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Author Topic: Einsteinian Roulette (Original Thread: Rules, Armory, Misson archive 1-11)  (Read 3983389 times)

Zako

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Re: Einsteinian Roulette: Mission 2: Ivan: "F***ING HELP"
« Reply #1500 on: April 23, 2012, 09:15:04 pm »

"Dammit, I would have thought that someone would have come up with a working solution to that by now. Oh well..."

Bishop was dissapointed, but he could still probably find something else that could do the same job later. For now, he could finish up on the EMP bomb and then get to work on a new idea that had popped up in his mind when he saw the effects of a monoatomic razor...

Load up my saved file, then get back to work on it by reducing the armor plating to a more reasonable level, reinforcing the mechanisms and fixing that timer. Once that has been done to a reasonable level, the grenade has to be able to withstand a good throw and still work at least, then save the blueprint and start up a new file.

For the new weapon, take 6 or so small but powerful winding mechanisms that have been proofed to withstand monofilaments, some kind of attachment method, adhesive free if possible, for these winders to stick to a target, the frame and structure of a rifle, probably gauss would be best, metal tubing, some small mechanisms, a suitable power system to power gauss rails at a lower power setting and a lot amount of monofilament. I want to make a netgun, which uses a gauss propulsion system to fire a metal capsule that expands quickly into a net made from monofilament that is about a meter across when in full stretch, and will either slice right through a target or cause the net to wrap around them and the winding mechanisms to attach to the target and constrict the net on them. The weapon will probably have a rotating drum magazine, which will hold the nets when wound in and compacted to a small capsule.


((Going for ambitious and brutal results!))
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piecewise

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Re: Einsteinian Roulette: Mission 2: Ivan: "F***ING HELP"
« Reply #1501 on: April 23, 2012, 10:16:01 pm »

"Hah! Torro! Torro!" Thomas shouted, elated. He ran at the beast, jumping on it if it lowers it's head, stabbing it in the chest if it didn't lower it's head.
You charge forward, matching the giant and extending the tesla sabre as you do. [Dex:3+2] [Strength roll:2+2] You duck under one of the beast's sweeping claws and catch its throat with one of your massive hands lifting it into the air and then slamming it down. [Strength roll:2+2] You bring your armor clad foot down on the giant's head, pinning it and feeling the half meter thick skull crack.

"At least try to fight back!" You roar as you drive your tesla sabre into the creature's chest. [Uncon wep:5+1] The arcing force burns straight through the beast's chest, streamers of power coursing wildly across boiling flesh. The creature screeches and  wraps it's three hands around your arm.

Please tell me society hasn't stagnated, but enough of that give me a data tablet with all technological advances since the space age
"Hate to tell you but I don't just have a list like that sitting around."

To the psychopath with the honey-badger armour: "Hey, I'm guessing you're one of our veteran's, right? Well, looks like I'll be fighting and dying alongside you pretty soon, lucky me. God bless the UWM! The name's Charro Hootzal. I don't know how long I've been in stasis, but I'd hardly be surprised if the name doesn't mean much anymore."
Milno kept walking towards the rec room. Although the armory master had mistaken him for someone interested in history, cars took much more time to disappear from his shitty backwater world than from most planets of the galaxy. It was less about history and more about finding something to watch while trying to avoid general stupidity.
"If being a veteran means surviving only one of the 'easy' missions, in which 11 out of 30 survived compared to the usual 20% survival rate, then yes, I am a veteran. And if you think I'll pet your head and let you cling to my back so you can use me as your personal shield, you are terribly wrong."

Watch the video.
You blow off your groveling fans and wander back to the rec room, slumping onto the couch and slipping the card into the tv. The video is more some sort of car porn (corn?) then anything. Lots of shots of cars, long shots of shining chrome, sultry female announcer talking about horsepower (whatever a horse is) and such. Not terribly useful in terms of how to repair anything.

Select the Action Movie setting.

The screen fades to black and then fades back to the inside of a house. Everything is in ruins; the wall paper is peeling, the windows are shattered, the walls are filled with quarter sized holes and the ceiling is a gaping wound bleeding dusty sunlight. The center of the screen is dominated by a large caption: YOU ARE BEING HUNTED. It fades after a moment.

"Dammit, I would have thought that someone would have come up with a working solution to that by now. Oh well..."

Bishop was dissapointed, but he could still probably find something else that could do the same job later. For now, he could finish up on the EMP bomb and then get to work on a new idea that had popped up in his mind when he saw the effects of a monoatomic razor...

Load up my saved file, then get back to work on it by reducing the armor plating to a more reasonable level, reinforcing the mechanisms and fixing that timer. Once that has been done to a reasonable level, the grenade has to be able to withstand a good throw and still work at least, then save the blueprint and start up a new file.

