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Author Topic: Einsteinian Roulette (Original Thread: Rules, Armory, Misson archive 1-11)  (Read 3972267 times)

Xantalos

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Re: Einsteinian Roulette: Combat Teams
« Reply #17910 on: January 07, 2014, 06:35:34 pm »

Look for any tunnels down here. If I find none, head up to the 15th floor and go into that tunnel. If there is a tunnel where I am, however, enter that one after notifying teammates.
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Sig! Onol
Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
Quote from: Toaster
((The Xantalos Die: [1, 1, 1, 6, 6, 6]))

GreatWyrmGold

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Re: Einsteinian Roulette: Combat Teams
« Reply #17911 on: January 07, 2014, 06:52:51 pm »

((I thought about posting an action/s for Jobasio, but then I realised I have no idea which thread I'm meant to post in anymore. O_O))
((Here, the Repair and Rescue thread. I'd recommend asking Steve for advice if you don't know what to do. We are just cleaning up after mission 11.))
((*whistles innocently*))
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Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

kisame12794

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Re: Einsteinian Roulette: Combat Teams
« Reply #17912 on: January 07, 2014, 07:04:29 pm »

"Thumping. Maybe it's the heart? Though why it would expose the heart is beyond me. Dammit. Okay, anyone who wants to follow me can, but I'm not gonna blame you if you don't. Milno, if this tunnel closes, consider yourself in command."

Begin charging brain to create a hollow ball of force around our little group if the walls suddenly close. Enter the tunnel.
« Last Edit: January 07, 2014, 07:33:07 pm by kisame12794 »
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The non-assholes vastly outnumber the assholes but the assholes can fart with greater volume.
((You're an arm and a torso in low orbit. This was the best possible resolution of things.))

swordsmith04

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Re: Einsteinian Roulette: Combat Teams
« Reply #17913 on: January 07, 2014, 07:11:20 pm »

Follow Morul into the tunnel. Flamethrower at the ready, as always.

renegadelobster

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Re: Einsteinian Roulette: Combat Teams
« Reply #17914 on: January 07, 2014, 07:18:28 pm »

((Well, hell. Ok then))

Follow any teammates that look like they are heading off in a group, readying the laser rifle and thinking of the best ways to use the microwave amp down here
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Well, it only hates Linux for now. If we could condition it to hate computer viruses, than hooray! Free, brutal virus protection! Unless you have Linux!

Tack

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Re: Einsteinian Roulette: Combat Teams
« Reply #17915 on: January 07, 2014, 07:19:24 pm »

Stick next to Morul. Also enter tunnel B
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Yeah, he's a banned spammer. Normally we'd delete this thread too, but people were having too much fun with it by the time we got here.

Devastator

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Re: Einsteinian Roulette: Combat Teams
« Reply #17916 on: January 07, 2014, 07:20:01 pm »

Act as rearguard for the group, looking out for any sudden floods of acid.
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Caellath

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Re: Einsteinian Roulette: Combat Teams
« Reply #17917 on: January 07, 2014, 09:54:37 pm »

"Milno, if this tunnel closes, consider yourself in command."

"I am here as the Joker representative, so I'm only taking the lead if it's really, really needed." Milno answers dismissively.
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"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

kisame12794

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Re: Einsteinian Roulette: Combat Teams
« Reply #17918 on: January 07, 2014, 10:02:53 pm »

"Hrmm. I have a feeling it might be if the tunnel closes. Ah well. In that case, Lyra is in charge."
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The non-assholes vastly outnumber the assholes but the assholes can fart with greater volume.
((You're an arm and a torso in low orbit. This was the best possible resolution of things.))

Gamerlord

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Re: Einsteinian Roulette: Combat Teams
« Reply #17919 on: January 08, 2014, 01:57:46 am »

Climb down the hole, following Belsiki-san since absolutely no one has explained anything to me. Joy.
From now on you're going to be riding Xan.

Because a man with a flamethrower riding a dragon through what appears to be a giant's Colon is too good of a mental image to pass up.
Keep on riding Bezliki-san.

smurfingtonthethird

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Re: Einsteinian Roulette: Combat Teams
« Reply #17920 on: January 08, 2014, 04:02:56 am »

I want in on this glorious madness. Hope its never too late.

Spoiler (click to show/hide)
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RIP Moot ;-;7 Sigtext!

PyroDesu

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Re: Einsteinian Roulette: Combat Teams
« Reply #17921 on: January 08, 2014, 05:24:35 am »

I want in on this glorious madness. Hope its never too late.

Spoiler (click to show/hide)

((Never too late. And yeah, he somewhat lives up to his name - tough, but not the quickest or most pretty. Though he'll be screwed if he encounters any kind of mind-effector, with a -1 to all Will rolls. Also, about the suit he made (or, at least, thinks he did) - that's not a grenade launcher, that's artillery. That's mostly light naval artillery, even.))
« Last Edit: January 08, 2014, 05:26:36 am by PyroDesu »
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Quote from: syvarris
Pyro is probably some experimental government R&D AI.

Gamerlord

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Re: Einsteinian Roulette: Combat Teams
« Reply #17922 on: January 08, 2014, 05:25:53 am »

((By HMRC/ARM standards that kinda is a grenade launcher and a weak one at that.))

PyroDesu

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Re: Einsteinian Roulette: Combat Teams
« Reply #17923 on: January 08, 2014, 05:33:14 am »

((By HMRC/ARM standards that kinda is a grenade launcher and a weak one at that.))

((Not at all. Like I said, that's mostly a light naval artillery caliber - that's not a handheld weapon.

Also, my 50mm grenade launcher (which actually is a grenade launcher caliber) is more effective than quite a few of our weapons, though it really depends on the situation (still working on that). You should be able to get one yourself after this current mission or the next, depending on if we timeskip to the invasion.

Also, Smurf - you'll want to go to this thread for you to start playing, once PW approves you (in the next update, usually).))
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Quote from: syvarris
Pyro is probably some experimental government R&D AI.

Gamerlord

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Re: Einsteinian Roulette: Combat Teams
« Reply #17924 on: January 08, 2014, 05:37:30 am »

((We can get nukes like that. Grenade launchers are nothing.))
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