- Geographic layout, potential obstructions
- Inclement or advantageous weather conditions
- Estimated garrison sizes of Paskeep, Vallantria, Riverguard, Riverwatch, Valegard, and Highwatch
- Recent and anticipated movements among enemy troops and supply lines[/b]
Alright, if we're going to go with details, scrap the %~ Manpower plan. I'm upping the commanding officers to 38, 13,000 troops between them.
- Passkeep
Geographic: fast-climbing grasslands lead up to the pass, with the mountains on either side inclining a sharp drop to where the fortress impedes unwelcome access.
Weather: Unpredictable; Temperate. Recently, heavy snowfall.
Garrison Size: 6,500 + 4,000 en route.
- Vallantria
Geographic: Large well-walled city surrounded by rolling hills of farmlands and hamlets.
Weather: Unpredictable; Temperate. Recently, light snowfall.
Garrison Size: 12,000 + Your commandable 15,000.
- Riverguard
Geographic: A fort that stands next to the river that stretches the short distance to the forest.
Weather: Unpredictable; Temperate. Recently, clear.
Garrison Size: 3,600 + 4,500 en route.
- Riverwatch
Geographic: A fort that stands next to the river that stretches the short distance to the forest.
Weather: Unpredictable; Temperate. Recently, clear.
Garrison: 4,000~
- Valegard
Geographic: A fort attached to the side of the mountain, guarding well the mines. The surrounding crater-of-a-valley has steep declines, sometimes complete cliff-faces, leading to its bowl. The base is a somewhat-flat savannah for a short expanse; a mile or two.
Weather: Unpredictable; Temperate. Recently, heavy snowfall.
Garrison: 8,000~
- Highwatch
Geographic: Highwatch is atop an expanse of land that quickly climbs to the base of the cliffs, a great waterfall leaking from the mountains.
Weather: Unpredictable; Temperate. Recently, light snowfall.
Garrison: 4,000~
Predicted enemy plans [no factual basing];
- Hold Valegard.
- Hold Riverwatch.
[Information for free, turnpoint-wise]