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Are you gonna get Pokemon Sword or Pokemon Shield?

I ATTAC
- 8 (15.4%)
I PROTECC
- 6 (11.5%)
Waiting on the third one
- 2 (3.8%)
Waiting on the third AND fourth one
- 1 (1.9%)
GET WELL SOON ZYGARDE
- 5 (9.6%)
I am a concientous objector and abstain from taking up arms
- 30 (57.7%)

Total Members Voted: 51


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Author Topic: A Thread about the Pokemans: POKEMANS ON MOTORCYCLES  (Read 680775 times)

umiman

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Re: A Thread about the Pokemans: The ULTRASun and ULTRAMoon Rises
« Reply #6090 on: June 16, 2017, 05:00:52 pm »

Toxipex with Haze(through breeding)? Resists both of Magearna's STAB types, though it lacks supereffective attacks of its own.
According to smogon, Magerna can straight up kill Toxipex with a z-move.

There's a list of Pokemon that can fight it on there. Apparently Jirachi and Bronzong are the best options. I can see Jirachi winning easily but no idea how Bronzong wins.

Sirus

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Re: A Thread about the Pokemans: The ULTRASun and ULTRAMoon Rises
« Reply #6091 on: June 16, 2017, 05:08:08 pm »

Hmm...how about Salazzle?

It isn't tanky, but it is fast. It also has the ability to poison things normally immune to poison. How about throwing Toxic on Magearna, then spamming fire moves?
I dunno about toxic, since the last thing you want to do is kill this thing slowly.

Fire moves is probably the way to go though. Since you wanna kill it ASAP before it gets any buffs up. It's pretty tanky though, so you'll probably need choice specs or multiple fire blasts. Pretty doable for Salazzle. Also Salazzle is pretty squishy but it's resistant to Magearna's STAB moves so there is that.
I suggested Toxic because it might start slow, but the damage ramps up quickly and the Magearna player probably won't have anything ready to treat the poison. If your Salazzle can't one-shot the Magearna, then badly poisoning it and then switching to something that can tank might be the way to go.

Obviously I'm not an expert, I'm just trying to come up with something different.
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Akura

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Re: A Thread about the Pokemans: The ULTRASun and ULTRAMoon Rises
« Reply #6092 on: June 16, 2017, 05:20:30 pm »

I can see Jirachi winning easily but no idea how Bronzong wins.
Bronzong is massive tank, that's why.

It learns Heavy Slam, which against Magearna will have a base power of 60(187kg hitting 80.5kg), unless Bronzong has it's HA, Heavy Metal. Then it hits at 120 power(374kg hitting 80.5kg). Bronzong's base attack isn't super(about average), but it gets STAB and does neutral damage to Magearna.

Alternately, you can try Gyro Ball if you have a 0IV Speed. Bronzong's base Speed is half that of Magearna's. Suddenly Magearna's Shift Gear becomes a liability.
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umiman

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Re: A Thread about the Pokemans: The ULTRASun and ULTRAMoon Rises
« Reply #6093 on: June 16, 2017, 06:15:47 pm »

I can see Jirachi winning easily but no idea how Bronzong wins.
Bronzong is massive tank, that's why.

It learns Heavy Slam, which against Magearna will have a base power of 60(187kg hitting 80.5kg), unless Bronzong has it's HA, Heavy Metal. Then it hits at 120 power(374kg hitting 80.5kg). Bronzong's base attack isn't super(about average), but it gets STAB and does neutral damage to Magearna.

Alternately, you can try Gyro Ball if you have a 0IV Speed. Bronzong's base Speed is half that of Magearna's. Suddenly Magearna's Shift Gear becomes a liability.
I don't think I've ever seen anyone use heavy metal Bronzong in my entire life. It'd be like some kind of mind game thing where your opponent thinks it'll obviously have levitate.

I want to try a choice band heavy metal Bronzong just to see what happens.

Sirus

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Akura

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Re: A Thread about the Pokemans: The ULTRASun and ULTRAMoon Rises
« Reply #6095 on: June 18, 2017, 03:28:01 pm »

Is that the same Bulbasaur in each? Unless the Virtual Console versions allow it(and RSE isn't available for VC is it?), there's no way to transfer Gen I-II Pokemon to Gen III.

Of course, they could have just grabbed Bulbasaur in FR/LG.

PRE-EDIT: Nope. Checked through the comments, he used editor programs to start with Bulbasaur. Still, nice achievement.
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DeKaFu

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Re: A Thread about the Pokemans: The ULTRASun and ULTRAMoon Rises
« Reply #6096 on: June 19, 2017, 12:45:51 pm »

(Pokémon Go)

Okay so holy crap

Complete overhaul of the gym system mechanics, raid battles, gyms granting items like Pokéstops, TMs finally added so you can reroll movesets...

