Turn 75Worker ants - harvest mushrooms, then deposit chewed roots into farming area, then move eggs into hatchery.
Colony ants = Miner ants, then continue tunnel down.
queen - lay more eggs.
With new workers comes more work, and you soon have your ants mining both up towards the surface, and down towards the rich rock layer that your kind dread for it blocks your expansion. Other then the expansion the mining is uneventful, but your store room is quickly filled with food from the harvest of mushroom. To hold anything else you'll need to expand the room, or that delicious food may begin to rot away.
Elsewhere your soldiers carried the three larvae to there places in the hatchery, and they shall be ready for work in the next cycle.
'Throne Room'
Occupants:
Queen "Ravouxi" [HP: 8/8 | Spawns: 2 eggs every three turns when fed fully | 4 Food units Needed every 3 turns| Big Black Blob with gold crown]
- 2 Rookie Soldier Ants [HP: 2/2 | HP 2/2; Food: 1 every 5 Turns| Grey]
Storage Room
Contents:
A Rock [Entrance, 9 units, Needs to be dug up, Need stronger ant to mine out]
63 Units of Food
18 Units of Dry Wood
Farming Area
Contents:
Mushroom Tree [Food: ??]
One Deep Water filling the 'farm area'
Downward Tunnel
Occupants:
- 2 Miner Ants [HP: 1/1 | HP: 1/1; Food: 1 every 5 Turns| Yellow]
Upward Tunnel:
Occupants:
-2 Worker Ants [HP: 1/1 | HP: 1/1; Food: 1 Every 5 Turns | Orange]
Small Hatchery
Contents:
Small Dead Root System [Resource Units: 5 | Cleared]
Hatchery Slots: 3 of 9 Occupied [15 Turn Growth Time]
Your Stats:
-----------
Queen [HP: 8/8 | Spawns: 2 eggs every three turns when fed fully | 4 Food units Needed every 3 turns| Big Black Blob with gold crown]
Rookie Soldier Ant [HP: 2/2 | Atk: 2 | 1 every 5 Turns | Grey]
Larvae [Hatch Time: 15 Turns | HP: 1/1 | White]
Colony Ant [HP: 1/1 | No use, must be assigned a Tier 1 Job [Rookie Soldier, Worker, or Miner]
Worker Ants [HP: 1/1 | HP: 1/1; Food: 1 every 5 Turns| Orange]
Miner Ants [HP: 1/1 | HP: 1/1; Food: 1 every 5 Turns| Yellow]