"Fucker..."
Attempt to get out of an arm strap and loosen the neck strap. Continue to live. Oh and take one or two breaths if possible.
[str:4]
You struggle against your straps, your carapace armor scraping and grinding against the strap, fraying it's edges. Your back is arching at an increasingly uncomfortable angle and even with the plates protecting your throat, you're starting to get light headed as blood is constricted and cut off.
"Stupid anomalies...."
Travis searches the entire accessible prison area for anything that is powered and mentally notes them.
You drift through the halls, looking for anything thats still running, but beyond the emergency lights and the tv, you can't find anything.
((Aren't we still in null-gee? A lot of these descriptions would be fine in gravity, but would be changed a bit for microgravity.))
Now here's the first real sign of something anomalous from the feed, up until now it was antiquity, but not extraordinarily unusual. The feed, that is, that the thing is even on is anomalous.
Continue watching the TV, ponder what the heck is going on in the feed.
[int:3]
Camera man is fucked. Thats whats going on as far as you can see.
Once the airlock cycles, Jim heads toward the top of the ship first, using whatever safety measures are present such as handholds or railings. If none are present, he'll instead move very slowly and carefully on all fours.
After a long few seconds the airlock's outer door opens and you float outside after checking, rechecking an re-rechecking the harness. Everything is almost entirely dark; you're in the shadow of Minos-9, the only things visible being what your lamps can illuminate. You find a railing next to the door and grab hold, seeping your lamps around. The surface around you is almost completely smooth, save for the railing, and judging by the edges you can make out by observing where you can see stars again, the ship itself is fairly fucking massive. Checking the hull is going to be a bit of a problem like this.
As soon as Lars felt the pull backwards, he knew something was wrong. If this, indeed, was from Steve, then it must be a punishment. Given he hadn't violated any of the commandments (it was hard to do so) then there must be an evil influence here. He must resist!
Resist the pull with body, mind, and soul.
[will:3]
You struggle against the force of the web, staining to escape but barely holding your ground as it threatens to rip you back into the dark.
"Creepy..."
Try to intuit something about what I just witnessed on TV.
[intuition:2]
It's weird. Does that count as intuition? Uh...OH I've got it! Camera guy needs a new job! No? Oh, uh...No more using alien devices as "marital aids"?
"Huh. I think I understand. Thanks, Victor. I'm going to go check it out... you want to come with me?"
Pick the knife back up and head in the direction indicated.
You back up a bit and then head in the direction Victor pointed, thumping down the vent in rather uncoordinated fashion. You never reach the vent for the briefing room however, you're blocked by what looks like a mass of squirming worms or a moving tree root or something similar. You climb closer and see that that the mass is actually a great, flowing mass of wires, all pouring down into the briefing room.
"Oh, hello there, fellow convicts. As you can see, I'm thinking of following this wire into the ceiling. But first, I'm going to have to widen this here hole. Got any tools to help me?"
If they don't have any better tools for the job and Gorat can't open the panel without tools, use Microwave Field Manipulator to heat up and melt a circular line about 1 meter in diameter and 3 millimeters in thickness around the rusted hole. Don't stand directly under it. Make sure to get the thickness of the ceiling panel right and melt entirely through it. If I am kicked out, proceed with action regardless.
"Make sure to stand well back, I haven't used this specific manipulator before. There might be unforeseen, uh, problems."
Seeing as no one is exactly forthcoming in offering a better tool, you decide to do it your way: WITH SCIENCE!
[uncon:3+1]
You tap away on your manipulator for a moment and then hit execute, curious to see what will happen. The circular cut of heat appears in the panel and the metal in the center of the cut slips, threatening to fall, but doesn't give way. Hmm, maybe a good hard blow would get it free while the metal is still soft.
"Hey! You! What the hell is going on here? Why are there people runnign around? AND WHY WAS A NAKED?"
Ask anyone in the Rec room this
You continue screaming for answers, going so far as to literally walk up to several people and spray them with furious spittle as you demand satisfaction. They show an almost superhuman level of apathy and ignore you.