Damn that's a major update. Me and my 97% Steel Wing/Hyper Beam Dragonite are especially excited for that last one... :P
It all sounds really good, too... I just hope it doesn't fall apart once it actually hits the field.

The old gyms have officially closed now, by the way. Looks like I'm stuck with my 197/1000 Ace Trainer medal forever...
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Rolan7

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Re: A Thread about the Pokemans: The ULTRASun and ULTRAMoon Rises
« Reply #6097 on: June 19, 2017, 05:04:03 pm »

*Holy magicarp

I am super stoked for the "raids", can't wait for them to roll out! I was mostly ignoring gyms and seldom saw other players, this seems like an ideal fix. In a week or two.....
Gyms also being stops is nice too. 6-slots on all gyms seems interesting, probably good (easier to beat and fill gyms, more dynamic and low-level friendly).
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Rolan7

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Re: A Thread about the Pokemans: The ULTRASun and ULTRAMoon Rises
« Reply #6098 on: June 19, 2017, 09:30:53 pm »

I'm on a trip so didn't realize at first, but looks like many stops have become stops. Probably since gyms will also give items (they're still disabled for now).
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Re: A Thread about the Pokemans: The ULTRASun and ULTRAMoon Rises
« Reply #6099 on: June 20, 2017, 03:29:13 pm »

Today I broke nuzlocke rules to catch a shiny pidgy. (It was a Leaf Green game I started yesterday)

I mean, obviously he'll have to live in purgatory Bill's PC forever, but I can't just not catch it.
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Sirus

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Re: A Thread about the Pokemans: The ULTRASun and ULTRAMoon Rises
« Reply #6100 on: June 20, 2017, 03:35:11 pm »

Don't worry, many nuzlockes include the Shiny Clause. You're good!
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Akura

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Re: A Thread about the Pokemans: The ULTRASun and ULTRAMoon Rises
« Reply #6101 on: June 20, 2017, 07:05:56 pm »

Been spending some time training up a Petilil for lulz. Partly waiting for Poke Pelago's cave thing to generate a Sun Stone for me to evolve her to Liligant, partly because unevolved Pokemon level up much faster. I can't say for sure how effective in battle she'll be. Move set is going to be Attract, Leech Seed, Toxic, Grass Knot.


...I realize I'm basically creating a monstergirl here.
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Sirus

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Re: A Thread about the Pokemans: The ULTRASun and ULTRAMoon Rises
« Reply #6102 on: June 20, 2017, 07:37:55 pm »

Ain't gonna judge a man's choice in Pokewaifus.
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umiman

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Re: A Thread about the Pokemans: The ULTRASun and ULTRAMoon Rises
« Reply #6103 on: June 20, 2017, 08:49:47 pm »

Been spending some time training up a Petilil for lulz. Partly waiting for Poke Pelago's cave thing to generate a Sun Stone for me to evolve her to Liligant, partly because unevolved Pokemon level up much faster. I can't say for sure how effective in battle she'll be. Move set is going to be Attract, Leech Seed, Toxic, Grass Knot.


...I realize I'm basically creating a monstergirl here.
Ain't gonna judge a man's choice in Pokewaifus.
Yeah well I will.

Why don't you use the standard Liligant moves? I mean, it straight up learns everything in the standard Liligant set and it's what turns it from the garbage-est of garbage tiers to pretty strong.

Quiver dance, petal dance, sleep powder, etc.

In fact, I think quiver dance was literally developed for Liligant given all the "dance" moves it learns. Then they also gave it to Volcarona for kicks. You not giving Liligant quiver dance is like smashing a child's leg bones cause it amuses you. It's straight up cruelty to Pokemon.

---

Edit: Unless you meant Petilil's moveset. Then okay. Whatever floats your boat.

Cerol Lenslens

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Re: A Thread about the Pokemans: The ULTRASun and ULTRAMoon Rises
« Reply #6104 on: June 21, 2017, 10:45:41 pm »

Today I broke nuzlocke rules to catch a shiny pidgy. (It was a Leaf Green game I started yesterday)

I mean, obviously he'll have to live in purgatory Bill's PC forever, but I can't just not catch it.

Hey, no judgement here. Heck, I think a number of house rules for Nuzlockes specifically allow you to catch non-first-in-route shinies, with the understanding that you're only going to actually use them either after the Nuzlocke run is complete or to trade to a non-Nuzlocke game. (And then toss the tradebait mon you gave yourself in exchange.)
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