Rise of the Mushroom Kingdom is back for Dwarf Fortress 0.44! Thanks for waiting!
Thanks to the improved pet system, Koopas can finally have their exclusive pets without keeping their wild variants shut up in the underground.
There are six new races to play with in great wide wacky world.
Bonneters: Ghosts in the form of animated flying hats. They live in mountains and fight by capturing their enemies and beating them up with spectral hands. Not much more to be said, maybe they'll gain more unique abilities when soul stuff comes around.
Tostarenans: Happy-go-lucky Mexican skeletons. They are pretty quick with the welcome wagon, though they don't have much to sell. While not technically undead, their "Dance of the Dead" ability gives temporary undead status to themselves and their allies. Take one along if you want to invade a necromancer tower without vamping yourself.
Lochladies (and Lochlords): Merfolk with good fashion sense. Though mainly known for their fancy dresses, their natural kinesthetic sense and observation skills serve them surprisingly well on the battlefield as well. Unfortunately, their slow walking makes it hard for them to give chase. They're a force to be reckoned with in the water, though.
Bubblainians: Just French snail people. Next.
Shiverians: Bumpties no longer have to brave the cold tundra by themselves, now a new ice-dwelling race joins them. These ones are much more formidable, being on par with the Piantas in size. They still don't get any good weapons or armor though.
Volbonians: Giant sapient forks. Really, does anything else need to be said?
Some other wild creatures will show up as well. Glydons, Jaxis, Uproots, Pokios, and Burrbos now roam the wild.