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Are you gonna get Pokemon Sword or Pokemon Shield?

I ATTAC
- 8 (15.4%)
I PROTECC
- 6 (11.5%)
Waiting on the third one
- 2 (3.8%)
Waiting on the third AND fourth one
- 1 (1.9%)
GET WELL SOON ZYGARDE
- 5 (9.6%)
I am a concientous objector and abstain from taking up arms
- 30 (57.7%)

Total Members Voted: 51


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Author Topic: A Thread about the Pokemans: POKEMANS ON MOTORCYCLES  (Read 680629 times)

Tawa

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Re: A Thread about the Pokemans: The Sun (and Moon) Rises
« Reply #5985 on: February 17, 2017, 07:50:24 pm »

Spoiler (click to show/hide)
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Culise

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Re: A Thread about the Pokemans: The Sun (and Moon) Rises
« Reply #5986 on: March 16, 2017, 01:46:07 pm »

Bumping this thread for another event notice.  Players with Sun and Moon can receive Mewtwonite X and Y in their games by using Mystery Gift with the code M2DESCENT (yes, it doesn't fill the entire space; yes, this is intentional).  I haven't seen an end-date for this event, but that doesn't mean it won't end; it's the first part of a series of codes that will be released containing various mega stones not available in the game proper.  You can also pick up various mega stones early by participating in the rated battle tourneys, but I keep forgetting to register, so meh. ^_^
« Last Edit: March 16, 2017, 01:57:28 pm by Culise »
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Akura

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Re: A Thread about the Pokemans: The Sun (and Moon) Rises
« Reply #5987 on: March 16, 2017, 04:44:17 pm »

I really hope that some Mega Stones aren't exclusive to those tournaments. Especially because I still need my freaking Mawilite.


Giving up on the Single Battles in the Battle Tree, I've gone to Doubles. First run, and I've got 16 straight wins so far. Team is Mismagius, Wishiwashi, Lucario, and Mawile. Opening with Mismagius and Wishiwashi, I usually just spam Shadow Ball/Mystical Fire and Earthquake(Mismagius is immune) until one of them dies. Lucario and Mawile can generally handle whatever those two can't.

Prior to that, I finally got Mawile to Lv.100. That grind between 85-100 is horrible. I spent days going between Morimoto and the Battle Buffet during the drive to work(E4 took too long), getting a level or two every day. Had to use a Rare Candy to get that last level since changing my 3DS's clock locks out both(and for some reason are still locked). Hyper Training boosted Mawile's attack about about 20 points.
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Culise

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Re: A Thread about the Pokemans: The Sun (and Moon) Rises
« Reply #5988 on: March 16, 2017, 10:14:07 pm »

I really hope that some Mega Stones aren't exclusive to those tournaments. Especially because I still need my freaking Mawilite.
From what I heard, they will be released publicly at a later date, which I certainly hope is the case as I still need a Mawilite as well. ^_^

EDIT: If not, well, I picked up a Powersave a while back to be able to store and restore save games on certain games that only allow you two slots *cough* Story of Seasons.  I wonder if it wouldn't be too much hassle to figure out how to magically make certain released Mega Stones appear. 
« Last Edit: March 16, 2017, 10:17:17 pm by Culise »
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Akura

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Re: A Thread about the Pokemans: The Sun (and Moon) Rises
« Reply #5989 on: March 17, 2017, 04:32:37 pm »

Took Mega Lucario on a run through the Battle Royal, totally destroyed Normal Rank. Entered the Super Rank, and after the person on the left's Hippowdon went down, they sent out Regirock. I was already >95% certain that the game was fudging various RNG outputs, but straight-out blatant cheating?

