I'll repost this one, which I had originally posted in /r/dwarffortress on Reddit. This is the story of Bigwheel -- that is to say, the
love story of Bigwheel.
So I decided to check out the candy farm embark posted
here. I was a little awed by the layout: a HUGE river, with an equally huge cliff--only we embarked on a
tiny spur on the cliff's edge, with barely enough room for the wagon. No problem, I think, we'll just dig our way to someplace more solid. But oops--did I somehow forget to bring a pick?
Ok, well that's fine. After all, the description said there wasn't a lot of other metal, so I brought enough materials to make a suit of steel armor. I'll just make a pick, and get to digging. Of course, this takes forever, but it'll be worth it. And it'll be fun!
So I make the pick, and from the other piece of steel my Adequate Weaponsmith makes an exceptional steel battle axe, all right! The first thing I do is to channel out a canal to isolate our little spur of land. The miner starts working from the wrong side, of course, which is fine -- he can just dig under, and then we'll floor it off.
Except, with one tile left to dig, SUDDENLY GIANT BADGERS.
One giant badger sow dashes across just before the last tile is dug. The rest throw my miner 18 levels down off the edge, precious steel pick and all, into the river. They're blocked out, but the remaining six dwarves now have a rampaging giant badger sow to deal with in a VERY small space.
Quickly I draft everyone into the military and assign my only decent fighter the axe. Unfortunately, in such close proximity, every Pickup Equipment job is Interrupted by Giant Badger Sow. After one casualty, the dwarves manage to wrestle it unconscious, and then stand there beating uselessly at it. I take them off the job to see if I can pick up the axe and finish the thing.
Big mistake. The giant badger sow, now named Kasithmases, wakes up angry. I can only sit back and watch. Eventually, I'm down to three very angry dwarves...and no badger. I honestly have no idea what happened to her; she's not listed as Deceased, but she had no way off the island either. I'm guessing that she dodged into the river and decided to swim for the other side.
Which leaves me with one miserable carpenter, one miserable militia commander, and one miserable metalsmith. The metalsmith and the commander are having an interminably long shouting match, so I struggle with the carpenter to get a piece of iron smelted and make another pick. This is tricky, as he keeps destroying the smelter and punching the yaks. He's also thrown all of the booze over the side of the cliff, which was a sight to behold.
Finally, just as I get a pick made and a tiny hole dug in the ground, the metalsmith goes berserk, and here we go again. Fortunately, he didn't get a chance to get very good at fighting, and eventually the carpenter punches his skull through his brain. That leaves two even angrier dwarves. When I try to brew some more booze, the commander destroys the still. A fistfight breaks out between them. And just as I actually get a table and chair made, so I can do some bookkeeping and find out where the heck my axe went, they start another shout-at-the-leader meeting, and I'm stuck.
And then, somehow, this happens:
So here I am, stuck on a tiny island, covered in blood and bodies, looted clean of trees and shrubs, with no stone, no booze, and what looks very much like an aquifer two levels down.
Which, for two simple dwarves, is suddenly Paradise.