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Author Topic: Future of the Fortress  (Read 3838454 times)

tahujdt

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Re: Future of the Fortress
« Reply #6165 on: April 28, 2013, 11:48:21 am »

Toady, do you find public speaking daunting? Have you had much experience at it?
Toady, are you annoyed by all these unrelated questions?
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irdsm

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Re: Future of the Fortress
« Reply #6166 on: April 28, 2013, 01:26:32 pm »

Toady, do you find public speaking daunting? Have you had much experience at it?
Toady, are you annoyed by all these unrelated questions?
Toady, Boxers or Briefs?
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Cruxador

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Re: Future of the Fortress
« Reply #6167 on: April 28, 2013, 02:05:22 pm »

Toady, do you find public speaking daunting? Have you had much experience at it?
Toady, are you annoyed by all these unrelated questions?
Toady, Boxers or Briefs?
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tyrannus007

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Re: Future of the Fortress
« Reply #6168 on: April 28, 2013, 03:45:26 pm »

People have talked about this in the last few pages, but I don't think it's been put in green yet, so...
In games like SimCity, you can set the simulation speed to slow, medium, fast, very fast, and so on. How feasible would a similar system for Fortress Mode be? Maybe the slowest speed could the same as adventure mode, while the fastest speed would be the same time scale we currently have (72x).
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Aseaheru

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Re: Future of the Fortress
« Reply #6169 on: April 28, 2013, 03:58:54 pm »

Uh... dude? i think that question will be answered with "why might you want to do that?"
besides, its called saving and restart the world gen.
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PTTG??

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Re: Future of the Fortress
« Reply #6170 on: April 28, 2013, 04:04:59 pm »

People have talked about this in the last few pages, but I don't think it's been put in green yet, so...
In games like SimCity, you can set the simulation speed to slow, medium, fast, very fast, and so on. How feasible would a similar system for Fortress Mode be? Maybe the slowest speed could the same as adventure mode, while the fastest speed would be the same time scale we currently have (72x).

Well, the main slowdown is pathing and unit movement. Unfortunately, those can't be sped up to 72x real speed, so dwarves just eat only once a month (or however often it is) and they only sleep a couple times a year for a few weeks each.

Basically, DF runs as fast as it can already. It can't go any faster. If we slow everything down, then nothing will get done because it'll take two days real-time for a dwarf to get from one end of the dining room table to the other.

Not that I don't like the idea. In fact, in ten years when computers are 100 times faster (that is, 6 or so cycles of moore's law), then it will be totally possible to do just that and we can have an in-game controller.
« Last Edit: April 28, 2013, 04:07:50 pm by PTTG?? »
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Zavvnao

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Re: Future of the Fortress
« Reply #6171 on: April 28, 2013, 06:44:31 pm »

In far future releases, can there be dreams about past lives when the world is more developed? Like the Scions in the Fireborn games or the book "Years of Rice and Salt?"
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Putnam

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Re: Future of the Fortress
« Reply #6172 on: April 28, 2013, 06:49:27 pm »

That's waaaaaaaaay out there, and the answer is probably "maybe, yeah, but we're not thinking about that at the moment".

thistleknot

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Re: Future of the Fortress
« Reply #6173 on: April 28, 2013, 07:05:02 pm »

btw (answering the social questions on this page), toady did do a live interview to a college campus... can't find it right now.

DG

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Re: Future of the Fortress
« Reply #6174 on: April 28, 2013, 07:56:03 pm »

Toady, do you find public speaking daunting? Have you had much experience at it?
Toady, are you annoyed by all these unrelated questions?

btw (answering the social questions on this page), toady did do a live interview to a college campus... can't find it right now.

If you want to see Toady's speech, you can see the recorded stream here: http://www.twitch.tv/ccp/b/396300023. Skip to 5:21:30.
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Inarius

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Re: Future of the Fortress
« Reply #6175 on: April 29, 2013, 04:48:09 am »

Toady, can you speak a little about Scamp's diet ? Does he like dry cat food ?

It's just another unrelated question, but...it's about Scamps.
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mastahcheese

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Re: Future of the Fortress
« Reply #6176 on: April 29, 2013, 11:00:18 am »

Toady, can you speak a little about Scamp's diet ? Does he like dry cat food ?

It's just another unrelated question, but...it's about Scamps.
I think Scamps is a pretty cool cat, he burrows into box-springs and doesn't afraid of anything.
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Eric Blank

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Re: Future of the Fortress
« Reply #6177 on: April 29, 2013, 11:51:50 am »

I would be terrified that he'd lay between the springs and one of the support bars of the bed and end up getting squished when you sat on it. Cat's don't often have that much forethought, though.
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FearfulJesuit

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Re: Future of the Fortress
« Reply #6178 on: April 29, 2013, 03:24:48 pm »

Scamps lives on a pure and wholesome diet of Electronic Arts employee meat.
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LordBaal

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Re: Future of the Fortress
« Reply #6179 on: April 29, 2013, 04:04:10 pm »

Buagh... that must taste bad, specially if is executive meat. That is rotten even before the butcher.
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