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NEW: What other Doctor Who monsters would you want in your game?

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Author Topic: !!DALEKS!! and Introducing: Cybermen!  (Read 77691 times)

bukitodinos

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Re: !!DALEKS!! now with Stonesense sprites
« Reply #30 on: April 04, 2012, 10:59:18 pm »

can someone explain cybermen a littel more in detail for me?
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Kofthefens

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Re: !!DALEKS!! now with Stonesense sprites
« Reply #31 on: April 04, 2012, 11:11:08 pm »

Cybermen are like robots that try to turn you into one of them. (Yes, this is an oversimplification. How did you guess?) They capture you, take you to their factory, and encase you in a metal suit after sucking out your emotions. Then they try to make more.
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WillowLuman

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Re: !!DALEKS!! now with Stonesense sprites
« Reply #32 on: April 04, 2012, 11:13:15 pm »

can someone explain cybermen a littel more in detail for me?

I'll have another FAQ for them up when they're done.

Basically, cybermen are cyborgs who have their emotions removed (because emotions cause pain). Each cyberman is identical, and they seek to convert everyone into cybermen in order to eliminate pain and prejudice.

In game, still working on them. They are caused by someone finding a tablet which holds the secrets of body modification. I'm trying to get them to build towers so they can seige you, but I also have some cool ideas if you become a Cyber Leader in adv mode.
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WillowLuman

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Re: !!DALEKS!! now with Stonesense sprites
« Reply #33 on: April 08, 2012, 12:02:55 am »

Cybermen nearly ready for release, and I've also added a few tweaks to daleks.
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bukitodinos

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Re: !!DALEKS!! now with Stonesense sprites
« Reply #34 on: April 08, 2012, 07:33:15 am »

can someone explain cybermen a littel more in detail for me?

I'll have another FAQ for them up when they're done.

Basically, cybermen are cyborgs who have their emotions removed (because emotions cause pain). Each cyberman is identical, and they seek to convert everyone into cybermen in order to eliminate pain and prejudice.

In game, still working on them. They are caused by someone finding a tablet which holds the secrets of body modification. I'm trying to get them to build towers so they can seige you, but I also have some cool ideas if you become a Cyber Leader in adv mode.

then why are they bad?
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Darvi

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Re: !!DALEKS!! now with Stonesense sprites
« Reply #35 on: April 08, 2012, 08:52:42 am »

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WillowLuman

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Re: !!DALEKS!! now with Stonesense sprites
« Reply #36 on: April 08, 2012, 01:18:30 pm »

They want to remove all emotions and uniqueness. No more joy, no free will, no feelings.
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Wimopy

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Re: !!DALEKS!! now with Stonesense sprites
« Reply #37 on: April 08, 2012, 02:01:50 pm »

They want to remove all emotions and uniqueness. No more joy, no free will, no feelings.

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D_Malachi

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Re: !!DALEKS!! now with Stonesense sprites
« Reply #38 on: April 09, 2012, 08:42:55 pm »

"But you need not fear. Cybermen will remove fear. Cybermen will remove sex, and class, and color, and creed. You will become identical. You will become like us."

Which type of Cyberman are you using for their design? Mondas (Classic) or Cybus (New)?
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WillowLuman

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Re: !!DALEKS!! now with Stonesense sprites
« Reply #39 on: April 09, 2012, 09:10:29 pm »

Heavily cybus influenced, but a sort of hybrid design. They have some real body parts underneath the metal, aside from just their brains. Also considering having gold make their lungs stop working. Currently, though, I've gotten them almost working and becoming a cyber-leader in adventure mode is very fun.
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WillowLuman

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Re: !!DALEKS!! and Introducing: Cybermen!
« Reply #40 on: April 11, 2012, 02:14:53 am »

Cybermen added! They're still not as I want them, but should be very workable and fun for now! Let me know of any problems, because I put this release together at midnight.
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JediaKyrol

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Re: !!DALEKS!! and Introducing: Cybermen!
« Reply #41 on: April 11, 2012, 12:16:24 pm »

if you have them siege in fortress mode, you could make the leader class have an itemcorpse "conversion core" or something which you could have a workshop reaction that uses it to turn one of your dwarfs into a cyberman..FOR SCIENCE!
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WillowLuman

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Re: !!DALEKS!! and Introducing: Cybermen!
« Reply #42 on: April 11, 2012, 07:31:10 pm »

if you have them siege in fortress mode, you could make the leader class have an itemcorpse "conversion core" or something which you could have a workshop reaction that uses it to turn one of your dwarfs into a cyberman..FOR SCIENCE!
Not bad...

Also, anyone want to draw up some cybermen stonesense sprites? I've got my own that I'm working on, but they're kinda crappy.
« Last Edit: April 11, 2012, 07:34:14 pm by HugoLuman »
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sackhead

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Re: !!DALEKS!! and Introducing: Cybermen!
« Reply #43 on: April 12, 2012, 02:43:53 am »

here are some fanciful creatures i made should give engravings a dr who character
this seamed like the best place to post them
Code: [Select]
creature_fanciful_drwho

[OBJECT:CREATURE]

[CREATURE:TIMELORD]
[NAME:time lord:time lords:time lord]
[CASTE_NAME:time lord:time lords:time lord]
[CREATURE_TILE:'C'][COLOR:2:0:1]
[FANCIFUL]
[DOES_NOT_EXIST]

[ALL_ACTIVE]

[PREFSTRING:godlike powers]


[CREATURE:TARDIS]
[NAME:tardis:tardiss:tardis]
[CASTE_NAME:tardis:tardiss:tardis]
[CREATURE_TILE:'C'][COLOR:6:0:0]
[FANCIFUL]
[DOES_NOT_EXIST]
[PREFSTRING:ability to time travel]
[ALL_ACTIVE]



[CREATURE:MBB]
[NAME:mysterious blue box:mysterious blue boxess:mysterious blue boxes]
[CASTE_NAME:mysterious blue box:mysterious blue boxess:mysterious blue boxes]
[CREATURE_TILE:'C'][COLOR:6:0:0]
[FANCIFUL]
[DOES_NOT_EXIST]
[PREFSTRING:ability to time travel]
[ALL_ACTIVE]
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Talvieno

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Re: !!DALEKS!! and Introducing: Cybermen!
« Reply #44 on: April 14, 2012, 11:00:49 pm »

I've been eyeing this for a while, finally got around to downloading it - the Daleks never seem to survive worldgen for me. How long are you genning on your tests?
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