What I was getting at is a bit more complex than what I said. When Primeape came into the metagame, basically everyone in NU dropped Sawk like a box of rocks except for the choice band set. Thus when Mandibuzz showed up, people dropped Sawk because Sawk was very very easy to counter with Mandibuzz. It was either not banded and incredibly unlikely to break Mandibuzz, or it was banded and extremely predictable. As long as you didn't switch Mandibuzz into a banded Stone Edge or Close Combat, you'd be good. Unless your opponent is thinking outside the box with something like
Sawk@Fighting Gem
Nature: Adamant
EVs: 4 Def / 252 Atk / 252 Spe
Ability: Mold Breaker
-Close Combat
-Taunt
-Ice Punch
-Stone Edge/Earthquake
Enough punch to destroy a lot of pokemon, Taunt to murder walls. I did some math, and at the time Fighting Gem Close Combat and Earthquake could OHKO almost any hazard lead, Ice Punch for Roselia, potentially Stone Edge for coverage, and Taunt to shut down Torkoal, defensive Seismitoad, and Golurk. Taunt severely limits walls, so even if you couldn't outright kill every pokemon (like banded Sawk was known for) you could cause a ruckus for some other pokemon to clean up. (Zebstrika was one of my favorites for cleanup, or Swellow.)
I think the strategydex took a seriously wrong turn when they removed the intro paragraphs for every pokemon that gave a general idea of where the pokemon fit in the metagame. Now people just see sets, and when those sets don't work anymore a lot of people don't really understand enough about the pokemon to adapt it to what they need. Maybe it's different in OU, but in NU it's far more useful to have a paragraph about what Kricketune can possibly do than to have some random set that's only there because someone decided to write one for a pokemon used by five guys a month.