Team Blue:Flint Westwood - Blue squad - Sector 3
((Thankfully, your zone seems to be one of the least dangerous, so even if you slowly start moving forward, avoiding pits, you could still get out of there unharmed.))
((And well done Thearpox for the info in your sig.))
Rest while waiting for the drone to return. Think if it would be possible to slide on the flatlands like an oversized metal penguin. Does my intuition tell me anything about the safety of such an act?
Well, the flatlands are very smooth, so sliding certainly seems possible, hell even inevitable. But the wisdom of hurling yourself into uncharted alien wastelands, sliding head first like a flightless bird on ice, is questionable.
"Hmm. Intriguing. Doing dumb things...is dumb...fascinating."
The drone returns to you and you upload the data to the Base.
How long do we need to rest to not be tired? I am tempted to say "Continue Exploration," but I am pretty sure I am still tired. Also, I suppose we're doing mapping drone this turn.
((Funny how it was Miyamoto (along with Simus) always saying to avoid blundering into anomalies, but their team is the one most stuck in it. (Ninjaed by Miyamoto.)
Also, really intrigued as to what's up with the base and that crater.))
You're probably best heading home or at least making camp. You've literally been walking for like 10-12 hours.
Team Greenhead back to base and hit the sack, if we all still feel like shit in the morning distribute anti radiation poisoning medication.
"Finally."
Go do anything important then rest.
"I should have stayed on the ship. At least the deadly things there could be shot."
Follow Lars, Scan, Don't die.
"Men, we must rest. May Algis shield you as you sleep."
Spend twenty minutes in prayer and meditation, then go to sleep.
Auron breaks away from the group and heads back to base to sleep in his own bunk, and maybe to get a check up if he still feels slightly irradiated in the morning. The rest of the team decides to follow Lars' example and pass out in their suits on the ground.
Needless to say, Auron is going to be feeling better in the morning then Lars and his band of merry survivalists.
Team Red:((Damn, I was too late to post my action.))
"Ok everyone, stand perfectly still. Don't start running around if you don't know where you're going, just back of from where you're standing and we should get out of this blinding... whatever it is."
Stand still, then back away until my vision returns, then guide the rest of the team out of the 'blind zone'. Or get out using help from someone at home base.
Then, over a radio link to home base:
Could someone fill me in on how the other teams are doing? Also, could someone check our camera's? We seem to be blinded by some strange anomaly.
((PW, it seems you misunderstood our previous action. I meant to map the edge of the anomalous zone, as in the border where vision goes from normal to distorted. I never meant to plow through the weird-vision-field (unto certain doom, no less))).
Do as Miyamoto says. Wait for him to get his vision back and then follow his guidance to get out.
follow our glorious leader
Miyamoto and co. quickly link hands and, after some blind fiddling in the cockpit, Miyamoto sets his suit to reverse in a straight line. About 20 minutes of walking later and the team has their vision back, even if it's only partial, what with mirror blindness and all.
Base Team
"XO, somebody oughtta check what broke a hole in our base here. XO? Uh-huh, busy. Mesk?"
With Simus on the monitors and Mesk taking radiation readings, Anton realized that he's better off taking a look by himself. Besides, he did want to see if the collision of two anomalies had any effects beyond the damage to base.
Go out through the Garage, keeping an eye out for radiation warnings. Circle around the base, checking the damage to the corridor from the outside. Examine the method used by ALVIN to seal the breach, as well as the breach itself to determine what kind of damage it was - physical impact, directed energy, etc. Sneak a look in the direction of the crater, too - did it change at all?
The damage to the corridor takes the form of a half melted, half pierced hole in the side of it. There's still radiation warnings from the area so you decide not to get too close. You do notice, however, that there are...things...sitting near the hole. They look like little blue ovoids, shaped like grains of rice and only a few inches long. You don't see how ALVIN sealed the hole, but you assume he just closed the bulkheads on either side of the corridor, sealing the infirmary and the rest of the base off.
The Gravity seep looks much the same as before, although you can see something faintly glowing down in the center of it and there are elevated radiation levels around it. However both the glow and the radiation are fading, slowly.
Check the radiation levels throughout the base.
"Alright, it looks like the base escaped mostly unscathed. Radiation levels look low enough that everyone can return without worry. Any more than usual, anyway."
Check radiation levels in the infirmary last.
"Well, at least it's sterile now..."
You can't get to the infirmary, its door is sealed shut with a vacuum and radiation warning scrolling across the control panel. The rest of the base is fine, as far as radiation goes. The areas nearest the infirmary have the highest amounts-which isn't much-and the areas farthest have the lowest, barely above background.
Miyamoto, Team Radiation-soaked Green is returning from their mapping the edges of the radiation anomaly, and Team Time-distortion Blue is resting at the edge of their anomaly and your flat fields. As for your feeds-
Examine the feeds from Team Red.
The fed from Red team, before they get out of the blind area, is completely white.
Map:
http://i.imgur.com/sEXeQ5Q.png