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Author Topic: Cybrid 5:The Tunnels Of Mars-Game End: Rebel Vittry (Plus Survivor plus scum)  (Read 59222 times)

Tiruin

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Re: Cybrid 5: The Tunnels of Mars - Day 2: And it's a long, long way down.
« Reply #210 on: June 18, 2012, 04:27:40 pm »

Of...surviving?

Yeah, I don't believe a bit about that, cybrid scum.

One thing, survivors don't win with cybrids. They win with other humans as themselves, rebels or imperial, it does not matter.

Two, you're trying to put up a bandwagon on Dariush stating that other scum should follow in your footsteps so they might have a chance to win and that there is no other way.

Three, now looks like a good time to claim, why?! Nobody is pressuring you (other than Dariush until now) and even then, why do you claim. I want to know the reasons behind it.

Four:
'UI and Dariush are pretty clean, so I'm leaning Imperial.
Hapah and Toaster have this strange semi-buddying thing going. Hapah made some pretty useless active-lurky posts so I'm saying rebel. '

Wtf. Pretty-useless active-lurky posts designate a rebel feel and not anything else and pretty clean means direct Imperial without you even trying to question them to find out. Did a re-read and saw your activity.

Currently, I don't think a cybrid lynch would help advance my win condition.
Cybrids are inimical to all life, bro. They want everyone dead, or converted to them. We want to get them killed, and to a lesser extent, Rebellious scum. You don't want to take a stand with your inferences and otherwise kill off presumed Imperials?!
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Urist Imiknorris

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Re: Cybrid 5: The Tunnels of Mars - Day 2: And it's a long, long way down.
« Reply #211 on: June 18, 2012, 04:33:52 pm »

I'm claiming now because now looks like a good time to claim. What charade?
The charade of being town. What makes now look like a good time? What made claiming a better choice than not claiming?

Quote
Tiruin is cybrid for all the reasons UI said earlier, I'm not going to bother repeating them.
Yes you are.

Quote
Currently, I don't think a cybrid lynch would help advance my win condition.
Oh yeah, because if they started with an Infiltrator and it had two brains, this would be MyLo, wouldn't it?

Also, would an imperial lynch help advance your win condition?

Tiruin:
One thing, survivors don't win with cybrids. They win with other humans as themselves, rebels or imperial, it does not matter.
Where are you getting that?
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Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

Tiruin

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Re: Cybrid 5: The Tunnels of Mars - Day 2: And it's a long, long way down.
« Reply #212 on: June 18, 2012, 04:43:13 pm »

Tiruin:
One thing, survivors don't win with cybrids. They win with other humans as themselves, rebels or imperial, it does not matter.
Where are you getting that?
Inference from OP and partial confirmation by asking GG. I connected the strings. Only Metagen types win with cybrids.

Going offline now, because sleep. Apologies for this.
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zombie urist

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Re: Cybrid 5: The Tunnels of Mars - Day 2: And it's a long, long way down.
« Reply #213 on: June 18, 2012, 05:09:24 pm »

Of...surviving?
Yeah, I don't believe a bit about that, cybrid scum.
One thing, survivors don't win with cybrids. They win with other humans as themselves, rebels or imperial, it does not matter.
Two, you're trying to put up a bandwagon on Dariush stating that other scum should follow in your footsteps so they might have a chance to win and that there is no other way.
Three, now looks like a good time to claim, why?! Nobody is pressuring you (other than Dariush until now) and even then, why do you claim. I want to know the reasons behind it.
Four:
'UI and Dariush are pretty clean, so I'm leaning Imperial.
Hapah and Toaster have this strange semi-buddying thing going. Hapah made some pretty useless active-lurky posts so I'm saying rebel. '
Wtf. Pretty-useless active-lurky posts designate a rebel feel and not anything else and pretty clean means direct Imperial without you even trying to question them to find out. Did a re-read and saw your activity.
Currently, I don't think a cybrid lynch would help advance my win condition.
Cybrids are inimical to all life, bro. They want everyone dead, or converted to them. We want to get them killed, and to a lesser extent, Rebellious scum. You don't want to take a stand with your inferences and otherwise kill off presumed Imperials?!
1. Survivors win if they survive. It doesn't matter whether cybrid/imp/rebels win.
2. Rebel is a town faction in this game.
3. Because it allows me to post without worrying about hiding anything.
4. Basically. Questioning them won't give me anything more.

