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Are you gonna get Pokemon Sword or Pokemon Shield?

I ATTAC
- 8 (15.4%)
I PROTECC
- 6 (11.5%)
Waiting on the third one
- 2 (3.8%)
Waiting on the third AND fourth one
- 1 (1.9%)
GET WELL SOON ZYGARDE
- 5 (9.6%)
I am a concientous objector and abstain from taking up arms
- 30 (57.7%)

Total Members Voted: 51


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Author Topic: A Thread about the Pokemans: POKEMANS ON MOTORCYCLES  (Read 680683 times)

Ultimuh

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Re: A Thread about the Pokemans: The Sun (and Moon) Rises
« Reply #6015 on: April 10, 2017, 09:27:45 pm »

EDIT: I just found this.

I do like the design of that evolution. If only its Emergency Exit ability were not so annoying.
Although I do admit, it has its uses for some play styles. But the way I play, it is more of an inconvenience than anything.
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Akura

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Re: A Thread about the Pokemans: The Sun (and Moon) Rises
« Reply #6016 on: April 10, 2017, 09:35:17 pm »

The idea is that Golisopod opens with First Impression(which hits before literally everything but switching out/Mega Evolution), then switches out with Emergency Exit. Then you send it back in and use First Impression again. I bet you could load up a Wish in between to re-trigger Emergency Exit again and keep the cycle going.
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They asked me how well I understood theoretical physics. I told them I had a theoretical degree in physics. They said welcome aboard.
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umiman

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Re: A Thread about the Pokemans: The Sun (and Moon) Rises
« Reply #6017 on: April 11, 2017, 02:35:13 am »

I think having a free switch out in a situation where you... probably want to switch out is pretty amazing. Or it could fuck you, but if you're using it I'm assuming you've planned for it.

And yeah, like Akura mentioned, it has a frigging amazingly ridiculous super fake out.

Greiger

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Re: A Thread about the Pokemans: The Sun (and Moon) Rises
« Reply #6018 on: April 11, 2017, 11:16:46 am »

Yea an automatic switch out sounds bad on paper but if you plan for it (at least in doubles) it definitely works to your advantage.  Especially if you can make sure you are getting your hit out first (which first impression guarantees).  There are pokes on my teams where, while it's not a first choice, an eject button is a better choice than a life orb in my opinion.
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Ultimuh

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Re: A Thread about the Pokemans: The Sun (and Moon) Rises
« Reply #6019 on: April 11, 2017, 11:27:03 am »

Thing is, my plans in Pokemon are pretty straight forward. Hit things till they faint.
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Greiger

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Re: A Thread about the Pokemans: The Sun (and Moon) Rises
« Reply #6020 on: April 11, 2017, 11:31:52 am »

Clearly you need more shenanigans in your cereal.  I prescribe a healthy dose of Zoroark as a start.  Upgrading to a support Aerodactyl or a prankster Klefki when you feel ready.
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Akura

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Re: A Thread about the Pokemans: The Sun (and Moon) Rises
« Reply #6021 on: April 11, 2017, 05:24:47 pm »

Yeah, "hit things until they die" works for the plot, largely because your opponents are never optimized or rarely even moderately built, and you can always level over them if need be. The postgame facilities, the Battle Royal and Battle Tree, have opponents that are always at Lv.50(the limit), are generally maxed IVs and min-maxed EVs, select teams explicitly to counter yours, and cheats like a little bitch on top of that.

A little extra strategy doesn't hurt here.

I prescribe a healthy dose of Zoroark as a start.
I think I still have a Zorua/Zoruark lying around in my OR save(and if not, it's obtainable). Actually, there's a lot of Pokemon I should start porting over. Apparently, none of the Regis, Swords of Justice(except Keldeo, who is), Legendary Birds, or Lake Trio are banned from the Battle Royal/Tree(thus my previous encounters weren't cheating). I've been thinking of breeding up either Floatzel or Azumarill to have both Aqua Ring and Baton Pass, and use that to boost a Regigigas.
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They asked me how well I understood theoretical physics. I told them I had a theoretical degree in physics. They said welcome aboard.
... Yes, the hugs are for everyone.  No stabbing, though.  Just hugs.

Ultimuh

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Re: A Thread about the Pokemans: The Sun (and Moon) Rises
« Reply #6022 on: April 11, 2017, 09:58:31 pm »

You youngins and yer fancy schmancy end game contents.
In my day, we had ONLY the lackluster plot to worry about. AND WE LIKED IT!
* Ultimuh rants away about the "good" old Pokemans gaming days.
« Last Edit: April 11, 2017, 11:53:17 pm by Ultimuh »
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RedWarrior0

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Re: A Thread about the Pokemans: The Sun (and Moon) Rises
« Reply #6023 on: April 11, 2017, 11:17:38 pm »

Oh man, mentions of shenanigans reminded me of my favorite other meta, Balanced Hackmons. Which has had a decent shakeup with Gen 7, including several bans of new stuff (RIP Water Bubble, Comatose + Sleep Talk, and Innards Out, and good riddance).

