sphere of light." - "it's still bah." - "Trael wasted no time and hacked through the vegetation, ending up by a balcony leading to a long, curving corridor. He reached the end of the path he took, opened the door, and entered a room with strange gray sand..." - "Oh, was it co..." - "... that he couldn't identify at the time. A voice accosted him, calling him a servitor of the Bald One... " - "who?." - "dunno, at least it's not the Ashen One." - "... telling him he would not reach the Terror Beneath the Keep. Then a large golden arachnid emerged from the sand and began to attack Trael. Rorgrin soon arrived to the battle, alerted to it by a strange instinct. Together, they managed to drive it away.

Meanwhile, Zalgus, Baradine, and Rorrim examined the statue room, then went down to the garden. Zalgus wandered off, finding a destroyed laboratory, while Baradine, at Rorrim's wish, burned some leaves. Predictably, the fire spread to the whole garden..." - "good. stupid magic garden." - "... trapping the three in various locations, and alerting a supernatural force deeper in the Tower. It sent the munuruk...," - "munrawhat?" - "..., brown insectoids adept with poisons, to investigate. They found Baradine and Rorrim, and took them through a magical portal deeper into the tower, to their realm.

Zalgus, meanwhile, found a tome in the laboratory, unaware of the fires raging in the garden. From just one look, could tell that it was a good find - the tome used to belong to the Ashen One...," - "aw no." - "..., a powerful wizard. With his treasure, he tried to leave, but was hindered by the fire for quite some time.

Baradine and Rorrim found themselves being treated better than they expected as they were escorted to the de facto leader of the munuruk - an ancient dryad." - "Oohh, what did she look like?! Was she na..." - "Shh! Shh! Pervert." - "who, through various reasons, was actually half tree, half dryad. She set them a task - defeat the flesh golem guarding the gates to another garden..." - "NO! Damnit!" - "... to assure the survival of the munuruk.

Trael and Rorgrin, at about that time, reached a room covered in ice and ice walls. They freed one of the doors, entering a completely empty room, which then led to a room with a flesh golem and a lightning trap. They retreated for the time, and found the ice room to be melting. From the stairs below, they were joined by Rorrim, Baradine, and a few munuruk, granted some healing fruit and a seed to grow a new magic portal. Together, they defeated the golem, though a munuruk died in the battle.

Zalgus had by now reached the gray sand room, and was accosted by the same voice as Trael earlier, revealing that it was Prodith. She had sensed the book and, certain in her power, talked a bit about her plan to reforge the world through the Tower, the Terror, and the Dance of Souls, the latter of which was a set of magical illusion art that held more power than most thought. Zalgus then arrived in the ice room, learning he could communicate with the book."

"Yay, reunited at last!"

"No, because Trael had already entered the new magic portal in the second garden and left the munuruk territory, whereas Rorgrin, suspicious of the dryad and the munuruk, refused to do the same. Instead, the four entered another room from the ice room - a gallery of paintings, including the Dance of Souls Despaired. It presented itself to them as a blank gray canvas, but only because it would normally display floating spirits over a nighttime landscape. Baradine, Rorrim, and Rorgrin found the painting to be well-secured with various magics. Urged on by Zalgus, they continued down the stairs and through a corridor, reaching a long staircase.

They went further down, past the munuruk territory, when they suddenly found themselves in a different room - somehow they either forgot the descent, or they were transported farther down. In the next room, they found a tall skeleton on a throne, a harp, and a flickering humanoid, which turned out to be an illusion created by the harp, the Dance of Souls enamored. Rorgrin soon, and Zalgus later, went through a door in the throne, while Baradine experimented with the harp and Rorrim examined the skeleton. Rorrim collapsed the skeleton by accident, the skull hitting the harp and revealing that it was indeed trapped. Zalgus and Rorgrin, however, found themselves reunited with Trael... who was locked into battle with an enormous wurm made of bone and skulls."

"And then?" - "Yeah, what happened then?"

"That, children, is a story for another day."

"Aw maaan!" - "Whew."