For the new weapon, take 6 or so small but powerful winding mechanisms that have been proofed to withstand monofilaments, some kind of attachment method, adhesive free if possible, for these winders to stick to a target, the frame and structure of a rifle, probably gauss would be best, metal tubing, some small mechanisms, a suitable power system to power gauss rails at a lower power setting and a lot amount of monofilament. I want to make a netgun, which uses a gauss propulsion system to fire a metal capsule that expands quickly into a net made from monofilament that is about a meter across when in full stretch, and will either slice right through a target or cause the net to wrap around them and the winding mechanisms to attach to the target and constrict the net on them. The weapon will probably have a rotating drum magazine, which will hold the nets when wound in and compacted to a small capsule.


((Going for ambitious and brutal results!))

(We'll just assume you got the EMP thing to work as you wanted it, because I don't really want to be rerolling this 30 times till you hit all 5's on everything. As per that net thing, I'll point out to you that one of the major components of the Razor is it's high frequency vibrations. The net you're making here would work as a net and would certainly do some nasty things to unsuited targets, but it's not gonna be the same effect as the razor. )

The first problem is making the net contract without relying on adhesives...[intelligence roll:6] Maybe something rocket propelled? Spikes that would propel themselves into the wall and use it as leverage to winch the thing in? hmm. [handiwork:4+1] You leave the problem of the nets to later and assemble the rifle itself. It's fairly easy to adapt a gauss cannon, replacing the magazine loading system with one from a revolver grenade launcher, to fit your needs.

Next you work on the construction of the net itself. You use the VR program to summon up the monoatomic filaments  and have it lay them out in a grid  for you. You attach them to  a thicker ring of wire to form he outer edge of the net. The program makes it easy but in real life, doing this by hand, is going to be equal parts dangerous and frustrating. 

Spinal_Taper

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Re: Einsteinian Roulette: Mission 2: Ivan: "F***ING HELP"
« Reply #1502 on: April 23, 2012, 10:17:38 pm »

"Boom!" Shoot it with the coil gun, if it has my sword arm, slice it with sword if it has my gun arm. (Also, can you put the coil gun into the OP?)
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Ehndras

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Re: Einsteinian Roulette: Mission 2: Ivan: "F***ING HELP"
« Reply #1503 on: April 23, 2012, 10:19:19 pm »

((...I am so god damn lost. Since where did the folks on the station have more action than the folks on the mission? If the missions even still active...))
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Quote from: Yoink
You're never too old to enjoy flying body parts.  
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Ehndras, you are the prettiest man I have ever seen
Quote from: Dorsidwarf
"I am a member of Earth. I enjoy to drink the water. In Earth we have an internal skeleton."

Spinal_Taper

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Re: Einsteinian Roulette: Mission 2: Ivan: "F***ING HELP"
« Reply #1504 on: April 23, 2012, 10:21:17 pm »

((It's active, and I support the creation of a mission thread then a ship thread.
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Tiruin

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Re: Einsteinian Roulette: Mission 2: Ivan: "F***ING HELP"
« Reply #1505 on: April 23, 2012, 10:26:13 pm »

Request: piecewise, if it won't hurt, why don't we separate two threads. One into the current missions while the other to OOC/Shipboard actions? Including what and where everyone is doing?

The number of posts would make it hard to mark for those who logged off and then see about ~10 more pages (in normal 15-per-page-post forum format).
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piecewise

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Re: Einsteinian Roulette: Mission 2: Ivan: "F***ING HELP"
« Reply #1506 on: April 24, 2012, 12:07:12 am »

"Boom!" Shoot it with the coil gun, if it has my sword arm, slice it with sword if it has my gun arm. (Also, can you put the coil gun into the OP?)
(What do you mean? It's already in the OP for the avatar of war.)

[Con wep:3+2] You lift your foot from the creature's head and fire a single round straight into one of it's eyes. It immediately becomes still.

Request: piecewise, if it won't hurt, why don't we separate two threads. One into the current missions while the other to OOC/Shipboard actions? Including what and where everyone is doing?

The number of posts would make it hard to mark for those who logged off and then see about ~10 more pages (in normal 15-per-page-post forum format).
((It's active, and I support the creation of a mission thread then a ship thread.
Alright. The "On ship" thread is here. Unless you're on a mission, everything will be handled there. This thread is now mission only. Not strictly IC or anything, feel free to talk about the mission and crap, but when it comes to character actions on the ship that are not directly mission related, they'll take place in that thread. Briefings and junk will still happen here.
http://www.bay12forums.com/smf/index.php?topic=108083.0
((...I am so god damn lost. Since where did the folks on the station have more action than the folks on the mission? If the missions even still active...))
Simplest way to catch up is find your last post in this thread and read from there. Mission wise though, nothing has really happened. Adrian yelled for help, faith ran over to the entrance to the temple and you sat around. Basically, start where you left off. All this stuff is people just faffing about on board the ship waiting for you guys to complete the mission or die.