Feyri, I'll keep an eye on the feed and relay anything that seems significant, if it can help you and the rest of the exploration team. Might be a good idea to try linking suit feeds again before you leave, though, so I can help figure out anything you might come across, easier with visual contact.
Hearing the new arrival:
I'll also keep anyone in here from doing anything majorly idiotic to the best of my ability.
Attempt once more to connect suit feeds with others, particularly Feyri and the rest of the exploration team.
[aux:3-1]
NOPE.
"O.k. time for science!
O.k. whoether you are, come out of there and watch my back from the door."
Kick him out, wall into middle of the room, close my eyes.
[dex:3]
[stacy dex:1]
[str:2]
You attempt to shove Stacy out of the room but end up not doing much more then tangling up with him and bouncing around the room.
"Oh, hello there, fellow convicts. As you can see, I'm thinking of following this wire into the ceiling. But first, I'm going to have to widen this here hole. Got any tools to help me?"
If they don't have any better tools for the job, use Microwave Field Manipulator to heat up and melt a circular line about 1 meter in diameter and 3 millimeters in thickness around the rusted hole. Don't stand directly under it. Make sure to get the thickness of the ceiling panel right and melt entirely through it. If I am kicked out, proceed with action regardless.
"Make sure to stand well back, I haven't used this specific manipulator before. There might be unforeseen, uh, problems."
"We shouldn't cause damage to the ship unless necessary. There's some guy in the vents already, let's ask him what tools he used."
Gently dissuade Stacy from using the manipulator. Send the following to Mesk:
What tools did you use to get into the vents and are these tools accessible? We want to follow the wire from the armory.
If Mesk answers with the location of the tools, quickly get them and remove that panel to get in.
Stacy seems to have been a bit too impatient but luckily he didn't blow anything up.
Update - Locations; Speculations//Assumptions
Map, still unupdated. The Armory seems to be accessible.
The lights in the Rec room flicker suddenly, the television screen distorts with static and the vr simulations echo with a eerie sound, a whisper from far off.
>It appears that your section of the ship is experiencing anomalous events. Beginning lock down. Electromagnetic shielding in place. Radiation shielding up. Locking down labs, Infirmary, and armory. Shutting down power, deactivating LS-GFM. Power systems switching to internal back up. Severing all connections to inmate section and periphery. Automatic venting timer in place.
Find the source of the interference and eliminate it or I'll be forced to vent the prisoner section and all of you into space. You have until (Oct 31st). I'll be monitoring you remotely.
Good luck.
The VR systems, television and other electronic systems flick off as the lights change from bright white to dully flashing red. Armored shutters clamp down over the armory kiosk and the door to the back of the infirmary. Everyone's wristpad activates, displaying a countdown. This isn't good.
> The Anomaly has presented itself through the TV. Warnings about low oxygen and fuel. Contrary to Irony's belief that we're seeing a ship. The Tv ran on it's own accord(?), getting it's plug pulled killed the message.
> Toaster//Brother Lars cannot respond to any of our messages//wristpad or radio comms. Assuming we all know where each other are, Lars is out of our signals and we know it. [See: Tv link]
> Suits can always communicate with other suits. They have faceplates hiding emotions -- except for Feyri who has yanked her own faceplate into a permanent face-viewable position.
> EVIL ELECTRICITY! The wires serve as a vessel for the anomaly! Hence the reason why Steve turned the main power off! Now the problem is, how do we get to it?
> Proven. The wires act as a tool - attack of opportunity at an incapacitated foe, but how or who used it?
> The statue Azthor saw earlier may not be linked to this, somehow(?) IS LINKED TO THIS BUT NOBODY KNOWS IT BUT BROTHER LARS [TOASTER]
> For those still in the Rec Room = THE TV IS RUNNING ON SOME KIND OF EXTERNAL ELECTRICITY D:
"It looks like we can't go to the red areas..."
For brevity, all items listed are [EQUIPPED] and [FULLY LOADED] and [MK I SUIT] unless stated otherwise.
