Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Poll

Wait for Next Version, Use current (.40.24,) or use older release (.34.11?)

Wait for the next release. I want usable mugs damn it!
- 55 (71.4%)
We can use the current one. I like the big trees and slightly smarter dorfs.
- 17 (22.1%)
I'll take .34.11 thanks. I want to know I'll get to kill things for sure.
- 5 (6.5%)

Total Members Voted: 77


Pages: 1 ... 45 46 [47] 48 49 ... 815

Author Topic: [34.11] Spearbreakers - It shudders and begins to move  (Read 2280106 times)

Draignean

  • Bay Watcher
  • Probably browsing tasteful erotic dolphin photos
    • View Profile
Re: Spearbreakers - Madness. Mayhem. Mugs.
« Reply #690 on: March 26, 2012, 12:38:37 am »

Oh, Fake floor is where you construct sections of floor so that their only support is a central column. Then it works on pretty much the same principle as a combination of a fall trap and a rigged ceiling.
Logged
I have a degree in Computer Seance, that means I'm officially qualified to tell you that the problem with your system is that it's possessed by Satan.
---
Q: "Do you have any idea what you're doing?"
A: "No, not particularly."

Splint

  • Bay Watcher
  • War is a valid form of diplomacy.
    • View Profile
Re: Spearbreakers - Madness. Mayhem. Mugs.
« Reply #691 on: March 26, 2012, 12:41:25 am »

Oh, Fake floor is where you construct sections of floor so that their only support is a central column. Then it works on pretty much the same principle as a combination of a fall trap and a rigged ceiling.

I proposed a mine field of such devices....

Sus

  • Bay Watcher
  • For ‼SCIENCE‼!
    • View Profile
Re: Spearbreakers - Madness. Mayhem. Mugs.
« Reply #692 on: March 26, 2012, 07:23:39 am »

I say upright-spike Dodge-Me trap with more upright spikes in the bottom. And upright spikes in the dining room, because why not.
I'm with Mr Frog on this one.

edit: We also need spikes in the containment cells. Just in case some poor fool gets bitten.
« Last Edit: March 26, 2012, 08:22:25 am by Sus »
Logged
Certainly you could argue that DF is a lot like The Sims, only... you know... with more vomit and decapitation.
If you launch a wooden mine cart towards the ocean at a sufficient speed, you can have your entire dwarf sail away in an ark.

Talvieno

  • Bay Watcher
  • Hello, Death. How's life?
    • View Profile
Re: Spearbreakers - Madness. Mayhem. Mugs.
« Reply #693 on: March 26, 2012, 09:41:11 am »

Oh, Fake floor is where you construct sections of floor so that their only support is a central column. Then it works on pretty much the same principle as a combination of a fall trap and a rigged ceiling.

You'd still need a grate, a hatch, or a bridge to get onto the suspended section of flooring (not really so much a fake floor as a suspended one, really)

Oh, Fake floor is where you construct sections of floor so that their only support is a central column. Then it works on pretty much the same principle as a combination of a fall trap and a rigged ceiling.

I proposed a mine field of such devices....
Not quite... Yours was floating flooring. His drops the dude instead of dropping stuff on top of him.

I say upright-spike Dodge-Me trap with more upright spikes in the bottom. And upright spikes in the dining room, because why not.
I'm with Mr Frog on this one.

edit: We also need spikes in the containment cells. Just in case some poor fool gets bitten.
Agreed. Definitely agreed. On both counts. I especially like the idea of the spikes in the dining room - maybe we could skimp on the defenses and do that instead. (then again, I've almost been out to destroy the fort since day 1 - if I'd had my way, the spawn would have trances)
Logged
Quote from: Mr Frog
Talvieno ... seems to be able to smash out novella-length tales on demand

Terrahex

  • Bay Watcher
  • The Bee's Knees
    • View Profile
Re: Spearbreakers - Madness. Mayhem. Mugs.
« Reply #694 on: March 26, 2012, 04:59:04 pm »

I was bored and wrote a legend about how the new world came to be in relation to Everoc. Should I post it? it has quite a few plot points that might be for overseers to decide
Logged
What do you think? Yes? No?

Splint

  • Bay Watcher
  • War is a valid form of diplomacy.
    • View Profile
Re: Spearbreakers - Madness. Mayhem. Mugs.
« Reply #695 on: March 26, 2012, 05:04:40 pm »

Sure thing.

Mr Frog has already solidified this as an "Instance" of a possible divergant number of alternate histories, so go for it.

Terrahex

  • Bay Watcher
  • The Bee's Knees
    • View Profile
Re: Spearbreakers - Madness. Mayhem. Mugs.
« Reply #696 on: March 26, 2012, 05:08:21 pm »

Yay!

Logged
What do you think? Yes? No?

