((Yay, two updates in a day! Also, this is my favorite anomaly yet. Right ahead Monkey-Land and Purple Lake.))
"Well, it's bright red and pulsating. And the fog takes on that same color every time it pulsates, so there's that.
Going in. I'll try to snap the little branches."
Poke the tree with the pole. Does the pole adapt that hue? Does my suit as I get closer? If that tree affects me in any way as I get closer, get out.
Can I swim/climb up to the higher branches? If yes, then get up there and take a look around. Then snap a couple of the small little sub-branches and store them. Then get back out.
The "tree" doesn't seem to effect anything but the fog, and moves very easily as you prod it with the pole; it seems to have little to no rigidity.
The fog isn't quite thick enough to swim, but you can, via jumping and vigorous kicking and arm waving, propel yourself good 20-25 feet in the air before you begin to sink back down. With this rather cartoonish flying technique mastered, you manage to make it up to a small bundle of the little sub-branches and try to snap one off. It doesn't snap though, it just flops. The tree has the consistency of wet taffy.
take inventory of the immovable equipment.
((Would it be possible to transfer whats his face to the intact mini shuttle by using gilgamesh to form a blockage around an open hatch?))
(Thats possible. Little difficult and potentially dangerous, but so is letting him go into shock in that robot.)
The immovable equipment is mostly stuff you doubt would be used anyways; diagnostic stuff, various imaging and scanning machines mostly. Stuff designed more to help find cancer or internal bleeding; the sort of stuff that tends to kill civilians. When HMRC go to the doctor, it's usually because they're missing an entire limb or because they have a rail road tie lodged in their skull.
Spin around really fast in a thicker part. Observe the fog.
[str:2+1]
You attempt to spin around really fast. You spin around sort of quickly, but not really. It causes the same sort of ripples in the fog as everything does. It doesn't seem to create any air pockets or whirlpools though.
"Woops. At least it's not leaking now..." Bishop says to himself as he steps back from the fuel tank.
"I think that our best shot would be having Lukas on one side and someone in Gilgamesh on the other side of the door and have them both combine their efforts to straighten out the door. And don't you dare knock that door down Lukas or I'll play havoc in your insides.
First, let's see if we can reseal this garage. If we can do that, then we can open that door without depressurisation."
Inspect the missing wall and start planning out a replacement. Take some of the armoury wall bits and see how I could put them together to make a new wall. Then, head to the armoury umbilical entrance and make sure it's sealed off permanently.
A missing wall is probably just going to be a matter of welding together enough odd scrap to seal the room shut and then carefully reenforcing it before slowly re-pressurizing the room. The difficult part isn't making a scrap wall; it's making a scrap wall that can survive being pressurized.
As per the armory door;it's sealed just like all the other ones were during the whole crystal thing. You guess you could weld it shut,just to be sure that no one blundered into the room. Or just tell ALVIN to keep it sealed.
See if I can find any stiff, conductive material to make a crude aerial out of, and get the melted remains of the antenna off of the hookup.
There's plenty of stiff materials laying around, but you're not sure how conductive any of them are. You gather up some prospective bits and pile them near the garage before climbing up to the roof and finding the old antenna. The old antenna, along with the hook up and the top half inch of the wall are all melted into uselessness. You're gonna need to replace the hook up and run a new wire down for this to work.
"Crap! This ain't gonna work."
Lukas walks back to Anton. "Hang in there buddy. I'm going to try to find some way into the base and hopefully get you some medical aid."
Leave the garage and try to find another entrance to the base that is still usable.
Usable entrances to the base include the Medbay and the Lab Umbilicals; problematically none of them have a door large enough to to get Gilgamesh through. You suppose, with the help of others, you might be able to transfer Anton from the suit, through vacuum, in to the base quickly enough that he doesn't die. But thats risky as hell...
Help bishop with whatever he needs.
"Need some help?"
help Lukas with whatever he is doing.
You both follow your respective buddies around as they survey the situation and prepare to embark on rescues/repairs.
"Okaay"
Scuttle across carefully, load spare clip
[dex:4]
You scamper across the bridge, just managing to get across before it snaps in half and silently tumbles down into the crater.
"Huh...knew I should have paid more attention in shop class."
((Damn EULAs.))
Make sure to not step on the bridge under any circumstances. What areas can I reach without going through the bridge?
You might be able to get out using the damaged lab Umbilical, though no one has tried to unseal that door yet.
You're probably gonna be out a while, until someone gets blood into you or gets you stabilized at the temporary infirmary. One way or another. Although, if it takes too long, you will wake up in there, probably feeling like crap.
Crap that got a limb forcefully amputated.
((I'm fairly well aware of that, but I don't think just plain staying inactive is going to achieve anything either. ))
Hallucinate a dreamscape of pink fluffy unicorns dancing on rainbows. ((I wonder what roll would that be? Int? Will? We need a San parameter. ))
[will:3-1]
You dream of a black expanse of flat black blackness, populated by bland black black things. It is amazingly boring.