First post-release update (1.0.1) comes tomorrow.I really hope you haven't been enjoying your Cast on Damage Taken gems too much.
Because it's getting the nerf stick taken to it. At max, it's going to take something like 2500 damage before it will proc. The gem that's supported by it can also not be a higher level than the CoDT gem itself.
The numbers make little sense to me. Even on my beefiest characters, I don't come anywhere near that kind of health.
Purity is also getting the nerf bat taken to it. Now it will only increase Maximum Resists. Three new resist gems have been added to the game to handle the three Elemental resists individually.
So if you were enjoying better resists while playing solo.....say g'bye to that too.
I think I've played enough PoE to say.....I hate their interpretation of how resists work. Resists in every ARPG are the end-game height test..."You must have X resists to proceed." Elemental damage and resists or the lack of them become how most games manage difficulty. So in order to play you have to shoehorn resists into your gear, or your build, somewhere.
Except in PoE, that's not enough. No, we need to NERF your base resists in higher difficulties, so you have to stack MORE resists to get the same benefit, requiring excellent gear or significant sacrifices. And once you hit Merciless? Guess what. Even THAT isn't enough, now you need extra maximum resists to get the damage down to a manageable level. It makes soloing at the higher levels just get insane, as your build and your gear end up trying to do 4 different things at once, and not doing any of them particularly well. Late game your choices feel like:
"There's damage, resists and HPs. Which one would you like?" When the truth is you need all three to not have significant fights take 10 minutes, and hinge on lag and/or 1 crucial misclick. There are Uniques in the Scepter of God that basically require you to cheese them with LOS because they're so incredibly nasty, and there is no avoiding their attacks.
I made it to Act 3 Merciless before they nerfed it to make it more beatable. But post-release, I'm worried that I won't even be able to get to Act 2 Merciless, the way Act 3 Cruel is shaping up.