The point of a massclaim is that it's forced. If it's not forced then you are just giving the scum information - if it's forced then you're also forcing the scum into a corner by making them either lie or reveal their role
I agree that's the general mechanics of a mass claim. What I objected to was an
early mass claim. In a normal game, by D3 or D4, I'd be mostly fine with that -- perhaps less forceful on the threat aspect though, unless I thought it was really necessary. I dislike policy lynches.
I was under the impression this game would start on Night 0 [...] I won't call for policy lynches or NKs for people failing to claim day 1 for reasons described above, but day 2 onwards I will.
I'm OK with the notion that for this particular game type the "early" game may be shorter than for others. Not that I agree with a forced mass claim D2, but I see your point about how a Night 0 would make a difference in the argument, so I'll reserve judgment for now.
I can believe that Imiknorris didn't read the OP properly and thus plumped for the most overpowered role available, causing the "I will screw you over if you pick an overpowered role" mechanic to kick in.
Do you think the Recurring Nightmare role is the most overpowered role available? Powerful, sure, especially for scum, but I'm uncertain of the threshold to trigger that mechanic (though I confess I didn't read the whole list, and can't offhand think of one that would trump it).
Speaking of which,
Toaster: I looked on the list, but didn't see a "Batman" role. I do see the "Bruce Wayne", but no details on the transformation... just
how awesome was being Batman? Also, regarding Imiknorris versus the "Mafioso (town)", the difference is that the mafioso was
by request, while Imiknorris claims web
made him a VT against his will, so not the same situation at all. Does this change your view on the matter?