((Turn likely tomorrow. I hope I didn't make things even less clear with the format. <_< >_>))
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Tiruin

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((I like that summary, good work there.))
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Knight Otu

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Re: Roll through the Keep of Bloodstained Dreams (86 - Story time's over)
« Reply #595 on: January 27, 2013, 01:13:32 pm »

((Thanks.))

I think a recap episode is in order :P

CHARGE THE WYRM!

| You can't really charge the wurm, with your foot caught in its bony body, but you try your best to clobber it with your hammer. Unfortunately, the beast's movement robs you of stable footing, and you realize that any attack would hurt your stuck foot.

"Well, I suppose I'll have to find out then."

Club wyrm with staff.
| You go clubbing the wurm thing. At least you try. It ends up more of a whack on one of its many snouts, only even less effective.

((Sorry guys, on holiday and such. Back to normal after the 5th of Feb.))

>Scowl at Rorrim, then leap dramatically towards the wyrm and cleave a decent chunk off the damn thing.
"Are you trying to scowl again? I think you left the skin for that in our casket."

| You sort of hop at the wurm and brinng your sword to bear, cracking a few bones. |

|The wurm's many skulls cackle at your feeble efforts, and Zalgus feels a sense of dread coming over him.

Enemies - Wurm of Bones Melee to Trael, 9 damage dealt

----
"Good blazes I- uhh." Rorrim examines his surroundings, in detail.

"Well, I suppose I'll have to find out then."

Club wyrm with staff.
((You're not with Rorgrin but in the Giant skeleton room thing.))

"Interesting. A trapped illusion. I wonder if-"

Baradine shall now attempt to study the harp in detail, acquiring it if there seems to be no defenses.

Is it cursed?


You examine your surroundings. It's a corridor in the fire giant throne. From deeper you can hear the sounds of combat, and cackling.

Baradine decides against tampering with the harp, having seen it blast the skull, and just looks at it. | Looks like a piano to him.

----

Level-up for Trael after the battle... if he survives. :devil:

I'll probably change the workings of level-up in the future.

----

Spoiler: Zalgus (IronyOwl) (click to show/hide)


Spoiler: Trael (Yoink) (click to show/hide)

Spoiler: Rorrim (Tiruin) (click to show/hide)


On the floor:
    Lightning trap room: A rock
Logged
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Random Raw Scripts - Randomly generated Beasts , Vermin, Hags, Vampires, and Civilizations
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Loud Whispers

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Re: Roll through the Keep of Bloodstained Dreams (86 -Story time over)
« Reply #596 on: January 27, 2013, 01:45:51 pm »

Commence glorious kicking.

"They split up?" - "This is one of the stories where everyone dies, isn't it?"
10/10

IronyOwl

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Re: Roll through the Keep of Bloodstained Dreams (86 -Story time over)
« Reply #597 on: January 27, 2013, 09:59:48 pm »

"...not impressed by blunt force, I take it."

Cast draining weapon on Trael's sword.
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Tiruin

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Re: Roll through the Keep of Bloodstained Dreams (86 -Story time over)
« Reply #598 on: January 30, 2013, 10:46:41 am »

"Baradine, I'll go and help out the rest, stay back in case anything happens."

"I believe this requires your field of work."

"I- what?"

"This piano, its an anomaly in this area. I believe you've said something earlier before we ventured that you'd..."Like to see this place firsthand?" Touch that harp."

"You're crazy. You saw that it did to the skull. I like my flesh on me."

But then Baradine was already gone, for Baradine went into that-place-where-Zalgus went through, improvising a fire shield on himself in aiding whatever Zalgus was doing!

Rorrim sighed and touched the harp with what best his intuition could do with the situation - hopefully using one of the bones as a tool.
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Loud Whispers

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Re: Roll through the Keep of Bloodstained Dreams (86 -Story time over)
« Reply #599 on: January 30, 2013, 05:47:11 pm »

"...not impressed by blunt force, I take it."
"Less talk, MORE BOOT!"
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