You acted immediately, this village needed some reorganising to fit your needs. You meet with the former leader of Fuerza, and announced your offers of other work than the farm. It didn't get long before you got some volunteers. You now have five servants, although they are not trained in anything, they could be specialised in whatever you decide.
Many thoughts went through your head. Should you build a mill? A granary? A small port? A wooden fence? After a while you decide to build both a granary and a mill, since it would be good to have them built before harvest. You command your servants to buy the material and hire the expertise needed.
Regarding your militia. You have a rather interesting option. A hunterteam volunteered to serve you. They are competent archers, which is hard to come by these days, although, if you hire them, it will hurt your meat production quite a lot. You could instead hire five normal peasants, which wont hurt the food production as much, although they wont be very useful in a fight at the moment.
You also decided to from this harvest and onwards. You will have a feast everyweek. You could organise it more detailed when the need arises.
It is now June! (Three months later)
Your granary is finished and you will have to decide weather to use is privately or let the villagers use it aswell. The peasants have started to gather this years hay, however, this years harvest was very poor. And you will have to slaughter animals as the peasants wont be able to feed them this winter. Your mill will be completed next month. Since it is quite a complex building.
You have heard some rumours about raiders further up the rivers. If it is any truth is them remains to be seen.
Sir Reginald Dumac
Title: Baronet (Obliged to serve Baron Amroth Elnesar, and join his call of arms)
Ownings: A large house in Fuerza, a horse and battle equipment worthy of a knight. 50 gold coins (-100 for the mill, -50 for the granary) gold coins. Five servants.
Reputation: Non-existent
Military strength: Yourself, you are actually quite a formidable foe. And 55 ablebodied but untrained and unarmed villagers. Five untrained militia.
Fuerza
Your yearly yield: 100 goldcoins (from trade), food (250 goldcoins if sold at a optimal price)
Notable buildings: Church (Represent the religions interests in the area.)
Granary (Private= 1000 storage, commonly=250 storage, although the villagers will store food themself, and handle a bad harvest year without your intervention.
Water mill (Finished in one month)
Other: Pays one tenth of its total income to the church, and one tenth to Amroth Elnesar.
Priest happiness: Content
People happiness: Content
Decided to abstract the food production a bit.