"Salutations musician! Happen to know any good songs?"
There is no response, but also no attack. How very unusual for this place.
"Hrm... and what about this, Book? Any idea what all this is?"
Examine skeleton and throne in more detail, but at a distance.
That looks like the skeleton of a giant, fire giant from the size, and the Dance of Souls Enamored... which looks quite unenamored by this place.| Yes, that very much looks like a fire giant skeleton. The throne, which holds an open door between the legs of the giant skeleton, is decorated with subtle flame ornaments and treated gold inlays typical for the Sinmara dynasty. Arguably, this throne belongs in a volcano.
"Throne of a Giant, perhaps? The skeleton looks...vaguely humanoid. And battle, supposing the denizens of this place are only for guardians or for neutral purposes, there must not be any battle here.
"Unless there are other groups along with u-...didn't we have a skeleton warrior along earlier?!"
Rorrim shall examine ye skeleton and try to discern where the sounds of combat are coming from.
"Well, obviously, it is humanoid. What isn't however is the harp player. And I must go to the Dryad, by the way."
Baradine shall quickly examine ye Harpist before heeding the Munuruk and heading back to the Dryad for her summons.
| You sort of look down the door between the legs of the giant skeleton, where the sounds of battle are coming from before you get to the skeleton. You examine the first bone of the right big toe. Then you move on to the next toe bone, and so on, and so on. Finally you stand on the skeleton's skull, exclaiming "This is the skeleton of a
Gigantis pyromental inferior, male. Wound examination yields that it was likely a champion warrior, surviving no less than 534 battles to the death, against many different foes. There are no signs of bone diseases, and the overall size and structure of the corpus indicates that, contrary to many of his contemporaries and present-day relatives, he succumbed to Old Hag Elli - death of old age."
| Baradine looks at the flickering winged person, shrugs, and tries to touch him. His hand goes right through. Out of ideas, he goes back to the stairwell. Huh. It looks like a looooong way, longer than he remembers descending.
---
Trael sadly couldn't provide any witty one-liners right now, being far too busy trying to bite his opponent into submission.
The sound of bone clacking on bone echoed throughout the chamber as this strange battle drew on.
>Continue biting!
>Anchor myself onto the creature with my sword, hopefully doing more damage to it in the process!
| You bite and drive your sword deeper. You don't seem to be harming the beast, but at least you force it to still try and shake you off.
| The wurm shakes and roars once more, but your grip is secure for the moment.
Enemies -
Wurm of Bones Melee to Trael, 6 damage dealt
----
Level-up for Baradine - anyone have any suggestions for him?
----
Hit points: 20
Action points: 15
TraitsSageNecromancerArcane VampireEquipmentSkull StaffGrim RobeManhide GrimoireUnmarked potionThin book1 *
Blue dryadfruit1 *
Green dryadfruitSpells:Draining GazeConsult DeadCall ShadeDraining weapon - 1 to learn
Hit points: 29/30 (1/3 to heal)
Action points: 10
TraitsUsing everything as a weaponStaying eternally calmHard HitterUnchosen trait
EquipmentA rope/
Well-crafted knifeWarhammerHalf a brickA painting Hit points: 25
Action points: 10
TraitsUnfeelingDrivenBonded BladeEquipment:Ancient, battered steel greatswordHeavy green wool cloakLarry Hit points: 23/30 (1/3 to heal)
Action points: 10
TraitsVigilantWarriorNoticed by TiamatBattlecry!Equipment:Tempered Steel Lochaber AxeLeather armorWoad body paint2 *
Green dryadfruit Hit points: 20
Action points: 6/15 (0/6 to recover)
TraitsSkilled SwordsmanFire magicShield ExpertEquipment:Bronze ShieldBook of Fire MagicBronze Longsword3 *
Green dryadfruit1 *
Blue dryadfruitSpells:FireboltFiery CylinderHeat ShieldFiery Weapon On the floor:
Lightning trap room:
A rock