((Is the number for the second mission still 10?
Also, nothing for bringing back a nice chunk of sharkmist? Damn.
This is a tough one. Lars wouldn't want to be away from Steve that long and is clearly unqualified for the first mission, but Toaster doesn't want to sit out. Hmm...))
Ah, forgot that. I'll give you 2 tokens more.
What's going to happen to the planet? Is it going to be kept for further study, or what?
Also, I might apply for the second one you mention, but it's going to be a good bit before I'm quite ready for another mission, especially such a long one.
Simus awaits an answer, then heads to the Armory.
>Study for now, destruction if it poses a threat. You head to the armory, your curiosity sated.
try to sell the man in black the arm + shoulder that ivans head has seeped into
He doesn't listen to you. Instead he drags you to a room and throws you in. Inside is the doctor, and Ivan in a tank of green biogel. Ivan isn't moving, but somehow you know he's not dead.
"Altered aren't too different from most life when it comes to their motivations." The doctor says, his back to you. "When an altered is injured they will do one of two things. They will either run and try to heal." He turns to you," Or they will try to propagate before they die."
He walks over to you and lifts you off the ground. The first inklings of feeling are beginning to return to your legs.
"Everything he is, you will become." He looks straight into your eyes, blank glass of his lenses reflecting your own stare back at you, "What do you want to do?"
Milno rises from his seat, one of the few occasions in which he is unarmored and wearing only the HMRC-standard clothing.. Figures the prizes would be lower this time around and failure wouldn't go unnoticed - and to make matters even worse he had gotten cursed with exactly the kind of alien fuckery he has always hated.
The young man smirks as he walks to the showers, feeling the irony of his situation. He generally hates alien shit - especially the ones that decide to take your mind and/or body - but unfortunately this instance of alien shit does not seem to understand nor share his feelings. Symbiotic probably means he won't be able to get the thing out of him so easily or they would have done so.
The human body. It is weak, pathetic and predictable. As its owner, you tend to know when it's going to break or make it, and you are aware of most of your vast weaknesses and few strengths. You know your human body is nothing but a speck of the tiniest possible piece of dust on a giant alien hivemind's ass, but you are used to it; you tend to know and test your limits within reasonable (or unreasonable) boundaries. A body tampered with by aliens is in some aspects much better than having your brain put in a metallic jar, but it is still something you can't quite trust, it isn't just yours and the other thing living with you may try to claim it as theirs.
Of course, he has an idea of what to do to know how if the thing inside him is a problem at all and if it is going to take over his mind any time soon. For the moment, checking the surface should be enough, and so he does. Arriving at the showers, he tosses his clothing to the side and starts to wash his body, taking some time and struggle to deal with his long hair (if it even still happens to be there).
He checks his body for any signs of changes or modifications brought by the sharkmist before dressing back and walking to the lockers to check on his equipment.
Analyze body visually for any signs of modifications by sharkmist, then get dressed once again and go check on the equipment and how much it costed to repair the armor's damaged leg.
You look yourself over in the shower. You look normal enough, same old scars, same old robot arm, same old skin, pale from far too long in space suits under artificial lights. There's a nice new circular scar on your leg where the rebar went in, and more then a few on your chest. Oh well.
You get dressed and head to the armory to see how much getting your suit repaired will cost.
"Nada." the armory master says, drying your wet hair and rebraiding it with an idle flick of the wrist.
"You got hit in the leg, below the armored sections. Simple fix, really, once we drained the blood and all. Be a bit more careful next time, yeah?"
Jobasio dreamt. He dreamt of his life before, he dreamt of what could have been, and of course he dreamt of horrifying half-realised alien monsters tearing him apart with claws and fangs. Not a particularly pleasant dream, all told.
>Wake up.
>Inspect self.
((Was Jobasio referred to as Jack in the mission debriefing? Just making sure there wasn't another Jack.
Also, sorry for not being able to post very frequently, especially at the end there where all the intense stuff was goin' down. So many pages to check up on every time I looked. D:))
(yep)
You wake up. You inspect yourself. You are in a bed. The bed is nice. Your spine is broken. Less nice. They have you on a lot of pain killers. Awesome.
"Didn't get an extra token for my heroic extraction of the entire team? No? Ok."
Current stats and inventory, please?
(I kinda want to go on the first mission so I'll probably boost my will. The second mission is just way too long.
Also I really thought I was competent enough on the mission to earn at least an extra token. Oh well.)
It's a year in game, not real life.
Mesk
+2 Med
+1 aux
-1 speech,handi, con wep, uncon wep,
2/3 int
1/3 aux,dex, end, Will,str, char,
Mk II suit
civ police body armor.
cutting torch, (10:00/10:00)
anti-coagulant
Advanced kit (full)
monorazor
6 token.
Lars was torn. While the prospect of another mission so soon would be a great way to exercise his skills, there was still much to learn here. He had not even finished reading the holy book the Armory Master had given him.
Well, in times of indecision, there was always something that never failed him.
"O Steve, I beseech you! Grant a boon to the humble speaker of your word! Do you wish me to go on this mission and spread your Name, or shall I stay behind and continue my studies?"
Pray!
>Well, experience always helps the newbies. I assume some of them will be on this. (Requesting current tokens and stats before I spend any of them. And I'm happy to go along with the first mission, yeah. ^^^)
Jim
+1 exotic wep, will
-2 speech
-1 handiwork,charisma
1/3 dex, intel,intuition, char
2/3 Exotic
Clever
Matter manipulator Amp
Microwave Psychokinetic Amplifier
pair of arms (synth)
Decompensator(1/3 chance to make a 6 or higher a 5)exo
23 token
Locker:
108 lb metal
Unnamed reiterpallasch (almost 2 feet too long. Need 8 dex or -1 dex. If 8 dex,
+1 str for stab)
X2
cutlass
Longsword
Dagger
Mace
Two-Handed Sword
Spear
Knuckledusters
Search for Doc. Ask him if he has any suggestions on what can make Renen a better fighter.
Hey, is there any way to better my speed, strength and endurance through body modifications besides a robot body?
((PW. What are Renen's stats?))
Renen
+1 to all katana combat rolls 1/3 to other sword rolls.
slow mo ability. Triggered on successful will roll. +2 dynamic dex bonus.
1/3 Dex,char,will,exotic
-1 handi, con, med
MK II
Unnamed Katana
Monoatomic sword
4 token
Doc ain't around in the Infirmary, you're not sure where he is. Hmm.