Almost won, too. The same turn the Regirock user ran out of Pokemon, the opponent across knocked out Lucario(Mismagius having been knocked out already), making a tie but given victory due to more active Pokemon.
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Reudh

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Re: A Thread about the Pokemans: The Sun (and Moon) Rises
« Reply #5990 on: March 18, 2017, 12:28:35 am »

Took Mega Lucario on a run through the Battle Royal, totally destroyed Normal Rank. Entered the Super Rank, and after the person on the left's Hippowdon went down, they sent out Regirock. I was already >95% certain that the game was fudging various RNG outputs, but straight-out blatant cheating?

Almost won, too. The same turn the Regirock user ran out of Pokemon, the opponent across knocked out Lucario(Mismagius having been knocked out already), making a tie but given victory due to more active Pokemon.

Regirock and other Trio legendaries are generally legal in Battle Tree/Royale/Tower/etc. Also, Regirock isn't really one of the best trios by any stretch. I generally dislike the Battle Royale simple because the AI loves to gang up on the human. In one match, my Azumarill swept through the entire enemy team with a single KO left to win. Paralysed, confused. Not to mention one of the enemy pokemon, forget what, had a King's Rock and kept using moves that had flinch chances.

"Smiley is confused! It hurt itself in its confusion!" "Smiley is confused! Smiley is paralysed! It can't move!" "Smiley flinched!" right until it finally got KO'd. Out goes Crobat. That's okay. I can do this, my Crobat is speedy and it's got perfect attack stats for a Crobat. We can do this. Just one X-Scissor crit or Cross Poison and we'll be right.

Naturally one of the pokemon, a rock type I think, had goddamn Charge Beam. Crobat DOES NOT like any electric attacks.

I gave up in disgust, the Battle Tree is more fair than that and it actually does try and adapt teams to beat your setups. (no shit, yesterday in Normal Doubles in the battle tree, four trainers had in total 16 part or pure ice type pokemon in their party. A pity that I had a special Aegislash with Flash Cannon.)

RekkaAtsuma

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Re: A Thread about the Pokemans: The Sun (and Moon) Rises
« Reply #5991 on: March 18, 2017, 10:19:31 am »

So I gotta ask:
Is the battle tree algorithm meant to adapt the next teams to beat you?
Overall I just really wanna get a few megastones for a friend, all of the ones they want are in battle tree BP shop...but even having effort valued and even using competitive items and movesets I still can't get past 5 back-to-back Battles in the Tree.
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birdy51

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Re: A Thread about the Pokemans: The Sun (and Moon) Rises
« Reply #5992 on: March 18, 2017, 11:36:31 am »

Short answer, yes. Teams that manipulate the AI as a consequence.
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Greiger

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Re: A Thread about the Pokemans: The Sun (and Moon) Rises
« Reply #5993 on: March 18, 2017, 11:40:31 am »

From what I've seen there does seem to be some kind of bias towards teams set to beat you but it won't always use them. 

Also I >think< every one of those trainers in the tree have only 6 pokes.  They'll use different ones in different individual battles but I'm pretty sure I've seen one trainer use the same avalugg at least 6 times.  Also I believe the enemy pokes in the tree are professionally trained, as in max ivs and evs in relevant stats.  So having good trained pokes isn't so much as an advantage as it's not handicapping yourself.  But I haven't done any actual maths to be sure.

For grinding BP you may be better off doing doubles or multi instead of singles.  In doubles you can have a bit more variety in your typing and have setups where each poke you have out counters the other's weaknesses, or has some big combo like an earthquake kommo-o paired with a boomburst Noivern. 

Multi may be better if your team is specifically made for singles, as you can choose your team based on your ally's pokes, especially if you managed to scout someone like Wally or Cynthia.  And enemy trainers in multi battles are very poor at working together.   When I got to the end of normal multi battles I'm pretty sure Blue did more damage to Red than I did.

