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How many outfits are we going to have (in the name of Science)?

1: NC
2: NC and TR
3: NC, TR and Vanu

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Author Topic: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.  (Read 1137286 times)

Dutrius

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #11775 on: August 30, 2015, 06:31:29 pm »

I like to run Skyguard Lightning every now and then. I don't get many kills with it, but the air deterrence bonuses are nice, and it prevents enemy air from farming us quite so easily.

Turns out, Sunderers die pretty quickly to Skyguards.

You die pretty quickly to anything really, though. Me and my friends call them "Paper tanks". We also say that about Starcraft tanks.


Once, back when I used to do organised platoons with my old outfit, I got fed up with NC Libs farming our infantry, so I pulled a Skyguard and drove them off.
A few minutes later, BAM! I'm on a third health. I look around. There were a bunch of Vanguards. Oh sh... BAM! Dead.

I sat there for a couple of seconds, staring at the screen, then calmly say over Teamspeak: "We have a bunch of Vanguards behind us".


Oh yeah, my in game voice has been broken for over a year and a half now. Still no idea why.
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Kanil

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #11776 on: August 30, 2015, 06:38:46 pm »

The rear armor of a Lightning is weaker than that of a Harasser. If you keep your front towards the enemy, they're really quite durable. Not MBT durable, but tough enough that nothing ground based barring an AP MBT should be killing you, unless it has friends. Yes, you can even facetank a Vulcan Harasser, provided you do actually tank it with your face, and not your sides/rear.
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Yah, it sounds like minecraft with content, you have obviously missed the point, people dont like content, they like different coloured blocks.
Seems to work fine with my copy. As soon as I loaded the human caravan came by and the world burst into fire.

Graknorke

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #11777 on: September 19, 2015, 05:20:02 am »

I got around to getting slug ammo on a shotgun.
Why didn't anyone tell me earlier how great this is?
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Sonlirain

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #11778 on: September 19, 2015, 05:34:29 am »

Slug ammo is neat. 3 shots and people die.
Altho i wouldn't recommend it with pump actions because the damage is only marginally better (and the minimal damage at ranges you'd use slugs over regular ammo is usually the same on auto semi and pump actions).

But yeah the damage is nice if you can land a headshot and follow up with a body shot, finish off damaged enemies or ones without shields.
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zombat

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #11779 on: September 19, 2015, 07:38:53 am »

IIRC pumps have higher muzzle velocities so less bullet drop on slugs
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Sonlirain

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #11780 on: September 19, 2015, 08:08:03 am »

Yeah but at that point why not get a battle rifle instead? Pumps have a terrible rate of fire so if you want to use slugs you are probably better off with a semi auto.
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miauw62

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #11781 on: September 19, 2015, 08:14:02 am »

Is this game still alive on the PC? I remember this being both very fun and very frustrating a while ago.
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Dutrius

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #11782 on: September 19, 2015, 08:16:35 am »

It is, at least on the EU servers.
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Rolan7

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #11783 on: September 19, 2015, 08:18:55 am »

Definitely in US too, though I guess you'd be using EU.
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zombat

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #11784 on: September 19, 2015, 04:09:45 pm »

Yeah but at that point why not get a battle rifle instead? Pumps have a terrible rate of fire so if you want to use slugs you are probably better off with a semi auto.
Can't use BAs with LAs
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Sonlirain

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #11785 on: September 19, 2015, 04:20:48 pm »

Yeah but at that point why not get a battle rifle instead? Pumps have a terrible rate of fire so if you want to use slugs you are probably better off with a semi auto.
Can't use BAs with LAs
My point still stands. Semis are jsut better for slugs because the damage difference is negligable and you will want the RoF more than that extra punch... because the damage dropoff with slugs makes it impossible to oneshot people with the pump action slugs from more than 10 meters (we are talking about headshots here) so slugs on the pump are only good if you have amazing aim and reflexes to aim at heads from 10 meters (i'm not sure is nanoweave protects you from getting oneshotted by pump action slugs here). At longer ranges that headshot advantage disapears and you need 3 bodyshots or a headshot + bodyshot... just like a semi auto and those enjoy a far larger magazine and rof along with no "pumping" that might throw off your aim.
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Ozyton

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #11786 on: September 19, 2015, 07:00:47 pm »

NC gets a carbine version of the Gauss Saw, so there's that too...

Dutrius

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #11787 on: September 29, 2015, 06:01:33 pm »

The Halloween event recently started, so suddenly everyone's running around with pumpkins on their heads.

My first thought was that Planetside 2 had gone metal.
Spoiler: This is what I mean (click to show/hide)
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Flying Dice

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #11788 on: September 29, 2015, 06:46:42 pm »

Oh, thanks for reminding us.

In reference to the conversation that trailed off: Medic is the best class all-around for a number of reasons:

1. Best cert-grinder. It's hands-down the easiest, most reliable way to get certs.
2. Best lone-wolf class: Self-healing. Duh.
3. Best all-around infantry: Self-healing, access to C4 for killing MAXes and vehicles, and they're the only class with access to assault rifles. Both of their class abilities are exceptionally good for taking and holding ground, and they don't have to worry about incompatible suit slot and ability slot choices like HAs do.

If you think HA is the "default" frontline infantry, yer doin' it wrong. They're there for AV/AA work and to soak up bullets when breaching rooms or while covering open ground. Unless you're on an NC toon running a godsaw build, natch, 'cause godsaw is godsaw.
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Dutrius

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #11789 on: September 29, 2015, 07:03:06 pm »

Yes, but Engineers have infinite ammo.
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