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Wait for Next Version, Use current (.40.24,) or use older release (.34.11?)

Wait for the next release. I want usable mugs damn it!
- 55 (71.4%)
We can use the current one. I like the big trees and slightly smarter dorfs.
- 17 (22.1%)
I'll take .34.11 thanks. I want to know I'll get to kill things for sure.
- 5 (6.5%)

Total Members Voted: 77


Pages: 1 ... 434 435 [436] 437 438 ... 815

Author Topic: [34.11] Spearbreakers - It shudders and begins to move  (Read 2229686 times)

Reudh

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6525 on: November 24, 2012, 12:10:05 am »

If made with dwarven tech, the closest autocrossbow one could use is the 'cho-ko-nu', which has a rather low power, but the bolts are often dipped in poison. Effective range is sixty metres, max 120. It had 10-15 bolts in a top-loading magazine, that by pulling a lever back and forth could fire 10 bolts in fifteen seconds, a very fast rate for a crossbow.


The Master

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6526 on: November 24, 2012, 12:16:37 am »


WHY!???!?!
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Holy jesus I thought I was ready but nothing could have prepared me for this
Hush, little Asea, don't you cry.
If he notices we'll surely die!
You. Made. Asea. CRY.

Hanslanda

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6527 on: November 24, 2012, 12:17:14 am »

That is glorious.
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Well, we could put two and two together and write a book: "The Shit that Hans and Max Did: You Won't Believe This Shit."
He's fucking with us.

Reudh

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6528 on: November 24, 2012, 12:22:24 am »

...What happened... Did you let Ugeth out? :P

zacen299

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6529 on: November 24, 2012, 12:23:00 am »

Okay what is going on there I'm not all that versed in reading the ASCII...
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I (somehow) wield a marble coffin that i fill with the corpses of all I have slain (to make an already heavy object even heavier) in one hand, and the other holds a book made out out of fucking platinum. The book can crush skulls, and the coffin grows ever stronger and now that is has a few dead dragons in it, it sends people flying a mile backwards to explode in a pile of gore. Gore which I then place into the coffin,

Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6530 on: November 24, 2012, 12:23:45 am »

Fire. Evidently of the forest variety.

Reudh

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6531 on: November 24, 2012, 12:25:17 am »

Okay what is going on there I'm not all that versed in reading the ASCII...

There's a sizable fire sweeping westward that seemed to have started on the ground level. There is absolutely no explanation for it besides

a. a flame titan
b. a dragon
c. the Master made a pumpstack for magma and made a FTW lever
d. Ugeth, our resident firedude

Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6532 on: November 24, 2012, 12:26:33 am »

If he did I want the deployment lever ripped out on order of the rule against weaponized magma. AFTER he shuts it off.

My money is on trickery by Tomio though now that I think about it.

The Master

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6533 on: November 24, 2012, 12:35:13 am »

whatever it was, I can't find it! Oh, and ignore the Tantrum Spiral.
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Holy jesus I thought I was ready but nothing could have prepared me for this
Hush, little Asea, don't you cry.
If he notices we'll surely die!
You. Made. Asea. CRY.

Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6534 on: November 24, 2012, 12:35:51 am »

Now I'm positive you killed people on purpose.

The Master

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6535 on: November 24, 2012, 12:38:12 am »

nope, the tantrum spiral actually happened eight days later. It was the stupid diplomat! I had the military kill some goblin ambushers, but the diplomat ended up getting killed by one of the damn arrows!
Logged
Holy jesus I thought I was ready but nothing could have prepared me for this
Hush, little Asea, don't you cry.
If he notices we'll surely die!
You. Made. Asea. CRY.

Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6536 on: November 24, 2012, 12:40:17 am »

Wait what. Was the diplomat someones relative or something?

The Master

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6537 on: November 24, 2012, 12:48:56 am »

Hell if I know. What I DO know is, I either have to savescum and rewrite my journal AGAIN, or I ride out the tantrum spiral and see what happens.
Logged
Holy jesus I thought I was ready but nothing could have prepared me for this
Hush, little Asea, don't you cry.
If he notices we'll surely die!
You. Made. Asea. CRY.

Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6538 on: November 24, 2012, 12:56:07 am »

Could always do both. Canon and non cannon. The more favorable outcome is the one we roll with as canon, the second is for our own amusment.

For example, the following year of my second reign in my own copy, I invaded hell with theonly deaths being from an architectural mishap that killed six people. Would have been less the but an ash devil scared the shit out of some of the medics and that ended in three bleed outs. Built half of the hell palace though :D

The Master

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6539 on: November 24, 2012, 01:01:12 am »


I think splint might have died.
Logged
Holy jesus I thought I was ready but nothing could have prepared me for this
Hush, little Asea, don't you cry.
If he notices we'll surely die!
You. Made. Asea. CRY.
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