"Baradine!"
"I got it!"
"No you didn't, I did!"
Rorrim shall eviscerate that golem!
Baradine shall command the Munuruk to shove that Golem out of this room and out of any pathing line of that Orb! He shall also try to...examine the next room.
Attack the golem/Defense (1d6=3, 1d6=2)You yank your weapon free, but it doesn't appear to have hurt the golem much further (1 damage).
Command! (1d6=4)The munuruk discuss whether they should help the pyromaniac. Most seem at least somewhat amenable, once it is destroyed.
"On a 1, 2, 3, 4, 5 or a 6 I'll regret this..."
Throw the warhammer at the lightning trap! *Remember, duck and cover.
Toss! (1d6=1)You drop the hammer on your feet. Youch.
>Relieve stress by hacking the golem into bits!
((Sorry. D:))
Attack! (1d6=1, 1d6=1)You charge at the golem, ready to hack it into pieces, but somehow forget to actually hack, rushing straight into the creature's frame, which struggles, and falls prone.
Get up! (1d6=5)With an unexpected agility for such a big and battered beast, the golem gets back up.
Bla-ast! (1d4=3)The lightning orb hovers jerkily, as if throwing a tantrum.
Enemies
Flesh golem (1/40) melee to Rorrim, close to Baradine, far to Trael, Rorgrin,
Lightning TrapNeutrals/Enemies?: 9
Munuruk (all spear-wielders)
----
Zalgus frowned. Well, if his allies weren't right there...
"Laboratory? Servants? Who are you?"
Go back and talk to voice.
Prodith. That sorry excuse of a half-drow upstairs may have told you about me.----
Level-up for Rorgrin after the battle.
----
Hit points: 20
Action points: 15
TraitsSageNecromancerArcane VampireEquipmentSkull StaffGrim RobeManhide GrimoireUnmarked potionThin bookSpells:Draining GazeConsult DeadCall ShadeDraining weapon - 1 to learn
Hit points: 25
Action points: 8/10 (0/6 to recover)
TraitsUsing everything as a weaponStaying eternally calmHard HitterEquipmentA rope/
Well-crafted knifeWarhammerHalf a brick. Hit points: 24/25 (2/3 to recover)
Action points: 9/10 (4/6 to recover)
TraitsUnfeelingDrivenBonded BladeEquipment:Ancient, battered steel greatswordHeavy green wool cloakLarry Hit points: 21/25 (0/3 to heal)
Action points: 10
TraitsVigilantWarriorNoticed by TiamatEquipment:Dulled, chipped, Tempered Steel Lochaber AxeLeather armorWoad body paint Hit points: 20
Action points: 13/15 (0/6 to recover)
TraitsSkilled SwordsmanFire magicShield ExpertEquipment:Bronze ShieldBook of Fire MagicBronze Longsword2 *
Green dryadfruitBlue dryadfruitThe seedSpells:FireboltFiery CylinderHeat ShieldFiery Weapon On the floor:
Lightning trap room:
A rock