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RekkaAtsuma

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Re: A Thread about the Pokemans: The Sun (and Moon) Rises
« Reply #5994 on: March 18, 2017, 04:12:41 pm »

Well geez, that hurts GameFreak! I am not a competitive player, and like mentioned, I only EV to not handicap myself in such a situation, however, I'll often use whatever moves and items float my boat.
As for the stones I'm trying to get: They're for a local friend who doesnt play anything competitive, and they want gengarite, gyaradosite, and garchompite, all of which are in SuMo's bp-shop for 64 bp.
at the moment i have (at most) 12bp
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Akura

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Re: A Thread about the Pokemans: The Sun (and Moon) Rises
« Reply #5995 on: March 18, 2017, 04:18:58 pm »

Just remember, be careful of picking Hau in Multi-battles if he got Primarina(unsure, does Hau get every starter in Battle Tree?). He apparently will decide to blast you with Oceanic Operetta, due to a bug where OO's base move, Sparkling Aria, has a minor beneficial effect(it cancels burn, though it still damages allies).


Two runs of Hyper Rank Battle Royal:
First run, managed to end up with 3 kills, but lost two of my team. Despite the highest score, the opponent with 2 kills but a full team won. Had to double-check the rules and it turns out that your final score is indeed based on both kills and surviving team members. I don't think Kukui Masked Royal mentioned that during the introduction to Battle Royals. Maybe, it's been a few months.

Second run, my Mega Lucario, with a Mega Aerodactyl across. On the left, Torterra. On the right, Magnezone. I Aura Sphere Magnezone, Aerodactyl Ice Fangs Torterra. Torterra is replaced with Flygon, Magnezone with Mega Steelix. I take out Steelix, Flygon hits me with with Earthquake before Ice Fang takes it out. Last up is Minior and Shiinotic. Minior Protects against Ice Fang, Shiinotic uses Spore on Lucario. I switch to Mawile. Minior uses Explosion.

Yes, the last surviving member of that team used Explosion. While it did piss damage to Mawile and Aerodactyl(Shiinotic used Protect), it ended the battle. The score was tied, so the battle is decided on HP, and since my team is generally HP-deficient, I lost. If that's not a Grade A "Fuck you" from this game, I don't know what is.

As for the stones I'm trying to get: They're for a local friend who doesnt play anything competitive, and they want gengarite, gyaradosite, and garchompite, all of which are in SuMo's bp-shop for 64 bp.
at the moment i have (at most) 12bp
If you don't mind the game running in single digit frames, even losing the Battle Royal gives BP - granted, winning the Battle Royals gives crappy BP.
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RekkaAtsuma

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Re: A Thread about the Pokemans: The Sun (and Moon) Rises
« Reply #5996 on: March 18, 2017, 08:44:07 pm »

Just remember, be careful of picking Hau in Multi-battles if he got Primarina(unsure, does Hau get every starter in Battle Tree?). He apparently will decide to blast you with Oceanic Operetta, due to a bug where OO's base move, Sparkling Aria, has a minor beneficial effect(it cancels burn, though it still damages allies).


Two runs of Hyper Rank Battle Royal:
First run, managed to end up with 3 kills, but lost two of my team. Despite the highest score, the opponent with 2 kills but a full team won. Had to double-check the rules and it turns out that your final score is indeed based on both kills and surviving team members. I don't think Kukui Masked Royal mentioned that during the introduction to Battle Royals. Maybe, it's been a few months.

Second run, my Mega Lucario, with a Mega Aerodactyl across. On the left, Torterra. On the right, Magnezone. I Aura Sphere Magnezone, Aerodactyl Ice Fangs Torterra. Torterra is replaced with Flygon, Magnezone with Mega Steelix. I take out Steelix, Flygon hits me with with Earthquake before Ice Fang takes it out. Last up is Minior and Shiinotic. Minior Protects against Ice Fang, Shiinotic uses Spore on Lucario. I switch to Mawile. Minior uses Explosion.

Yes, the last surviving member of that team used Explosion. While it did piss damage to Mawile and Aerodactyl(Shiinotic used Protect), it ended the battle. The score was tied, so the battle is decided on HP, and since my team is generally HP-deficient, I lost. If that's not a Grade A "Fuck you" from this game, I don't know what is.