But anyways, shenanigans. You haven't seen shenanigans until you've seen this pop up in the game feed:
"The opposing Arceus's Gengarite is reacting to [opponent]'s Mega Bracelet!
The opposing Arceus has Mega Evolved into Mega Arceus!"
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Greiger

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Re: A Thread about the Pokemans: The Sun (and Moon) Rises
« Reply #6024 on: April 12, 2017, 12:41:59 am »

Yeah, "hit things until they die" works for the plot, largely because your opponents are never optimized or rarely even moderately built, and you can always level over them if need be. The postgame facilities, the Battle Royal and Battle Tree, have opponents that are always at Lv.50(the limit), are generally maxed IVs and min-maxed EVs, select teams explicitly to counter yours, and cheats like a little bitch on top of that.

A little extra strategy doesn't hurt here.

I prescribe a healthy dose of Zoroark as a start.
I think I still have a Zorua/Zoruark lying around in my OR save(and if not, it's obtainable). Actually, there's a lot of Pokemon I should start porting over. Apparently, none of the Regis, Swords of Justice(except Keldeo, who is), Legendary Birds, or Lake Trio are banned from the Battle Royal/Tree(thus my previous encounters weren't cheating). I've been thinking of breeding up either Floatzel or Azumarill to have both Aqua Ring and Baton Pass, and use that to boost a Regigigas.
Just remember that you can't port anything back once it goes into SuMo, and ORAS still has the advantage of the battle resort's move tutors.  So it may be a good idea to at least keep a few pokes behind. Enough to do some basic breeding with, especially if you have duplicates or haven't gotten all the legendaries in oras yet that need another legendary to get.
« Last Edit: April 12, 2017, 12:43:34 am by Greiger »
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Akura

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Re: A Thread about the Pokemans: The Sun (and Moon) Rises
« Reply #6025 on: April 25, 2017, 05:32:19 am »

I've very nearly completed the Alola Pokedex. The Melemele Pokedex has a silver crown on in, since I have one from every page(just not every page completed). The only Pokemon that I need that don't require trades are Bruxish, Relicanth, and Shellos. Relicanth I can import from ORAS(or just fish), and I already have Gastrodon to breed Shellos. Technically, I can also catch Gengar and Politoed, but both only have a 1% chance of being summoned, the latter only during the rain at night. The ones I do need trades for are A.Sandshrew, and almost everything that needs trading to evolve. Almost forgot Weaville, who is nearly impossible to get since Razor Claws are only found on wild Jangmo-o, who only appear in one spot with a 5% chance, and only a 5% chance to be holding it.

Oh, and Marshadow, but that's currently unobtainable.
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They asked me how well I understood theoretical physics. I told them I had a theoretical degree in physics. They said welcome aboard.
... Yes, the hugs are for everyone.  No stabbing, though.  Just hugs.

birdy51

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Re: A Thread about the Pokemans: The Sun (and Moon) Rises
« Reply #6026 on: April 25, 2017, 06:18:35 am »

Almost forgot Weaville, who is nearly impossible to get since Razor Claws are only found on wild Jangmo-o, who only appear in one spot with a 5% chance, and only a 5% chance to be holding it.

You'd be surprised! Chain Jangmo-os and use Thief or Covet on them with a Pokémon strong enough to knock them out. As long as your Thief mon isn't holding an item, you'll eventually get the item you need.
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BIRDS.

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Akura

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Re: A Thread about the Pokemans: The Sun (and Moon) Rises
« Reply #6027 on: April 25, 2017, 04:43:12 pm »

Last time I tried to do that, I spent at least two break periods at work(one of them being the longer lunch break), and didn't run into a single Jangmo-o. Plus the annoying bit about SOS battles is that even with an Adrenaline Orb and Intimidate, the chance for even a chance for a new Pokemon to appear is very low... unless you don't want a Pokemon to be called, then it's every freaking turn. I was just trying for a Gengar, the Haunter only called three times, got only one more Haunter, then it Struggled itself to undeath.

On the other hand, I did manage to get Bruxish, plus bred Shellos and the Dewpider which I had forgotten. Actually, I forgot about several Pokemon found in Brooklet Hill(hated that place), Feebas/Milotic and Alomomola, but I have all three of those in ORAS.

And I was wrong about the silver crown on the Pokedex options for each island - it just means you've seen every possible Pokemon on that island, not that you have one of each page of entries. I don't have Politoed marked as seen, so Akala and Ula'ula both are lacking the crown.
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They asked me how well I understood theoretical physics. I told them I had a theoretical degree in physics. They said welcome aboard.
... Yes, the hugs are for everyone.  No stabbing, though.  Just hugs.

birdy51

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Re: A Thread about the Pokemans: The Sun (and Moon) Rises
« Reply #6028 on: April 25, 2017, 06:35:24 pm »

False Swipe is your friend there, though, yeah. Waiting on that first mon to show up can be silly. Then you actually have to beat down every thing and that takes a bit.

Alternatively though, you might be able to get a Weavile via trading.
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Akura

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Re: A Thread about the Pokemans: The Sun (and Moon) Rises
« Reply #6029 on: April 25, 2017, 06:44:04 pm »

False Swipe is your friend there, though, yeah.

Not on Haunter.

I did a quick look-up of the mechanics, and it turns out if you immediately take out a called Pokemon with a super-effective attack, they're supposed to call another right away. The concept of Leeroy Jenkins appears to be unknown to wild Pokemon.
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They asked me how well I understood theoretical physics. I told them I had a theoretical degree in physics. They said welcome aboard.
... Yes, the hugs are for everyone.  No stabbing, though.  Just hugs.
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