I'm claiming now because now looks like a good time to claim. What charade?
The charade of being town. What makes now look like a good time? What made claiming a better choice than not claiming?
I'm not claiming town. I'm claiming survivor, which is third party.

Yes you are.
Fine. In summary...
1. Various BS with Toony about loaded questions.
2. Last minute bandwagon on Borno D1.
3. Huge overreactions to pressure.
4. BS accusations D2.

Currently, I don't think a cybrid lynch would help advance my win condition.
Oh yeah, because if they started with an Infiltrator and it had two brains, this would be MyLo, wouldn't it?
Also, would an imperial lynch help advance your win condition?
[/quote]
Ummm... Maybe? I'm not too sure on the cybrid mechanics. What makes you think they have an Infiltrator anyways? A cybrid lynch wouldn't be too bad either, but I'm mostly going for an imperial lynch because both rebels and cybrids should bandwagon with me.
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The worst part of all of this is that Shakerag won.

Hapah

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Re: Cybrid 5: The Tunnels of Mars - Day 2: And it's a long, long way down.
« Reply #214 on: June 18, 2012, 05:21:43 pm »

The hell, ZU? I've got to chew on this for a bit.

GG: Can you confirm/deny that Survivors win with the Cybrids?
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I can't be expected to remember the names of everyone I've tried to stab.

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zombie urist

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Re: Cybrid 5: The Tunnels of Mars - Day 2: And it's a long, long way down.
« Reply #215 on: June 18, 2012, 05:27:41 pm »

You've got an hour and a half to chew. :P

My win con just says survive.
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The worst part of all of this is that Shakerag won.

Hapah

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Re: Cybrid 5: The Tunnels of Mars - Day 2: And it's a long, long way down.
« Reply #216 on: June 18, 2012, 06:51:10 pm »

Damnit, ZU.

Unless GG says otherwise, I'm going to assume that you can't win with the Cybrids. Looking at the role in the OP, it seems to say you can win with Rebels OR Imps, but it doesn't say a thing about Cybrids. Confirmation from GG would be great, but I'd think you would be 110% certain before exposing yourself like that. If you can win with the Cybrids, then good on you.

I don't follow your reasoning for trying to get everyone to lynch Dar. It helps your wincon if you are certain that he's an Imp, sure, but you're counting on Rebel votes. At this stage, I believe everyone has more enemies than friends. If the Rebs did go along with you, they'd just end up as Cybrid meat the next day. It is in both the Imperial and Rebel interests to lynch a Cybrid today, as they are the dominant foe. Why you think the Rebels will both reveal themselves and make a boneheaded bandwagon like that is beyond me.

I can kinda understand the revealing yourself as Survivor if you can win with the Cybrids. You want to make sure you don't get killed in the night, and you want to try to prove your worth to the dominant faction by lynching a "confirmed" Imperial (even though you'll never get the votes). Okay. Sure.

I'm torn on who to lynch. Tiruin doesn't look spotless, but ZU has openly cast his lot with our mutual enemy. If Tir gets lynched and flips Cybrid (or GG says he can't win with Cybrids) we might get ZU back on our side, but if Tir flips anthing else we're completely screwed (best case is a 3v3 stalemate assuming 2 Cybrids) unless the stars align for our Enforcer and Doctor, assuming we even have one of each.

We've still got....about three hours? I'm going to go home now, I'll get back on once I'm there to see what I've missed.
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I can't be expected to remember the names of everyone I've tried to stab.

Bored? Go read the EVE Chronicles.

zombie urist

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Re: Cybrid 5: The Tunnels of Mars - Day 2: And it's a long, long way down.
« Reply #217 on: June 18, 2012, 06:54:09 pm »

Fine. Tiruin. Makes no difference to me.
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The worst part of all of this is that Shakerag won.

Hapah

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Re: Cybrid 5: The Tunnels of Mars - Day 2: And it's a long, long way down.
« Reply #218 on: June 18, 2012, 08:24:28 pm »

It rubs me the wrong way to see you flip allegiance like that. I know it's in your best interests, but it doesn't mean I have to like it. I wonder if you can win with the Cybrids. Hell, I wonder if you are even a Survivor.

Looks like Tiruin is up. I'll leave the vote there to stop any vote-swap stalemate foolishness (I think mine makes it 5-2). If anyone can make a convincing case as to why we should lynch ZU over Tiruin, now's the time. I'll keep checking in until day ends.
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I can't be expected to remember the names of everyone I've tried to stab.