Splint

  • Bay Watcher
  • War is a valid form of diplomacy.
    • View Profile
Re: Spearbreakers - Madness. Mayhem. Mugs.
« Reply #697 on: March 26, 2012, 05:24:50 pm »

I approve of this. While not quite in line with my own idea, a bunch of us all concocted theories, and this I approve of.

Talvieno

  • Bay Watcher
  • Hello, Death. How's life?
    • View Profile
Re: Spearbreakers - Madness. Mayhem. Mugs.
« Reply #698 on: March 26, 2012, 06:19:03 pm »

Hmmm... I like it. It kind of lacks the hilarity mine had (largely thanks to SolPyre), but I think it makes up for it with not needing to discredit anyone... It makes sense. Well done. :) +1 to you, sir.
Logged
Quote from: Mr Frog
Talvieno ... seems to be able to smash out novella-length tales on demand

TapeNoot

  • Bay Watcher
  • [CREATURE: AMPHIBIAN]
    • View Profile
Re: Spearbreakers - Madness. Mayhem. Mugs.
« Reply #699 on: March 26, 2012, 09:22:04 pm »

Been reading this fort for the last few days. Loving it so far!

MUGS MUST FLOW.

Anywho, Mr Frog, any chance you can link that tileset you're using? I'd like to try it on my desktop compie at some point.

I've also been inspired to copy some of the fort layout in my own forts ^.^
Logged
BY ARMOK'S FLAMING TESTICLES, JUST WHAT THE HELL DO YOU THINK YOU'RE DOING?

A dwarf is nothing but an alcohol fuelled beard with the IQ of a parsnip, and that's insulting to the parsnips.

Splint

  • Bay Watcher
  • War is a valid form of diplomacy.
    • View Profile
Re: Spearbreakers - Madness. Mayhem. Mugs.
« Reply #700 on: March 26, 2012, 09:26:01 pm »

Glad to see another member of the community here! Thanks for reading, we aim to entertain!

And he speaks truth. MOAR MUGS

Mr Frog

  • Bay Watcher
  • A respectable sort of psychopath
    • View Profile
Re: Spearbreakers - Madness. Mayhem. Mugs.
« Reply #701 on: March 26, 2012, 11:04:58 pm »

@TapeNoot:

I'll get around to uploading it somewhere eventually. I can't really ignore a direct request :p I'll look into it sometime tonight.

The general layout of Spearbreakers is directly on the border between genius and pants-on-head, socks-on-ears, multiple-crayons-in-each-nostril insanity. Replicate at your own risk.

EDIT: Okelie-dokelie. I've gotten my tileset uploaded for anyone who wants to use it. The link's in my sig.
« Last Edit: March 27, 2012, 02:17:30 am by Mr Frog »
Logged
A great human twisted into humanoid form. It has an emaciated appearance and it squirms and fidgets. Beware its bronyism!

Spawn of Holistic, and other mods

My tileset. Because someone asked. (Now with installation instructions!)
I so want your spawn babies

Talvieno

  • Bay Watcher
  • Hello, Death. How's life?
    • View Profile
Re: Spearbreakers - Madness. Mayhem. Mugs.
« Reply #702 on: March 27, 2012, 08:25:37 am »

Awesome, the Official Frogfont. lol   It really does look pretty good. =P

Also, welcome to Spearbreakers, TapeNoot. It's like Hotel California, but the terror is from simply being here. :D

And yes, MOAR MUGS.


How's that update coming, Draignean? Everything okay on your end?

edit: Splint, should I throw together a section in the second post with all the theories of how Spearbreakers could exist? We talked of making that at one point.
« Last Edit: March 27, 2012, 08:34:09 am by Talvieno »
Logged
Quote from: Mr Frog
Talvieno ... seems to be able to smash out novella-length tales on demand

Splint

  • Bay Watcher
  • War is a valid form of diplomacy.
    • View Profile
Re: Spearbreakers - Madness. Mayhem. Mugs.
« Reply #703 on: March 27, 2012, 11:38:43 am »

I don't see why not, though Mr Frog might wanna do that so we can save space for entries on yours. I really wish I had reserved a couple spots for that myself.... But we're working like a semi-neglected machine now and that's awesome.

Mr Frog

  • Bay Watcher
  • A respectable sort of psychopath
    • View Profile
Re: Spearbreakers - Madness. Mayhem. Mugs.
« Reply #704 on: March 27, 2012, 11:48:07 am »

I'm up for it. It'll be a bitch trawling the thread looking for things that look like theories, but I suppose it's for a good cause. I'll get started on it at some point.
Logged
A great human twisted into humanoid form. It has an emaciated appearance and it squirms and fidgets. Beware its bronyism!

Spawn of Holistic, and other mods

My tileset. Because someone asked. (Now with installation instructions!)
I so want your spawn babies
Pages: 1 ... 45 46 [47] 48 49 ... 815