Ehndras

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Re: Einsteinian Roulette: Mission 2: Ivan: "F***ING HELP"
« Reply #1507 on: April 24, 2012, 12:42:54 am »

Mason runs over to assist Adrian.
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You're never too old to enjoy flying body parts.  
Quote from: Vector
Ehndras, you are the prettiest man I have ever seen
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"I am a member of Earth. I enjoy to drink the water. In Earth we have an internal skeleton."

Nikitian

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Re: Einsteinian Roulette: Mission 2: Ivan: "F***ING HELP"
« Reply #1508 on: April 24, 2012, 02:09:38 am »


(Also, can you put the coil gun into the OP?)
(What do you mean? It's already in the OP for the avatar of war.)
((I think he meant that there needs to be entry on Coilgun itself, if only to list its characteristics - such as range accuracy bonuses/penalties, specials, etc. - that kind of reference would be quite helpful, I think))
FAKEEDIT: ((Just looked through the 'auxilliary' entry in the armory - yes, there are range accuracy bonuses/penalites for coilgun mounted on a gunner bot  there - not sure if those also apply to the Avatar of War armament, however))
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Past Sigs
Nikitian kneels in front of his computer, fresh lamb's blood on his hands, and prays to the dark powers for answers about armor thickness.

piecewise

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Re: Einsteinian Roulette: Mission 2: Ivan: "F***ING HELP"
« Reply #1509 on: April 24, 2012, 03:04:20 am »


(Also, can you put the coil gun into the OP?)
(What do you mean? It's already in the OP for the avatar of war.)
((I think he meant that there needs to be entry on Coilgun itself, if only to list its characteristics - such as range accuracy bonuses/penalties, specials, etc. - that kind of reference would be quite helpful, I think))
FAKEEDIT: ((Just looked through the 'auxilliary' entry in the armory - yes, there are range accuracy bonuses/penalites for coilgun mounted on a gunner bot  there - not sure if those also apply to the Avatar of War armament, however))
Yeah, assume that it's the same. I didn't really think about it to be completely honest, but the coil gun on the gunner bot makes sense.

Mason runs over to assist Adrian.
You run from your position next to the wall over to the entrance to the temple. Faith is there, hunched over two bodies. One of the bodies is completely missing the head.

Ehndras

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Re: Einsteinian Roulette: Mission 2: Ivan: "F***ING HELP"
« Reply #1510 on: April 24, 2012, 11:23:33 am »

Mason examines the bodies, all the while speaking to Faith.

"This day just gets stranger and stranger."
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Quote from: Yoink
You're never too old to enjoy flying body parts.  
Quote from: Vector
Ehndras, you are the prettiest man I have ever seen
Quote from: Dorsidwarf
"I am a member of Earth. I enjoy to drink the water. In Earth we have an internal skeleton."

Caellath

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Re: Einsteinian Roulette: Mission 2: Ivan: "F***ING HELP"
« Reply #1511 on: April 24, 2012, 11:32:28 am »

((On the bright side, from the original formation of "The Bastards", Ivan is probably going to die but Faith is alive, but will also probably die. Karmic payback, I say.))
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"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

Ehndras

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Re: Einsteinian Roulette: Mission 2: Ivan: "F***ING HELP"
« Reply #1512 on: April 24, 2012, 11:40:18 am »

((Someone please tell me I'm not the last of my newbie crew who's still alive <_<))
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Quote from: Yoink
You're never too old to enjoy flying body parts.  
Quote from: Vector
Ehndras, you are the prettiest man I have ever seen
Quote from: Dorsidwarf
"I am a member of Earth. I enjoy to drink the water. In Earth we have an internal skeleton."

Caellath

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Re: Einsteinian Roulette: Mission 2: Ivan: "F***ING HELP"
« Reply #1513 on: April 24, 2012, 11:53:25 am »

((Adrian's body and brain are pudding, Cockroach Man is only a head and an arm in the field. Yeah, you are pretty much the only newbie standing. Ivan is also screwed, so that makes you and Faith, the non-combat Worst Medic the only able people at the moment.))
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"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

Ehndras

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Re: Einsteinian Roulette: Mission 2: Ivan: "F***ING HELP"
« Reply #1514 on: April 24, 2012, 11:58:14 am »

((Adrian's body and brain are pudding, Cockroach Man is only a head and an arm in the field. Yeah, you are pretty much the only newbie standing. Ivan is also screwed, so that makes you and Faith, the non-combat Worst Medic the only able people at the moment.))

((Can't I just go back to the ship and fly it home? <_< Lmao.))
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Quote from: Yoink
You're never too old to enjoy flying body parts.  
Quote from: Vector
Ehndras, you are the prettiest man I have ever seen
Quote from: Dorsidwarf
"I am a member of Earth. I enjoy to drink the water. In Earth we have an internal skeleton."
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