"You know what? I bet I could do one of these."Welcome, madam or sir, to the magnificent Kingdom of Oodge! (Though neighboring kingdoms may indeed be magnificent, Oodge is especially so, and so you have picked wisely.) We've got mountains and rivers, swords and sorcery, goblins and trolls - it's honestly a pretty diverse place.
The people of Oodge are a happy crowd - or, at least, they were, until the crystals started appearing everywhere. Previously confined to the Crystal Cave, the crystals have begun to quickly grow out of control across the land, sprouting from the ground completely at random. When the crystals popped up in Oceantowne, Mayor Yulbar (the ruler of Oodge) called upon a team of courageous fools (you!) to journey to the Crystal Cave and seek the source of the rampant crystals and put a stop to the chaos. In exchange for your service, he has promised extensive rewards, and for good reason: the Crystal Cave is known for its great danger and mystery. Spooky.
The Lowdown
1. This is a relaxed RTD adventure with the standard rules. A roll of six is a great success, five is good, four is fine, three is meh, two is a failure, and one is counterproductive.
2. I developed this world a while back with a friend for a D&D campaign which we never got the chance to play, so there is a bunch of material sitting around on the locals and such.
3. Low magic setting: magic is cast with the help of special objects.
4. Maximum of
five six players, please and thank you!
5. Dying is very possible (bwahaha) and dead players may be replaced by new ones.
6. I will occasionally draw pictures, but it should be mentioned that I have never claimed to have any kind of artistic ability whatsoever.
Name: Something we can call you.
Appearance: What do you look like?
Weapon: Your preferred method of kicking goblin @$$.
A Special Talent: Something like sneaking, disarming traps, or looking good all the time.
Yoink - Sneebus
tomas1297 - Bob
anailater - Mason Joldman
Tiruin - Olaf Yendor
Caellath - Thanen Olobad
EveryZig - Ardan