> 4 tokens
> A Metallic Arming Sword [with some kind of Str Modifier]
> Scoped Camo Gauss Rifle [+1 Long Range//+1 Medium as only benefit]
> Laser Rifle[?]
> Tesla Sabre [-15 seconds from a full battery]
> 1 Combat shield (plastic)
> 5 tokens
> Personally made robe, including casual outfit
> Pendant of the Most Holy Steve
> Not suited
> 1 Gauss Rifle
> Microwave Field Manipulator
> 11 tokens
> 2/3 of an emergency kit
> The Instrument[?]
> 1 Microwave Field Manipulator
> 1 Kinetic Amplifier
> 1 Sledgehammer
> Not Suited
> 1 Cybernetic Monoatomic Wristblade
> 1 XGL [Grenade Launcher]
- High-Ex x1
- Frag x1
- Chem/Incendiary x1
> 1 Monkey Wrench
> 1 kilogram block of Aster-EX Demolitions plastique
> 5 remote detonators
> 1 Microwave Amp
> 1 Manipulation Amp,
> 1 ExoWep Decompensator (1/3 chance of turning six or above into a five)
> 1 Cutlass
> 1 Long reiterpallasch
> The permanent painkiller
> 2 Tokens
> 1 Katana, probably named 'Legacy'
> Not Suited
> 1 Microwave Psychokinetic Amplifier
> 2 tokens [?]
> Brother Lars [Toaster] -- SKYYYY ROCKETS IN FLIGHT
= Probably affected by the anomaly. I will not divulge their locations
> May [TCM] > Feyri Nirel [Tiruin] > Faith Valentine [IronyOwl] > Thomas Harrison [Spinal_Taper] > Mesk Vraite [Remalle] > Milno Enedrasi [Caellath] > Simus [PyroDesu] | > Jim [SeriousConcentrate] > Stacy Butte [Harry Baldman] | > Mason Kervech [anailater]
> Gorat "Chin" Ivanos [Knight Otu]
| > Cog Anrizkalur [kisame12794] > Lukas Stark [Prosperus]
|
> Ashley Oak [Objective] |
((It seems me, Spinal_Taper, sambojin and Caellath are on the explore-party!))
"I told you before, he's not my boyfriend," Feyri replied on a private channel to Milno, hoping the lighting would hide her blushing.
Why did I have to put up that faceplate again?
"Alright," she called out to everyone in the Rec Room, "Me, Milno and Thomas here are going to search for the anomaly, or Brother Lars. Both, if possible. Sorry Faith but I think your skills are needed better here.
"Let's head to the Briefing room first? I'm sure there's some kind of relay we can use there that enables us to speak with Steve. Knowing Brother Lars, I'd bet he wanted to speak with the...God in the Machine, to say it his way."
Spinal_Taper, Caellath, sambojin, and Tiruin's characters.
TO THE BRIEFING ROOM!
Examine the way there. Then examine the doorway and inside of the room -- all for any signs of electrical wires or any breaks in the ship walls.
Before all that, a thought hit Feyri.
"Faith, could I borrow your cutting torch? I just remembered that Tesla Sabres don't do well against electricity."
The thought of wires and electricity annoyed her.
((piecewise: I don't have my Laser Rifle in my cheatsheet?))
Well, I have no record of that laser rifle so I'm not really sure. Simus didn't have it, so either someone else does or it was lost, either in a mission or in my brain.)
Feyri and her cadre of followers make their way to the briefing room door, examining the ship as they go. They see no signs of anything odd until they reach the briefing room door itself. The briefing room door is shut tight and isn't opening for you like it normally does. There don't seem to be any panels near by that might hide the door's controls, nor are there any handles or other manual ways to override the door, at least as far as you can see.
((Maybe if I can figure out what's going on well enough, aha. Mostly it's that I read the time limit was the 31st, so even if you guys completely fail that's 18 days of just waiting... X3 ))
It's your choice. Express knowledge of whats going on isn't needed or anything, in fact thats a good way to prevent meta'ing. If you feel like playing now, just wake up in the barracks, if not, feel free to wait. And if you've got any questions, don't hesitate to ask.