Turn 9: Several SeasApotheosi bid farewell to the fragment, and set out to the oceans.
Rise, creatures and beings of the sea!
Create the Glimmering Field, a flat seabed filled with coral, and various colorful fish and plantlife.
Create the Trench of Deep, three miles of crater where the pressure is immense and sunlight null. Fill it with strange creatures, ones that would look to be ancient beyond reckoning.
[5] You create the Glimmering Field, a thriving stretch of shallow, well-lit seabed. It's a vibrant and wondrous place.
[6] You create the Trench of Deep, a three-mile wide chasm filled with alien horrors beyond mortal reckoning, where the pressure weighs upon stone and "light" is an utterly foreign and bizarre concept.
-3 Power, -2 Power
+11 Power"Well, that sure as hell was not in my plans. AND WHY ARE THERE GORRILAS??... I shall show them... DRAKES!!! BURN THE MONKEYS WHILE I REPLACE THEM WITH METAL FURRED WOLVES MUHUHUHUHAHAHA AND GIANT ELK WITH LETHAL HORNS 3 METRES TALL AT THEIR SHOULDERS, WELCOME TO DARWIN 101 HAHAHAHA"
*Ahem* better freshen up the forest and raise a new patch of land and make it.. a plateau?, sure why the hell not"
"And i need trees that suck the bad out of the ground where they grow, Hydrasia i shall call them, and this land is now Ferrokai"
Urgh fine but the wolves and gorillas shall fight eachother
((Did you want the plateau to be a Region or an entire Biome? I assumed Region. Also, I counted Giant Elk as magical because, while they're not, I do think your original plans for them were a bit above simply Exotic.))
[4+1] You create graceful, deadly wolves with steel fur. They're also fairly large, like everything on Ferrokai.
[2] You create something between a rabbit and a shaggy goat, a little smaller than a small dog and understandably jumpy.
[3] You manage to make the forest a bit bigger and greener, but it remains a little sparse and acidic.
[4] You raise an arid plateau off the side of the forest.
[2+1] You make the wolves and gorillas a bit more antagonistic, mostly over territory and food.
-4 Power, -3 Power, -3 Power, -2 Power, -1 Power
+10 PowerBURN THE MONKEYS WHILE I REPLACE THEM WITH METAL FURRED WOLVES MUHUHUHUHAHAHA"
((Please do not kill the apes. They are not attacking nor destroying your creations, there is no need to mess up with mine.))
Nassharath Enedrasi spreads sea life around the ocean which is around the continent of Idathora, tries once more to enhance the stubborn humans and decides to create a bridge of land to connect the Nameless Continent and Idathora so that some specimens of one of his most beloved creations, the truck-sized honey badger, may walk towards the jungles of his continent and make it even deadlier. If there is still power remaining, just build an enormous (holy) black horseslayer-type spear, its surface marked with deep red lines and capable of acting much like a drill when its true power is activated (it being destroying any kind of defense if the wielder of the lance is worthy), and send it to the middle of Idathoras jungles, making it unmovable unless the God of War allows someone to take it.
[1] You create toxic, ravenous life forms that mainly eat each other and defile their environments. While it is technically life, it tends to be limited to areas where they haven't been able to find each other.
[6+1] You enhance the humans into Spartans. They live for war, breathe for war, eat for war, bathe for war... they're really not very interested in much else.
[6] You create several jagged rocks leading from Idathoras to Nameless Continent. They'll be difficult for most creatures to traverse, and it's a long and barren enough journey that most wouldn't try.
You decide to wait on the spear, as you'd overextend yourself slightly making it.
-1 Power, -3 Power, -2 Power
+11 Power"You seven, guard this gate and I will reward you... later, for I have things to do."
In order to maintain balance in the world, there can't be too many dead spirits, as there can't be too many living. This problem would have to be solved sooner or later, and on this case Mavet preferred sooner.
Create the Book of the Damned, a book where reads which soul is damned to the Underworld, and which is sent back for a newborn body. Appoint one of the Spirit Guides as Judge, who decides the fate of these souls and then scribes it to the book. Bless this Judge with a better sense judgement. With remaining powers (if left), create normal life in places that still lack it, if none lacks just add randomly.
[4+1] You create the Book of the Damned, an ancient-looking grimoire that reads the fates of souls.
[4+1] You appoint the Judge, increasing his judgement and granting him the power of deciding a soul's fate.
[1] You make the toxic, carnivorous waters of the Dull Ocean even worse, with new and exciting kinds of bellicose ruiners of everything around them.
[4] You add a variety of tidal organisms to the jagged rock bridge between Idathoras and Nameless Continent, making it a bit more pleasant.
[1] You add horrible, scavenging organisms to The Edge, most of which spend an eternity swimming futilely against the downward pull.
-5 Power, -4 Power, -1 Power x3
+10 PowerBless the Dwarvern bloodguard, making them a paladin of Tuwa, with earthmelder skills, increased strength, increased endurance and the ability to heal others.
[5+1] You enhance the Dwarven Bloodguard into a Dwarven Bloodguard Paladin, which unfortunately makes him a bit overzealous and disdainful of the other Bloodguards. He nonetheless wields the powers of Earth and Order, however.
-4 Power
+10 PowerIdle
Ferren bides his time.
+9 PowerNassharath Endrasi (Caellath)
15 Power (11/Turn)
+Warfare, Military Technology, Fighting+
-Peace, Magic, Diplomacy-
Tuwa (Spinal Taper)
31 Power (10/Turn)
+Order, Earth+
-Chaos, Air-
Apotheosi (dermonster)
20 Power (11/Turn)
+Knowledge, Magic+
-Stupidity, Skepticism-
Ahnaros (Ahra)
15 Power (10/Turn)
+Fire, Light, Metal+
-Calm, Darkness, Softness-
Ferren (Morelli)
14 Power (9/Turn)
+Peace, Art+
-War, Phillistines-
Mavet (JackoftheBox)
10 Power (10/Turn)
+Death, Balance+
-Unsustainability, Imbalance-