Bored? Go read the EVE Chronicles.

GlyphGryph

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Re: Cybrid 5: The Tunnels of Mars - Day 2: And it's a long, long way down.
« Reply #219 on: June 18, 2012, 08:25:03 pm »

One hour until day end

The Survivor wincon is to survive. The Cybrid wincon is to kill or convert all human//animals. Survivors can not win with cybrids (with the exception, of course, of cybrid metagen survivors). They do not necessarily need to win with Imperials or rebels - if a day ends with two killers and a survivor, and the killers kill each other, then the survivor is left as the sole winner.

Finally, as a reminder, if a survivor gets converted, they gain the wincon of whichever team they are converted to and lose their survival wincon.

Votecount:
Tiruin (5) <- Think0028, Toaster, Urist Imiknorris, zombie urist, Hapah
zombie urist (2) <- Dariush, Tiruin
« Last Edit: June 18, 2012, 08:28:53 pm by GlyphGryph »
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Urist Imiknorris

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Re: Cybrid 5: The Tunnels of Mars - Day 2: And it's a long, long way down.
« Reply #220 on: June 18, 2012, 09:11:08 pm »

The Survivor wincon is to survive. The Cybrid wincon is to kill or convert all human//animals. Survivors can not win with cybrids (with the exception, of course, of cybrid metagen survivors).

Would this have been explicitly told to a survivor?
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Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

GlyphGryph

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Re: Cybrid 5: The Tunnels of Mars - Day 2: And it's a long, long way down.
« Reply #221 on: June 18, 2012, 09:22:52 pm »

I'm not really sure I should say anything about this at all, since I don't like involving myself in what are really player matters (the truth or falsity of claims) but I could see how my potential explanation, should there have been survivors, would have been unclear as it would have been something along the line of "Win Condition: Survive". I will keep that possible interpretation in mind for future games, and remind people that if you are unclear about some condition of your wincon, PM me about it.

The Cybrid win condition, for reference, is "Win Condition: Eliminate all humans//animals. In addition, wiping of defective units is required."

Note to self in future: Put wincons in OP.

Other potential wincons:
Imperial: Cybrid threat eliminated, rebels outnumbered by Imperials, and the Rebels have no kill roles.
Rebel: Cybrid threat eliminated, Imperials outnumbered by rebels, and the Imperials have no kill roles.
Metagen//Survivor: Survive (though this one, unlike the human survivor, does not conflict with the cybrid win condition)
Defective: Eliminate all other players
Sympathizer: At least one Cybrid survives to claim victory.
« Last Edit: June 18, 2012, 09:26:15 pm by GlyphGryph »
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GlyphGryph

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Re: Cybrid 5: The Tunnels of Mars - Day 2: And it's a long, long way down.
« Reply #222 on: June 18, 2012, 09:36:16 pm »

Thread closed, stuff in a bit, no posting!
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GlyphGryph

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Re: Cybrid 5: The Tunnels of Mars - Day 2: And it's a long, long way down.
« Reply #223 on: June 18, 2012, 10:41:46 pm »

As the group argues, a sudden grinding sound fills the tunnel behind them. Somethings coming.

You run. Through the darkness, down the incline, the others by your side, you run. The sound gets closer.

You push into a larger, open cavern, each wall lines with dozens of boxes.

Boxes full of explosives.

And not a one of you knows how to use them, though the wish is on all your minds.

The sound grows closer, and Tiruin scoops up a pipe on the floor as a makeshift weapon, should whatever is behind the group catch up with them.

Urist Imiknorris blinks, seeing Tiruin with the pipe. Suddenly, his memory flashes back to the corridor. Finding the body. Tiruin arriving so quickly, despite not being with the others. The dull clang in the darkness as he came into the room.

Urist stops, sliding the pistol from his belt and pointing it hesitantly at Tiruin.

"Stop." he says. "Right there."

Tiruin freezes, and slowly turns to face him. "Really? Seriously? You're going to do this now?"

Urist frowns. "You killed him. You'll kill us too, if you can. If we're going to escape-" Tiruin springs forward as the gun fires, the muzzle flashing briefly changing the dimness of the room to a bright light, illuminating the shocked faces of the other survivors.

