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Author Topic: Minecraft - Mods Thread  (Read 981121 times)

Johnfalcon99977

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Re: Minecraft - Major Mods Thread
« Reply #15 on: March 30, 2012, 06:14:34 pm »

Tried that three times. Each time, it set it back to False when I started Technic up.
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The Merchant Of Menace

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Re: Minecraft - Major Mods Thread
« Reply #16 on: March 30, 2012, 06:15:57 pm »

Unfortunately, I've no friggin' clue then. Worked fine for me.
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forsaken1111

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Re: Minecraft - Major Mods Thread
« Reply #17 on: March 30, 2012, 06:25:09 pm »

I know nothing about technic launcher. I do know that the cheats thing is a setting in the NEI config file in your minecraft folder.
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Micro102

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Re: Minecraft - Major Mods Thread
« Reply #18 on: March 30, 2012, 06:54:15 pm »

Posting to keep updated.
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Re: Minecraft - Major Mods Thread
« Reply #19 on: March 30, 2012, 07:05:05 pm »

...alright, is it just me, or are Vis Crystals insanely rare in thaumcraft? I have dozens of every other type, but have yet to find even one of the normal ones...
I had the same issue. Either vanilla crystals should be more common or any crystal should be usable in any of the crafting recipes.
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Sergius

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Re: Minecraft - Major Mods Thread
« Reply #20 on: March 30, 2012, 07:56:59 pm »

This is the good thread now! Yay!

Following.
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Sirian

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Re: Minecraft - Major Mods Thread
« Reply #21 on: March 30, 2012, 09:15:48 pm »

Oh new thread... so, in the other thread i was asking about something in Equivalent Exchange : the numbers behind a multiple-watches-of-flowing-time-on-pedestals setup, and since there was no answer, i tested it myself with a stopwatch and i think i've finally found how it works, so i'll post my results here, if i'm wrong please correct me.

So, the first watch gives you a boost in this way : if the time it takes to create X energy is 100, with one watch it becomes 100-7=93.
With a second watch this becomes 93-(7-0.25)=86.25.
With a third watch it becomes 86.25-(7-0.5)=79.75.
and so on until you have 19 watches (the bonus from pedestals is said to be capped at 10x speed and 19 watches gives you 10.2564x speed if i'm correct).

Now the interesting part is that a watch in your hand, while consuming energy, applies its charge level to the bonus, so activating it with full charge gives you the same bonus as if you built 4 more pedestals with watches.

Also, while the "7%" bonus is decreasing with each new watch, the time it takes to get X energy decreases much faster, so each new watch is actually more potent than the previous one. The total bonus with a watch in hand and 19 pedestals is supposedly capped at 13.33x speed (from the EE thread in the forums), which is consistent with what you'd get from 20 pedestals, so i'm guessing you can build only 16 pedestals and use your watch with 4x charge to get to the cap.

I'll test all of this some more as i upgrade my setup.
« Last Edit: March 30, 2012, 09:20:12 pm by Sirian »
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Akhier the Dragon hearted

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Re: Minecraft - Major Mods Thread
« Reply #22 on: March 30, 2012, 09:20:30 pm »

Tried that three times. Each time, it set it back to False when I started Technic up.
This is what the config file says with the place you need to change to false bolded:
Spoiler (click to show/hide)
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The Merchant Of Menace

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Re: Minecraft - Major Mods Thread
« Reply #23 on: March 31, 2012, 08:21:17 am »

#

I think I'm off to a good start in this world.

This is with the latest Technic Pack devbuild, so it has Extra Biomes XL installed.
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Vattic

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Re: Minecraft - Major Mods Thread
« Reply #24 on: March 31, 2012, 09:53:28 am »

This is with the latest Technic Pack devbuild, so it has Extra Biomes XL installed.
That mod looks really neat. Most of them match the feel of the base game well too.
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TolyK

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Re: Minecraft - Major Mods Thread
« Reply #25 on: March 31, 2012, 10:28:29 am »

Posting to (be) keep (kept) up-to-date and such.
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Johnfalcon99977

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Re: Minecraft - Major Mods Thread
« Reply #26 on: March 31, 2012, 11:08:43 am »

This is with the latest Technic Pack devbuild, so it has Extra Biomes XL installed.
Where can I find this Technic Pack Devbuild?
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The Merchant Of Menace

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Re: Minecraft - Major Mods Thread
« Reply #27 on: March 31, 2012, 11:10:52 am »

There's an option to "Always use dev builds" in the option menu
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Micro102

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Re: Minecraft - Major Mods Thread
« Reply #28 on: March 31, 2012, 11:18:51 am »

Which is better in your guy's opinion? I'm pretty sick of the original technic pack as half of the content makes the other half obsolete.
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Johnfalcon99977

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Re: Minecraft - Major Mods Thread
« Reply #29 on: March 31, 2012, 11:20:56 am »

There's an option to "Always use dev builds" in the option menu

Where is this "Options Menu"?
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