As for the stones I'm trying to get: They're for a local friend who doesnt play anything competitive, and they want gengarite, gyaradosite, and garchompite, all of which are in SuMo's bp-shop for 64 bp.
at the moment i have (at most) 12bp
If you don't mind the game running in single digit frames, even losing the Battle Royal gives BP - granted, winning the Battle Royals gives crappy BP.

IIRC Kukui doenst mention the rules past Royale flow, but the Attendant there can be asked about them via a dialogue box option.

Also it's way too slow to use the Royale and lose each one...I did however abuse this loophole to get the power items for effort-valueing purposes.
however, the tree is very tolerable, just mega-slow compared to past Battle-areas. In fact i'm reminded a lot of Gen3 Battle Tower by it...only this time i stand a chance cause i have EV'ed pokemon.
but seriously...they pretty much locked Mega-Evos behind competitive play and thus low-blowed my friend and I with the royale and tree.
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Greiger

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Re: A Thread about the Pokemans: The Sun (and Moon) Rises
« Reply #5997 on: March 18, 2017, 09:13:06 pm »

Yea it was very very slow.  I myself was very annoyed by the battle tree until I got the ev training bracelets and a destiny knot.  Once I got those I could properly ev train and breed and did much better.   If it ends up being too crazy I understand there are (or were, have not checked recently) people who will breed pokes for others on gamefaqs and reddit and you might be able get someone to give you a hand.  I breed my own pokes but I'd probably be too busy for the next few days as my work schedule ramps up to breed you some.

Another thing you may try is looking for pokemon called breedjects.  These are pokemon breeders get that didn't quite meet the requirements the breeder is looking for.  They'll often still be better than what you'd find wild.  On pokes that have both viable special and physical attack builds you may even find a fully competitive one that just uses a stat diffrent than what the breeder was going for.   For example I (used to) have some breedject zoura, that would have been perfect for a physical build.
« Last Edit: March 18, 2017, 09:27:41 pm by Greiger »
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RekkaAtsuma

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Re: A Thread about the Pokemans: The Sun (and Moon) Rises
« Reply #5998 on: March 18, 2017, 09:38:51 pm »

breed and breedjects
Sorry but that won't help me: I have several pokemon with 4 or 5 max'd ivs and proper Effort-spreads, yet, I use the moves and items -I like-.
I'm not a competitive player under any circumstance, I only got Iv+Eved pokemon start so that if i ever had to face EV'ed pokemon I'd at least not get KO'd in one hit and be able to at least injure the foe before me.
even so I use what I like outside of that...as a result, any battle-area will be terrible goings for me, oh and I've even Iv'ed and EV'ed some pokemon for my friend...and if you think my "i like" business is limiting, this friend doesn't like any of their pokemon's hp being down by even 1 point...they're even more casual a player than I...and that says something.

Overall I am working on the process, but it's just super slow going.
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Reudh

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Re: A Thread about the Pokemans: The Sun (and Moon) Rises
« Reply #5999 on: March 20, 2017, 07:16:45 am »

Yea it was very very slow.  I myself was very annoyed by the battle tree until I got the ev training bracelets and a destiny knot.  Once I got those I could properly ev train and breed and did much better.   If it ends up being too crazy I understand there are (or were, have not checked recently) people who will breed pokes for others on gamefaqs and reddit and you might be able get someone to give you a hand.  I breed my own pokes but I'd probably be too busy for the next few days as my work schedule ramps up to breed you some.

Another thing you may try is looking for pokemon called breedjects.  These are pokemon breeders get that didn't quite meet the requirements the breeder is looking for.  They'll often still be better than what you'd find wild.  On pokes that have both viable special and physical attack builds you may even find a fully competitive one that just uses a stat diffrent than what the breeder was going for.   For example I (used to) have some breedject zoura, that would have been perfect for a physical build.

I have a bunch of 6IV dittos if you guys would like them.
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