EDIT: MY bad, I should have posted this too, they talk about making NSO open to non members too so that new spacecar is free I think
https://www.planetside2.com/news/nso-development-updateI have heard the laggy containment area complaint before from a person in my outfit, I don't know how to fix it but I can ask if they ever figured it out. Last I heard they just avoided that base when on Esamir.
The punisher rep nades are pretty much standard for vehicle crew loadouts on engineer. Since you pretty much only need the repair tool if you are driving or gunning most people grab the punisher with certs and put a repair grenade on it. You can shoot it at a tank being far too daring that you know is about to blow up and maybe preserve it with a smidgen of HP left for one more infantry rocket as it backs up. Other than that most people shoot one as they run up to start repairing. I actually don't use it because one of my very few complaints about being locked out of stuff is the class loadouts: I need more engineer class loadout slots since that class does so much, and at least one of my engineer loadouts should have a shotgun and an auto turret deployable; thus the driver loadout gets a shotgun to swat floaty light assaults above my ride with in time before they throw down C4 bricks (maybe)
My biggest complaint about the rep nades is that for a while generators could be repaired through walls with them, so it made Amp stations much harder to capture in an unintended way. You can still smash inside with a sundie bus that goes through the base shields and drop a router but that's as risky as it sounds. Doable though. I dunno if the rep nades still work through walls on the gens or not, but it made taking Amp stations way harder even at overwhelming population numbers.
The NSO stuff is actually going free to play is what I've read in the next update. I'ma try the Javelin, the floaty flash thing. I see people doing sweet stuff with that thing, like climbing a galaxy stack floating hundreds of feet in the air. No way I could do that with Flash turbo, I'd misjump and fall off for sure. I think they are adding a gun to it too.
Having the containment zone run at full FPS on my computer probably helps me like it. I actually think it's a quite well made interior base except that it runs poorly on some computers for some reason; and because the whole inside of that base would be my favorite place to drive a flash ever except it has an inviso vehicle barrier like at the warpgates so I can't even finagle a turbo jump inside over the railing. Then again they might be right to keep me out of there on my flash, but I couldn't say for sure. Maybe if the defenders had a flash terminal at the bottom too... I would like to drive my flash there but not be run over by 48 purple flashes every time I attack a contanment zone. I end up thinking this whenever I have to jump off my flash to run inside down the spiral ramp.
EDIT2: They also added a rocket launcher for the heavy that you aim above where the red or purple planetmans are and when you fire the second time, it explodes in a downard shower of explosions. It was like a Death Blossom Bow from that one obscure shooter game I played long ago when I tried it in VR. I think I have about 1000 certs so I guess I will grab it, being content in most other areas of Planetside acquisitions (except for those loadout slots; for that I want to know if the Premium unlock persist if I pony up for one month. The 500 space monies included with it would also unlock one loadout slot, which would let me make an anti-infantry engineer loadout for example at least)
I'm at like
BATTLERANK 102 and I've spent like $15 or so on PS2 over the I think 8 years or so while it probably sounds like I'm complaining about the loadout slots it probably should be them complaining about me and hauling me off by the scruff of my neck to the internet wasteland I wandered in from wherein there is no other game of this scale of first person shooting. Would I like that loadout slot for free? Certainly. Do they have much else to offer me to I hand them money; having bought the yellowest camo of the time a long time ago? Not really, I unlocked most of the sweet equipment I use regularly; I'm just unlocking new stuff to mess around with now with the certs I used to crave.
There is something called A.S.P. too that resets your character and allows you to use cross class specialties, such as Engineers with LMG and stuff. I have read nothing at all about it because it's 30,000 certs to unlock for free IIRC while premium gets access to it upon being over BR 100. For me, unlocking that and the extra loadout slot(s) I crave would be enough for a one month subscription finally. For someone new I would say make sure you like a game enough before you fully commit to a membership, don't get it just because the famous and respected Duuvian told you about it.
The ASP thing I have no idea how big a pain in the neck it is but I figure I'll do it like I've been treating the campaigns: if I notice I'm there anyways and remember I can do that now too after so many years of simply firing a variety of weapons at purple spandex