In a moment, Tiruin is there, pushing the gun to the side as it fires. In the next, his elbow lands solidly against Imiknorris's face, sending him sprawling, and the pistol is once more in hands. "Fine, you stupid fucking motherfuckers. I'm done toying with you fucks for now, because shit is about to get serious."

At that, the creature that's been pursuing you bursts into the room. A terrible mix between a machine and a centipede, the Cybrid crawler's bulbous head has a dozen human faces stitched to it - including those left behind. It lets out a terribly shriek as it's body, all twenty plus feet of it, is pulled into the room and it rears into the air, revealing a dozen forward pointing blade arms.

Tiruin looks at Urist, then at the others. "Well? Run, you motherfuckers. Run, and don't stop, because when I'm finished with this bitch, you motherfuckers are next. Don't think you've gotten away from me this easily."

With that, he raises his pistol, emptying the clip into the crawler. It dives at him, and Tiruin raises his pipe as he deftly evades the first two strikes of the blades. "Yes, hah! That's it, brother! Let's motherfuckin' dance!"

The rest of you scramble down the doorway, passing through a large bulkhead. Think0028 stops for a moment, struggling to work the keypad, but it's locked. He curses and runs with the others, the security well beyond him and the bulkhead doors left wide open behind them.

Eventually, the sounds of metal are left behind, only to end in the roar of a powerful explosive. A whiff of heat passes over your bodies, and then you shiver. Whatever happened, you have a feeling something is still going to be hunting you down.


Tiruin has left the game!
Spoiler: Tiruin's Roleflip (click to show/hide)

Night will last 48 hours. Since we're getting into the home stretch now, I'd like to be clear: if there is a possibility of victory, it will only be processed come morning, unless no game changing night actions remain, in which case it will be processed come end of day.
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GlyphGryph

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Re: Cybrid 5: The Tunnels of Mars - Day 2: And it's a long, long way down.
« Reply #224 on: June 20, 2012, 09:33:21 pm »

As you run through the twisting mining tunnels, something seems to change. They seem to become more built up, the branches more regular - you are no longer in tunnels that were built just for mining, but some sort of central junction.

This is around the time the mines emergency power gives out completely plunging you into utter darkness.

The emergency lighting that guided your ways through the dark tunnels before were weak, leaving long shadows and with significant gaps between them, but it was significantly better than this. Nothing is quite like the absolute blackness that occurs a mile under the earth.

Urist's flashlight clicks on, and a beam of light darts into the darkness. "Backup power generator must have blown... shouldn't have, that thing was built to last 2 months on reserve power. The Cybrid's must have found it and destroyed it, or at least cut power to this section."

Toaster can be heard ruffling through his pack, until he finally pulls out a small pencil flashlight of his own. He shines it onto the wall above. "Just a bit of darkness, though. And this areas more worked - we might still have a chance, right?"

Urist shakes his head in the darkness, unseen. "I'm afraid it's not that simple - the reserve power also keeps the air moving, and the processor, and the vents, controlling the various intake and outtake valves. With it off, the atmosphere isn't going to be livable in here for more than another hour or two, and even that's only because of the emergency point power sources."

Dariush sighs. "Is there anything we can do? Or are we dead, then?"

"Not yet," Urist responds. "I used to work here before all this, and I actually recognize this area. There's emergency suits up... that tunnel, over there, and if we keep following it, I can lead us a hangar. Not the main hangar, the cybrid's will expect us there, but a backup hangar meant for repairing damaged ships. I can't guarantee anything is there right now. I can't guarantee it will fly - this section of the mines hasn't been used in years. But I think it's our only chance."

"Well then," says zombie urist. "Let's get the hell out of here, shall we?"

Hapah seems grim though. "Of course... we can't be sure he was the only one, you know. And I don't like it wandering about in this darkness. Did you see how he moved? Any one of you could still be another one of those... things."

Zombie urist slaps him on the back. "Come on - the important thing is that we survive, and whether or not there's another glitch in the group, our chances are zero if we don't move now."

"I agree," says Imiknorris. "We can argue and probe each other on the move, if we must, and perhaps any remaining cybrids will feel the need to make their move soon, as we approach potential freedom - so stay on your guard, and don't let anything past you. Better to jump at shadows than have a shadow knife you in the back."

The group is silent for a moment, pondering this, as they set off down yet another tunnel.


It is now day. Day will end in approximately 48 hours.
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