Wayward kobold-theif slaps can render even the most badass superdwarf into a coma. Why are dwarven skulls so easily penetrated?
- Their skulls are weakened by pre-existing head injuries. Knowing dwarven mothers, being born head first onto a rock floor would seem like a common accident.
- The skulls evolved to be less dense in order to dislocate the jaw to open it wider like a snake (for booze consumption).
Any more?
- The skull is thinner to protect the brain from injury from collisions with large objects, like boulders, or walls (or floors at birth.) The entire brain is mushed like jello, causing surprisingly little damage because all areas are affected equally, thus not shearing or splitting any connections, and dwarven nerve tissue is rather elastic. What they encounter in combat is jabs from small objects that actually tear into the brain with shearing motion, cutting it up, causing unrecoverable damage that is 100% fatal.
Edit;
My question is, why the HELL does Urist think it's a good idea to wall themselves INTO the 1x room I'm walling a corpse into because it's about to be raised from the dead by the evil in the surrounding air, thus ending in Urist being slowly mauled by a zombie ibex?
- He/she is a masochist and they wanted to die horribly with their guts torn out.
- He/she thought they were sealing themselves away from of the horrors of the surrounding environment.
- They wanted a "warrior's death" and were dissappointed to hear that stoneworkers are never assigned militia duty.