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How many outfits are we going to have (in the name of Science)?

1: NC
2: NC and TR
3: NC, TR and Vanu

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Author Topic: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.  (Read 1133937 times)

Flying Dice

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #6195 on: February 21, 2013, 04:25:48 pm »

Cue Airborne Carrier pilots flipping their carriers upside down to troll all the ESF pilots refueling.
You just know that's going to happen, too. Better yet will be if the vehicles are transported in an open-top compartment; it'll give a new meaning to 'steel rain'.
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Jopax

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #6196 on: February 21, 2013, 04:35:38 pm »

Now we need giant aircraft that shoots out Galaxies which shoot out MAXes which shoot shotguns which also have airburst pellets for extra shotgun goodness.
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Flying Dice

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #6197 on: February 21, 2013, 04:38:11 pm »

A Matryoshka shotgun?
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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #6198 on: February 21, 2013, 04:39:33 pm »

SHOTGUN THAT FIRES SHOTGUNS.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Girlinhat

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #6199 on: February 21, 2013, 04:42:58 pm »

Now we need giant aircraft that shoots out Galaxies which shoot out MAXes which shoot shotguns which also have airburst pellets for extra shotgun goodness.
Kamina would be proud... 
SHOTGUN THAT FIRES SHOTGUNS.
Spoiler (click to show/hide)

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #6200 on: February 21, 2013, 04:59:36 pm »

Awesome.


To be fair, the TR will get Macross Missile Massacre and the Vanu will get... I dunno, something with colors and sparkles and pixie dust?
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Flying Dice

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #6201 on: February 21, 2013, 05:00:37 pm »

Awesome.


To be fair, the TR will get Macross Missile Massacre and the Vanu will get... I dunno, something with colors and sparkles and pixie dust?
Beam Spam, obviously. Probably curving beams to boot.
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Jopax

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #6202 on: February 21, 2013, 05:23:45 pm »

Oh man I really want that now, an aircraft whose secondary is throwing off floating orbs, can have a certain number of them (the more the merrier) the primary causes all the orbs to fire a beam to where your crosshair is aiming.

Imagine the pretty!
Imagine the cries of OP!
Imagine the FPS drop!
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alway

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #6203 on: February 21, 2013, 05:33:05 pm »

As VS, I demand homing laser beams which can seek targets around corners.

*NC takes cover behind wall*

*fires HOMING LAZERS 9001*

*laser beam gets to corner, suddenly turns 90 degrees and fries hidden NC*

Because that would be hilarious. Preferably, a slow, continuous beam which plays Yakkety Sax and for which the only means to escape is run away really fast.
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Flying Dice

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #6204 on: February 21, 2013, 07:17:01 pm »

As VS, I demand homing laser beams which can seek targets around corners.

*NC takes cover behind wall*

*fires HOMING LAZERS 9001*

*laser beam gets to corner, suddenly turns 90 degrees and fries hidden NC*

Because that would be hilarious. Preferably, a slow, continuous beam which plays Yakkety Sax and for which the only means to escape is run away really fast.

Yes.
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Paul

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #6205 on: February 21, 2013, 08:04:56 pm »

I took the first stealth cert on my flash and have been riding around on flashes dropping tank mines on sunderers and other vehicles. I pick up the flash at a base near a base that's under attack, and use the flash to ride in behind the enemy. Riding up behind a prowler shelling a base, dropping two mines, then riding off with him exploding behind me is great.

I picked up 40 certs in an hour doing this just now. Not super amazing, but it's extremely fun. The downside is I use up infantry resources really quick, 150 per kill. Quickly went from sitting on max infantry resources and 40 mines to having 20 mines and 0 resources.

The best life I had was when I rode my flash directly into a base, hopped off and dropped two mines on a sunderer, then hopped back on the flash and actually managed to ride away with at least 30 people and numerous prowlers hanging about. I drove the flash to one of the little mini bases, repaired it, swapped to medic to heal myself, swapped back to engineer, then went back in and blew up a second sunderer that had moved into the exact same spot. I didn't get away the second time, they shot me right after I dropped the mines. I did blow up the guy that shot me in the ensuing explosion, though. Just those two must have given me 10 certs with all the bystanders and bonus xp (we were defending the facility, so that was providing a bonus).

I'm surprised at the number of sunderers who don't use mine guard. I only have two mines, so if they had mine guard it wouldn't kill them. It's also a bit surprising how few tanks react to the flash riding up behind them. A few ride away when they hear the flash, but most of them just sit there and don't even turn their turret around to look.
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Flying Dice

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #6206 on: February 21, 2013, 08:41:43 pm »

Some of us aren't lucky enough to have turrets to turn. ;.;
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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #6207 on: February 21, 2013, 08:51:12 pm »

Two out of three factions agree- no one pities the VS.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

darkrider2

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #6208 on: February 21, 2013, 09:09:01 pm »

Two out of three factions agree- no one pities the VS.

I just bought tank mines, and I'm going to try that flash thing.

I also bought the NS/NV 1x scope, and why haven't I been using this on all my guns jesus.
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Kanil

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #6209 on: February 21, 2013, 09:09:18 pm »

Two out of three factions agree- no one pities the VS.

It's one thing I can agree with the Terrans on!
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Yah, it sounds like minecraft with content, you have obviously missed the point, people dont like content, they like different coloured blocks.
Seems to work fine with my copy. As soon as I loaded the human caravan came by and the world burst into fire.
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