I'm making a mongolian death worm megabeast, however, It is way too squishy and its heart gets instantly fucked in combat. How would you guys deal with this issue? I want it to be a real force.
It's a bit shitty and in need of work, but it's the best I got so far. ; _ ;
[CREATURE:DEATH_WORM]
[DESCRIPTION:A gigantic worm, capable of spraying a horrific acid.]
[NAME:death worm:death worms:death worm]
[CASTE_NAME:worm:worms:worm]
[CREATURE_TILE:'~'][COLOR:7:0:0]
[NOBONES]
[NATURAL]
[EXTRAVISION]
[MEGABEAST]
[BIOME:ANY_DESERT]
[BIOME:ANY_TEMPERATE]
[BIOME:ANY_WETLAND]
[BIOME:ANY_GRASSLAND]
[POPULATION_NUMBER:250:500]
[PREFSTRING:terrifying acid]
[BODY:BODY_WITH_HEAD_FLAG:HEART:GUTS:BRAIN:MOUTH:TEETH:]
[BODY_DETAIL_PLAN:STANDARD_MATERIALS]
[REMOVE_MATERIAL:HAIR]
[REMOVE_MATERIAL:BONE]
[BODY_DETAIL_PLAN:STANDARD_TISSUES]
[REMOVE_TISSUE:HAIR]
[REMOVE_TISSUE:BONE]
[BODY_DETAIL_PLAN:EXOSKELETON_TISSUE_LAYERS:SKIN:FAT:MUSCLE]
[HAS_NERVES]
[ATTACK:BITE:CHILD_BODYPART_GROUP:BY_CATEGORY:HEAD:BY_CATEGORY:TOOTH]
[ATTACK_SKILL:BITE]
[ATTACK_VERB:bite:bites]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK_PRIORITY:SECOND]
[ATTACK_FLAG_CANLATCH]
[GAIT:WALK:Crawl:2900:NO_BUILD_UP:0:LAYERS_SLOW:STRENGTH:AGILITY]
[GAIT:CRAWL:Crawl:2900:NO_BUILD_UP:0:LAYERS_SLOW:STRENGTH:AGILITY]
[USE_MATERIAL_TEMPLATE:ICHOR:ICHOR_TEMPLATE]
[BLOOD:LOCAL_CREATURE_MAT:ICHOR:LIQUID]
[USE_MATERIAL_TEMPLATE:ACID:CREATURE_EXTRACT_TEMPLATE]
[STATE_NAME:ALL_SOLID:frozen acid]
[STATE_ADJ:ALL_SOLID:frozen acid]
[STATE_NAME:LIQUID:acid]
[STATE_ADJ:LIQUID:acid]
[STATE_NAME:GAS:boiling acid]
[STATE_ADJ:GAS:boiling acid]
[PREFIX:NONE]
[SYNDROME]
[SYN_NAME:acid]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:DEATH_WORM:ALL]
[SYN_CONTACT]
[CE_OOZING:SEV:1000:PROB:100:LOCALIZED:START:1:PEAK:1:END:100]
[CE_BLEEDING:SEV:1000:PROB:100:LOCALIZED:START:1:PEAK:1:END:100]
[CE_NECROSIS:SEV:1000:PROB:100:LOCALIZED:START:1:PEAK:1:END:100]
[CAN_DO_INTERACTION:MATERIAL_EMISSION]
[CDI:ADV_NAME:acid spray]
[CDI:USAGE_HINT:ATTACK]
[CDI:BP_REQUIRED:BY_CATEGORY:MOUTH]
[CDI:MATERIAL:LOCAL_CREATURE_MAT:ACID:LIQUID_GLOB]
[CDI:TARGET:C:LINE_OF_SIGHT]
[CDI:TARGET_RANGE:C:15]
[CDI:MAX_TARGET_NUMBER:C:1]
[CDI:WAIT_PERIOD:50]
[CREATURE_CLASS:GENERAL_POISON]
[USE_MATERIAL_TEMPLATE:PUS:PUS_TEMPLATE]
[PUS:LOCAL_CREATURE_MAT:PUS:LIQUID]
[BODY_SIZE:0:0:12000000]
[BODY_APPEARANCE_MODIFIER:LENGTH:90:95:98:100:102:105:110]
[CANNOT_JUMP]
[ALL_ACTIVE]
[NO_SLEEP]
[NO_DIZZINESS]
[SET_TL_GROUP:BY_CATEGORY:ALL:SKIN]
[TL_COLOR_MODIFIER:GRAY:1]
[TLCM_NOUN:skin:SINGULAR]